Files
Main/Assets/GameAssets/Resources/MapInfo/map043_jj2_MapInfo_Subs.xml

6374 lines
242 KiB
XML
Raw Normal View History

2025-01-25 04:38:09 +08:00
<?xml version="1.0" encoding="UTF-8"?>
<Object type="Object"
name="[ServerSceneEditor]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="[NpcStub]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="NpcStub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="150,51.6878,52,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.NpcStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="0"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_000"
valueType="System.String"/>
<m_id type="Atom"
value="-1"
valueType="System.Int32"/>
</component>
</Object>
</Object>
<Object type="Object"
name="[WayPoint]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,9.9,0,0,0,0"/>
<Object type="Object"
name="WayPoint">
<component type="Transform"
valueType="UnityEngine.Transform"
value="119.84,47.98991,87.28999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="3"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint39"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint72"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint"
valueType="System.String"/>
<m_id type="Atom"
value="0"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="108.15,46.04287,87.16,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint1"
valueType="System.String"/>
<m_id type="Atom"
value="1"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint2">
<component type="Transform"
valueType="UnityEngine.Transform"
value="103.2244,44.29948,86.93163,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint3"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint2"
valueType="System.String"/>
<m_id type="Atom"
value="2"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint3">
<component type="Transform"
valueType="UnityEngine.Transform"
value="96.96,44.23654,89.36266,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint4"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint3"
valueType="System.String"/>
<m_id type="Atom"
value="3"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint4">
<component type="Transform"
valueType="UnityEngine.Transform"
value="97.31397,44.23654,95.68928,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint5"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint6"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint4"
valueType="System.String"/>
<m_id type="Atom"
value="4"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint5">
<component type="Transform"
valueType="UnityEngine.Transform"
value="91.39811,44.23943,101.6026,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint9"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint5"
valueType="System.String"/>
<m_id type="Atom"
value="5"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint6">
<component type="Transform"
valueType="UnityEngine.Transform"
value="100.19,43.74646,102.89,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint7"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint6"
valueType="System.String"/>
<m_id type="Atom"
value="6"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint7">
<component type="Transform"
valueType="UnityEngine.Transform"
value="103.67,42.53568,107.83,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint8"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint7"
valueType="System.String"/>
<m_id type="Atom"
value="7"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint8">
<component type="Transform"
valueType="UnityEngine.Transform"
value="107.45,42.52531,112.37,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint8"
valueType="System.String"/>
<m_id type="Atom"
value="8"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint9">
<component type="Transform"
valueType="UnityEngine.Transform"
value="86.28053,44.24324,107.3352,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint10"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint9"
valueType="System.String"/>
<m_id type="Atom"
value="9"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint10">
<component type="Transform"
valueType="UnityEngine.Transform"
value="76.70663,44.24463,109.9263,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint11"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint71"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint10"
valueType="System.String"/>
<m_id type="Atom"
value="10"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint11">
<component type="Transform"
valueType="UnityEngine.Transform"
value="68.77192,44.24249,110.1682,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint12"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint11"
valueType="System.String"/>
<m_id type="Atom"
value="11"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint12">
<component type="Transform"
valueType="UnityEngine.Transform"
value="63.36128,44.24667,108.4308,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint13"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint12"
valueType="System.String"/>
<m_id type="Atom"
value="12"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint13">
<component type="Transform"
valueType="UnityEngine.Transform"
value="58.24,44.23347,108.16,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint14"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint26"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint13"
valueType="System.String"/>
<m_id type="Atom"
value="13"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint14">
<component type="Transform"
valueType="UnityEngine.Transform"
value="52.22,44.22884,112.3352,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint15"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint14"
valueType="System.String"/>
<m_id type="Atom"
value="14"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint15">
<component type="Transform"
valueType="UnityEngine.Transform"
value="47.92,44.22924,116.09,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint16"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint19"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint15"
valueType="System.String"/>
<m_id type="Atom"
value="15"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint16">
<component type="Transform"
valueType="UnityEngine.Transform"
value="53.18,44.26249,121.1931,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint17"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint16"
valueType="System.String"/>
<m_id type="Atom"
value="16"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint17">
<component type="Transform"
valueType="UnityEngine.Transform"
value="57.14,46.09199,125.7128,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint18"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint17"
valueType="System.String"/>
<m_id type="Atom"
value="17"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint18">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.97,46.26801,131.74,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint18"
valueType="System.String"/>
<m_id type="Atom"
value="18"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint19">
<component type="Transform"
valueType="UnityEngine.Transform"
value="42.33393,44.22532,116.5174,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint20"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint19"
valueType="System.String"/>
