%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_10180_ScriptableObject m_EditorClassIdentifier: Name: m_10180 PrefabObject: {fileID: 535910706294674006, guid: e904c1d882c187147adb4c5fc4512005, type: 3} RendererArray: - Path: tanlan RenderType: 2 MeshArray: - {fileID: 4300002, guid: fc95566a860504e44aee763863846ed6, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 7164c438668ec6349980a19456d5dbfa, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 1b37c4f4b548499489edfb5fc7523383, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: 66906908dd180b34ba6c61b92a6ee1f5, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: 92bacc2563780c0498264b23153d156c, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: -0.06, y: 0, z: 0.01, w: 1} - Name: _FillInLightPos Value: {x: -0.02, y: -0.01, z: 0.06, w: 1} ColorArray: - Name: _Color Value: {r: 0.9632353, g: 0.9632353, b: 0.8994918, a: 1} - Name: _DiffuseColor Value: {r: 0.74264705, g: 0.73368406, b: 0.7044226, a: 0.7} - Name: _MainLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _FillInLightColor Value: {r: 1, g: 1, b: 1, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0, g: 0, b: 0, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.26 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 1.23 - Name: _Glossiness Value: 0.78 - Name: _Metallic Value: 0.79 - Name: _EnvDiffPower Value: 0.3 - Name: _EnvSpecPower Value: 1.43 - Name: _EnvCubeMipLevel Value: 10 - Name: _SpecPower Value: 0.3 - Name: _OA Value: 0.5 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: 79e940fa00cdb954bb1a74f019e5738c, type: 2} - {fileID: 7400000, guid: 5224c86402f672443bd216de4ec9d785, type: 2} - {fileID: 7400000, guid: e5eb6e86efbe59b4e9deaf3a77d7ef22, type: 2} - {fileID: 7400000, guid: 2494d00a9a46a8b4082b00bb836ebea9, type: 2} - {fileID: 7400000, guid: 44c433d4014c62e45b040c08675d3306, type: 2} - {fileID: 7400000, guid: ab284de77a7ed85498154cff8ac8b0bf, type: 2} - {fileID: 7400000, guid: d00cc1b5193847e488d236d7ac4ac9ce, type: 2} - {fileID: 7400000, guid: d8c055dcdea07834f81c619b2152a0b6, type: 2} - {fileID: 7400000, guid: 9b6e45453ec299642a7a7c4d48ddca99, type: 2} - {fileID: 7400000, guid: ee94925d5f2a6f04eb7b59f9c8d46791, type: 2} SelfClipArray: [] SlotTrans: - - - - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/Bip001 Neck/slot_hit - p_m_origin - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []