%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bfe762b83ff3f8140ab07f549549c9d7, type: 3} m_Name: m_060_ScriptableObject m_EditorClassIdentifier: Name: m_060 PrefabObject: {fileID: 3963446764940755383, guid: 879b1253dac017a46ae048588587ea3a, type: 3} RendererArray: - Path: m_006 RenderType: 2 MeshArray: - {fileID: 4300000, guid: 88bcb50361910b347be857b3270db169, type: 3} MatArray: - ShaderName: Ares/Entity/Monster_Show TextureArray: - Name: _MainTex Value: {fileID: 2800000, guid: 6f7a0a235faf28344a4c3b8c68a95a78, type: 3} TexPath: - Name: _BumpMap Value: {fileID: 2800000, guid: 60459d53feaa3544d9adad7dc7273e22, type: 3} TexPath: - Name: _MetallicTex Value: {fileID: 2800000, guid: bd3c7cdf7fa7147409cf9601083f3491, type: 3} TexPath: - Name: _EnvCube Value: {fileID: 8900000, guid: 92bacc2563780c0498264b23153d156c, type: 3} TexPath: - Name: _MaskTex Value: {fileID: 0} TexPath: - Name: _BloomTex Value: {fileID: 0} TexPath: TextureOffsetArray: - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} - {x: 0, y: 0} TextureScaleArray: - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} - {x: 1, y: 1} VectorArray: - Name: _MainLightPos Value: {x: 1000, y: 200, z: 2000, w: 1} - Name: _FillInLightPos Value: {x: -370, y: 0, z: -420, w: 2.58} ColorArray: - Name: _Color Value: {r: 0.764151, g: 0.7605465, b: 0.7605465, a: 1} - Name: _DiffuseColor Value: {r: 0.7830189, g: 0.7793254, b: 0.7793254, a: 0.7} - Name: _MainLightColor Value: {r: 0.5808823, g: 0.57233995, b: 0.57233995, a: 1} - Name: _FillInLightColor Value: {r: 0.5441177, g: 0.5441177, b: 0.5441177, a: 1} - Name: _LogicColor Value: {r: 0, g: 0, b: 0, a: 0} - Name: _SSSColor Value: {r: 0.066176474, g: 0.06277033, b: 0.06277033, a: 0} FloatArray: - Name: _ColorMultiplier Value: 1.44 - Name: _Cutoff Value: 0.5 - Name: _BumpScale Value: 0.8 - Name: _Glossiness Value: 0.821 - Name: _Metallic Value: 0.748 - Name: _EnvDiffPower Value: 0 - Name: _EnvSpecPower Value: 2.26 - Name: _EnvCubeMipLevel Value: 18.1 - Name: _SpecPower Value: 3.5 - Name: _OA Value: 0.316 - Name: _ISUI Value: 0 - Name: _BloomFactor Value: 0 TrailMaterialIndex: -1 TrailMaterialAsset: ShaderName: TextureArray: [] TextureOffsetArray: [] TextureScaleArray: [] VectorArray: [] ColorArray: [] FloatArray: [] AnimArray: - Path: ClipArray: - {fileID: 7400000, guid: c3e304176275ca4468e56c1b413091e6, type: 2} - {fileID: 7400000, guid: e4f8f58030892c448905a744c3dabca6, type: 2} - {fileID: 7400000, guid: 4a361fab8efa17b4197fe26cd6f928da, type: 2} - {fileID: 7400000, guid: b2436f77dfff8d04494a87e15d4b640b, type: 2} - {fileID: 7400000, guid: 1eaf6321f79954c4c82f128332aa227c, type: 2} - {fileID: 7400000, guid: a2a6eb32ba29e9a4fabc61f7ad02083f, type: 2} - {fileID: 7400000, guid: 5396454a67d4a7447bf00b8620b9b870, type: 2} - {fileID: 7400000, guid: efd93e439a74aa3468fb33fbae68cef7, type: 2} - {fileID: 7400000, guid: 53b63f4bb9f34c74a90338d5642a91cd, type: 2} SelfClipArray: [] SlotTrans: - - - - Bip001/Bip001 Pelvis/Bip001 Spine/Bip001 Spine1/slot_hit - p_m_origin - - - - - - - - - - - - - - - - - - - - - - - - BuildinLevel1: [] BuildinLevel2: [] BuildinLevel3: [] DefaultClipIndex: -1 AnimtorArray: [] TimelineArray: []