<m_id type="Atom"
value="19"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint20">
<component type="Transform"
valueType="UnityEngine.Transform"
value="34.38849,44.23541,116.043,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint21"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint20"
valueType="System.String"/>
<m_id type="Atom"
value="20"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint21">
<component type="Transform"
valueType="UnityEngine.Transform"
value="26.77,43.34682,110.71,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint22"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint21"
valueType="System.String"/>
<m_id type="Atom"
value="21"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint22">
<component type="Transform"
valueType="UnityEngine.Transform"
value="23.83,42.2927,106.69,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint23"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint22"
valueType="System.String"/>
<m_id type="Atom"
value="22"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint23">
<component type="Transform"
valueType="UnityEngine.Transform"
value="27.82,40.57756,101.27,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint24"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint23"
valueType="System.String"/>
<m_id type="Atom"
value="23"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint24">
<component type="Transform"
valueType="UnityEngine.Transform"
value="31.41,39.17208,95.55,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint25"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint24"
valueType="System.String"/>
<m_id type="Atom"
value="24"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint25">
<component type="Transform"
valueType="UnityEngine.Transform"
value="35.08,39.17208,92.61,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint25"
valueType="System.String"/>
<m_id type="Atom"
value="25"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint26">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.25,44.22354,100.77,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint27"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint26"
valueType="System.String"/>
<m_id type="Atom"
value="26"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint27">
<component type="Transform"
valueType="UnityEngine.Transform"
value="59.84,44.2465,94.3,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint28"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint27"
valueType="System.String"/>
<m_id type="Atom"
value="27"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint28">
<component type="Transform"
valueType="UnityEngine.Transform"
value="60.38796,44.23284,86.85001,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint29"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint28"
valueType="System.String"/>
<m_id type="Atom"
value="28"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint29">
<component type="Transform"
valueType="UnityEngine.Transform"
value="62.24,44.22681,79.37,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint30"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint29"
valueType="System.String"/>
<m_id type="Atom"
value="29"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint30">
<component type="Transform"
valueType="UnityEngine.Transform"
value="67.12,44.23038,75.53,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint31"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint30"
valueType="System.String"/>
<m_id type="Atom"
value="30"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint31">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.53051,44.2346,72.49253,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint32"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint31"
valueType="System.String"/>
<m_id type="Atom"
value="31"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint32">
<component type="Transform"
valueType="UnityEngine.Transform"
value="80.05701,44.24016,73.36179,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint33"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint36"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint32"
valueType="System.String"/>
<m_id type="Atom"
value="32"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint33">
<component type="Transform"
valueType="UnityEngine.Transform"
value="86.84808,44.19985,69.56572,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint34"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint33"
valueType="System.String"/>
<m_id type="Atom"
value="33"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint34">
<component type="Transform"
valueType="UnityEngine.Transform"
value="90.02,42.98178,68.39,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint35"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint34"
valueType="System.String"/>
<m_id type="Atom"
value="34"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint35">
<component type="Transform"
valueType="UnityEngine.Transform"
value="95.94,42.52531,66.78999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint35"
valueType="System.String"/>
<m_id type="Atom"
value="35"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint36">
<component type="Transform"
valueType="UnityEngine.Transform"
value="84.1,44.23745,77.06,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint37"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint36"
valueType="System.String"/>
<m_id type="Atom"
value="36"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint37">
<component type="Transform"
valueType="UnityEngine.Transform"
value="90.31001,44.26201,81.02,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint38"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint37"
valueType="System.String"/>
<m_id type="Atom"
value="37"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint38">
<component type="Transform"
valueType="UnityEngine.Transform"
value="94.23,44.25477,85.33,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint3"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint38"
valueType="System.String"/>
<m_id type="Atom"
value="38"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint39">
<component type="Transform"
valueType="UnityEngine.Transform"
value="122.41,47.99304,94.98,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint40"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint39"
valueType="System.String"/>
<m_id type="Atom"
value="39"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint40">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.49,47.99586,102.27,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint41"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint40"
valueType="System.String"/>
<m_id type="Atom"
value="40"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint41">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.79,47.99355,109.13,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint42"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint43"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint41"
valueType="System.String"/>
<m_id type="Atom"
value="41"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint42">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.48,48.00768,121.19,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint60"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint42"
valueType="System.String"/>
<m_id type="Atom"
value="42"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint43">
<component type="Transform"
valueType="UnityEngine.Transform"
value="137.32,49.31372,108.04,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint44"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint43"
valueType="System.String"/>
<m_id type="Atom"
value="43"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint44">
<component type="Transform"
valueType="UnityEngine.Transform"
value="144.91,51.77913,107.26,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint45"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint44"
valueType="System.String"/>
<m_id type="Atom"
value="44"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint45">
<component type="Transform"
valueType="UnityEngine.Transform"
value="153.83,53.65382,106.93,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint46"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint45"
valueType="System.String"/>
<m_id type="Atom"
value="45"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint46">
<component type="Transform"
valueType="UnityEngine.Transform"
value="160.6578,53.66631,104.82,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint47"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint46"
valueType="System.String"/>
<m_id type="Atom"
value="46"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint47">
<component type="Transform"
valueType="UnityEngine.Transform"
value="167.24,53.68522,102.62,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint48"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint47"
valueType="System.String"/>
<m_id type="Atom"
value="47"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint48">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.9,53.67445,100.1,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint49"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint52"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint48"
valueType="System.String"/>
<m_id type="Atom"
value="48"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint49">
<component type="Transform"
valueType="UnityEngine.Transform"
value="172.79,54.61474,107.28,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint50"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint49"
valueType="System.String"/>
<m_id type="Atom"
value="49"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint50">
<component type="Transform"
valueType="UnityEngine.Transform"
value="174.15,55.55337,114.5,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint51"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint50"
valueType="System.String"/>
<m_id type="Atom"
value="50"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint51">
<component type="Transform"
valueType="UnityEngine.Transform"
value="176.5089,55.58941,122.9064,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint51"
valueType="System.String"/>
<m_id type="Atom"
value="51"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint52">
<component type="Transform"
valueType="UnityEngine.Transform"
value="176.93,53.67984,94.73,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint53"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint52"
valueType="System.String"/>
<m_id type="Atom"
value="52"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint53">
<component type="Transform"
valueType="UnityEngine.Transform"
value="181.29,53.67245,85.55,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint54"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint53"
valueType="System.String"/>
<m_id type="Atom"
value="53"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint54">
<component type="Transform"
valueType="UnityEngine.Transform"
value="182.62,53.68169,74.25999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint55"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint105"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint54"
valueType="System.String"/>
<m_id type="Atom"
value="54"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint55">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.9,53.7505,65.9,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint56"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint55"
valueType="System.String"/>
<m_id type="Atom"
value="55"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint56">
<component type="Transform"
valueType="UnityEngine.Transform"
value="197.41,49.80857,71.66,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint57"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint56"
valueType="System.String"/>
<m_id type="Atom"
value="56"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint57">
<component type="Transform"
valueType="UnityEngine.Transform"
value="206.33,45.97034,74.7,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint58"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint57"
valueType="System.String"/>
<m_id type="Atom"
value="57"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint58">
<component type="Transform"
valueType="UnityEngine.Transform"
value="214.92,43.89001,73.37,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint59"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint58"
valueType="System.String"/>
<m_id type="Atom"
value="58"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint59">
<component type="Transform"
valueType="UnityEngine.Transform"
value="222.13,43.92486,66.73,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint59"
valueType="System.String"/>
<m_id type="Atom"
value="59"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint60">
<component type="Transform"
valueType="UnityEngine.Transform"
value="128.51,48.01509,127.82,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint61"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint60"
valueType="System.String"/>
<m_id type="Atom"
value="60"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint61">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.73,48.00723,135.15,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint62"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint61"
valueType="System.String"/>
<m_id type="Atom"
value="61"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint62">
<component type="Transform"
valueType="UnityEngine.Transform"
value="110.73,48.00507,138.71,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint63"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint62"
valueType="System.String"/>
<m_id type="Atom"
value="62"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint63">
<component type="Transform"
valueType="UnityEngine.Transform"
value="104.41,48.00507,138.66,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint64"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint63"
valueType="System.String"/>
<m_id type="Atom"
value="63"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint64">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.73,48.01149,136.01,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint65"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint64"
valueType="System.String"/>
<m_id type="Atom"
value="64"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint65">
<component type="Transform"
valueType="UnityEngine.Transform"
value="93.78,48.00446,134.26,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint66"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint65"
valueType="System.String"/>
<m_id type="Atom"
value="65"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint66">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.87,48.00563,130.77,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint67"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint66"
valueType="System.String"/>
<m_id type="Atom"
value="66"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint67">
<component type="Transform"
valueType="UnityEngine.Transform"
value="83.28999,48.03568,127.75,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint68"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint67"
valueType="System.String"/>
<m_id type="Atom"
value="67"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint68">
<component type="Transform"
valueType="UnityEngine.Transform"
value="80.6,46.67462,124.41,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint69"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint68"
valueType="System.String"/>
<m_id type="Atom"
value="68"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint69">
<component type="Transform"
valueType="UnityEngine.Transform"
value="78.54,45.9654,121.89,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint70"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint69"
valueType="System.String"/>
<m_id type="Atom"
value="69"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint70">
<component type="Transform"
valueType="UnityEngine.Transform"
value="77.4,45.36625,118.71,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint71"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint70"
valueType="System.String"/>
<m_id type="Atom"
value="70"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint71">
<component type="Transform"
valueType="UnityEngine.Transform"
value="75.68999,44.24417,114.46,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint71"
valueType="System.String"/>
<m_id type="Atom"
value="71"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint72">
<component type="Transform"
valueType="UnityEngine.Transform"
value="119.9108,47.99712,79.21346,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint73"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint72"
valueType="System.String"/>
<m_id type="Atom"
value="72"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint73">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.14,47.99589,71.57,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint74"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint73"
valueType="System.String"/>
<m_id type="Atom"
value="73"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint74">
<component type="Transform"
valueType="UnityEngine.Transform"
value="121.8931,47.9974,66.23,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint75"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint74"
valueType="System.String"/>
<m_id type="Atom"
value="74"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint75">
<component type="Transform"
valueType="UnityEngine.Transform"
value="119.6,47.99463,62.19,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint76"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint75"
valueType="System.String"/>
<m_id type="Atom"
value="75"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint76">
<component type="Transform"
valueType="UnityEngine.Transform"
value="118.39,47.91414,57.48,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint77"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint76"
valueType="System.String"/>
<m_id type="Atom"
value="76"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint77">
<component type="Transform"
valueType="UnityEngine.Transform"
value="117.31,47.98928,52.68163,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint78"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint77"
valueType="System.String"/>
<m_id type="Atom"
value="77"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint78">
<component type="Transform"
valueType="UnityEngine.Transform"
value="119.91,48.80502,49.12,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint79"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint78"
valueType="System.String"/>
<m_id type="Atom"
value="78"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint79">
<component type="Transform"
valueType="UnityEngine.Transform"
value="123.43,50.16376,46.78,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint80"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint79"
valueType="System.String"/>
<m_id type="Atom"
value="79"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint80">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.69,51.8708,43.75,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint81"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint80"
valueType="System.String"/>
<m_id type="Atom"
value="80"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint81">
<component type="Transform"
valueType="UnityEngine.Transform"
value="129.56,51.81816,40.78,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint82"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint81"
valueType="System.String"/>
<m_id type="Atom"
value="81"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint82">
<component type="Transform"
valueType="UnityEngine.Transform"
value="133.7669,51.79464,38.97,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint83"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint88"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint82"
valueType="System.String"/>
<m_id type="Atom"
value="82"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint83">
<component type="Transform"
valueType="UnityEngine.Transform"
value="137.585,51.78765,38.1,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint84"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint83"
valueType="System.String"/>
<m_id type="Atom"
value="83"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint84">
<component type="Transform"
valueType="UnityEngine.Transform"
value="140.02,50.69183,37.51,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint85"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint84"
valueType="System.String"/>
<m_id type="Atom"
value="84"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint85">
<component type="Transform"
valueType="UnityEngine.Transform"
value="143.47,48.44822,35.16,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint86"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint85"
valueType="System.String"/>
<m_id type="Atom"
value="85"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint86">
<component type="Transform"
valueType="UnityEngine.Transform"
value="146.61,47.42443,33.48,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint87"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint86"
valueType="System.String"/>
<m_id type="Atom"
value="86"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint87">
<component type="Transform"
valueType="UnityEngine.Transform"
value="150.1015,47.4227,30.09,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint87"
valueType="System.String"/>
<m_id type="Atom"
value="87"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint88">
<component type="Transform"
valueType="UnityEngine.Transform"
value="136.17,51.79842,45.87,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint89"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint88"
valueType="System.String"/>
<m_id type="Atom"
value="88"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint89">
<component type="Transform"
valueType="UnityEngine.Transform"
value="138.38,51.78445,52.02,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint90"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint89"
valueType="System.String"/>
<m_id type="Atom"
value="89"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint90">
<component type="Transform"
valueType="UnityEngine.Transform"
value="141.92,51.78477,56.67,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="2"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint91"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
<item type="WayPoint"
name="WayPoint96"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint90"
valueType="System.String"/>
<m_id type="Atom"
value="90"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint91">
<component type="Transform"
valueType="UnityEngine.Transform"
value="144.12,51.8271,61.91,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint92"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint91"
valueType="System.String"/>
<m_id type="Atom"
value="91"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint92">
<component type="Transform"
valueType="UnityEngine.Transform"
value="147.13,49.8569,66.73,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint93"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint92"
valueType="System.String"/>
<m_id type="Atom"
value="92"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint93">
<component type="Transform"
valueType="UnityEngine.Transform"
value="149.87,47.47066,70.35001,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint94"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint93"
valueType="System.String"/>
<m_id type="Atom"
value="93"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint94">
<component type="Transform"
valueType="UnityEngine.Transform"
value="152.5466,47.43849,75.54543,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint95"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint94"
valueType="System.String"/>
<m_id type="Atom"
value="94"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint95">
<component type="Transform"
valueType="UnityEngine.Transform"
value="155.83,47.43848,78.68999,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint95"
valueType="System.String"/>
<m_id type="Atom"
value="95"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint96">
<component type="Transform"
valueType="UnityEngine.Transform"
value="146.28,51.79105,56.01,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint97"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint96"
valueType="System.String"/>
<m_id type="Atom"
value="96"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint97">
<component type="Transform"
valueType="UnityEngine.Transform"
value="150.72,51.79599,55.17,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint98"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint97"
valueType="System.String"/>
<m_id type="Atom"
value="97"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint98">
<component type="Transform"
valueType="UnityEngine.Transform"
value="155.3747,51.80685,54.58,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint99"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint98"
valueType="System.String"/>
<m_id type="Atom"
value="98"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint99">
<component type="Transform"
valueType="UnityEngine.Transform"
value="159.96,51.80799,54.37,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint100"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint99"
valueType="System.String"/>
<m_id type="Atom"
value="99"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint100">
<component type="Transform"
valueType="UnityEngine.Transform"
value="164.6019,51.80483,53.7,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint101"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint100"
valueType="System.String"/>
<m_id type="Atom"
value="100"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint101">
<component type="Transform"
valueType="UnityEngine.Transform"
value="168.36,51.8247,54.29,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint102"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint101"
valueType="System.String"/>
<m_id type="Atom"
value="101"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint102">
<component type="Transform"
valueType="UnityEngine.Transform"
value="174.0365,53.50007,56.01,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint103"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint102"
valueType="System.String"/>
<m_id type="Atom"
value="102"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint103">
<component type="Transform"
valueType="UnityEngine.Transform"
value="177.9175,53.70248,58.74893,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint104"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint103"
valueType="System.String"/>
<m_id type="Atom"
value="103"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint104">
<component type="Transform"
valueType="UnityEngine.Transform"
value="179.63,53.68185,62.4,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="1"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="WayPoint"
name="WayPoint105"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]], mscorlib, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089"/>
</m_neighbors>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint104"
valueType="System.String"/>
<m_id type="Atom"
value="104"
valueType="System.Int32"/>
</component>
</Object>
<Object type="Object"
name="WayPoint105">
<component type="Transform"
valueType="UnityEngine.Transform"
value="181.03,53.69283,67.78,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.WayPoint, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<m_neighbors type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="WayPoint105"
valueType="System.String"/>
<m_id type="Atom"
value="105"
valueType="System.Int32"/>
</component>
</Object>
</Object>
<Object type="Object"
name="[MonsterStub]">
<component type="Transform"
valueType="UnityEngine.Transform"
value="0,0,0,0,0,0"/>
<Object type="Object"
name="MonsterStub">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.22837,118.3,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.22837,118.3,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.80108,118.0204,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.80108,118.0204,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.79221,118.1235,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.38188,44.80108,118.0204,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.37385,44.57403,118.0086,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.37117,44.50167,117.8151,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.36407,44.29991,117.8659,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.36407,44.22976,117.9871,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.61812,44.80108,118.0204,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.62615,44.57403,118.0086,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.62883,44.50167,117.8151,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.63593,44.29991,117.8659,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.63593,44.22976,117.9871,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.81683,118.3818,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.96497,118.7732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,45.00874,118.8954,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.95678,118.9841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,45.14574,118.9416,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.36748,44.96198,118.5903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.32837,44.81876,118.6365,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.32292,44.52071,118.5837,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.32095,44.32895,118.6233,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.31459,44.25819,118.6594,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.63252,44.96198,118.5903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.67163,44.81876,118.6365,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.67707,44.52071,118.5837,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.67905,44.32895,118.6233,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.68541,44.25819,118.6594,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,45.14751,118.731,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.81973,118.8746,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.74167,118.9194,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.72119,118.7952,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.82416,117.9354,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.76507,117.6108,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.63384,117.3189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.52935,117.0377,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.53899,116.7378,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.22837,118.3,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="43.5,44.22837,118.3,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (1)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.23654,88.18,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.23654,88.18,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.80925,87.90038,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.80925,87.90038,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.80038,88.00351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.97188,44.80925,87.90038,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.96384,44.5822,87.88859,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.96117,44.50984,87.69506,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.95407,44.30808,87.74593,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.95407,44.23793,87.86708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.20811,44.80925,87.90038,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.21615,44.5822,87.88859,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.21883,44.50984,87.69506,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.22592,44.30808,87.74593,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.22592,44.23793,87.86708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.825,88.26181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.97314,88.65321,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,45.01691,88.77543,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.96495,88.86411,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,45.15392,88.82155,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.95747,44.97015,88.47031,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.91837,44.82693,88.51648,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.91292,44.52888,88.46366,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.91094,44.33712,88.5033,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="98.90459,44.26636,88.53943,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.22251,44.97015,88.47031,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.26163,44.82693,88.51648,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.26707,44.52888,88.46366,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.26905,44.33712,88.5033,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.2754,44.26636,88.53943,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,45.15568,88.61097,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.8279,88.75455,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.74984,88.79935,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.72936,88.67518,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.83233,87.81542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.77324,87.49075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.64201,87.1989,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.53752,86.91769,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.54716,86.61784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.23654,88.18,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="99.09,44.23654,88.18,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (2)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.24456,110.7,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.24456,110.7,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.81727,110.4204,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.81727,110.4204,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.8084,110.5235,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.28188,44.81727,110.4204,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.27385,44.59021,110.4086,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.27117,44.51785,110.2151,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.26408,44.3161,110.2659,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.26408,44.24594,110.3871,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.51812,44.81727,110.4204,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.52615,44.59021,110.4086,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.52883,44.51785,110.2151,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.53593,44.3161,110.2659,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.53593,44.24594,110.3871,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.83302,110.7818,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.98115,111.1732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,45.02493,111.2954,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.97296,111.3841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,45.16193,111.3415,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.26748,44.97817,110.9903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.22837,44.83495,111.0365,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.22292,44.5369,110.9837,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.22095,44.34513,111.0233,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.21459,44.27437,111.0594,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.53252,44.97817,110.9903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.57163,44.83495,111.0365,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.57708,44.5369,110.9837,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.57906,44.34513,111.0233,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.5854,44.27437,111.0594,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,45.1637,111.131,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.83592,111.2746,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.75786,111.3194,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.73738,111.1952,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.84035,110.3354,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.78126,110.0107,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.65002,109.7189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.54554,109.4377,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.55518,109.1378,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.24456,110.7,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="72.4,44.24456,110.7,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (3)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,47.99329,65.2,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,47.99329,65.2,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.566,64.92037,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.566,64.92037,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.55713,65.02351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2819,48.566,64.92037,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2738,48.33895,64.90858,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2712,48.26659,64.71506,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2641,48.06483,64.76592,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2641,47.99468,64.88708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5181,48.566,64.92037,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5262,48.33895,64.90858,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5288,48.26659,64.71506,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5359,48.06483,64.76592,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5359,47.99468,64.88708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.58175,65.28181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.72989,65.6732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.77366,65.79543,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.72169,65.8841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.91066,65.84155,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2675,48.7269,65.4903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2284,48.58368,65.53648,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2229,48.28563,65.48366,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2209,48.09387,65.52329,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.2146,48.02311,65.55943,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5325,48.7269,65.4903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5716,48.58368,65.53648,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5771,48.28563,65.48366,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5791,48.09387,65.52329,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.5854,48.02311,65.55943,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.91243,65.63097,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.58465,65.77455,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.50659,65.81935,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.48611,65.69518,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.58908,64.83542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.52999,64.51075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.39876,64.21889,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.29427,63.93768,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,48.30391,63.63784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,47.99329,65.2,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="120.4,47.99329,65.2,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (4)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,47.99355,107.6,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,47.99355,107.6,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.56626,107.3204,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.56626,107.3204,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.55739,107.4235,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9819,48.56626,107.3204,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9739,48.33921,107.3086,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9712,48.26685,107.1151,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9641,48.06509,107.1659,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9641,47.99494,107.2871,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2181,48.56626,107.3204,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2262,48.33921,107.3086,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2288,48.26685,107.1151,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2359,48.06509,107.1659,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2359,47.99494,107.2871,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.58201,107.6818,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.73014,108.0732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.77392,108.1954,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.72195,108.2841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.91092,108.2415,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9675,48.72716,107.8903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9284,48.58394,107.9365,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9229,48.28589,107.8837,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9209,48.09413,107.9233,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="130.9146,48.02337,107.9594,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2325,48.72716,107.8903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2716,48.58394,107.9365,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2771,48.28589,107.8837,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2791,48.09413,107.9233,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.2854,48.02337,107.9594,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.91269,108.031,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.58491,108.1746,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.50685,108.2194,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.48637,108.0952,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.58934,107.2354,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.53025,106.9108,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.39902,106.6189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.29453,106.3377,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,48.30417,106.0378,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,47.99355,107.6,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="131.1,47.99355,107.6,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (5)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.00288,133.3,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.00288,133.3,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.5756,133.0204,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.5756,133.0204,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.56673,133.1235,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.28188,48.5756,133.0204,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.27385,48.34854,133.0086,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.27117,48.27618,132.8151,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.26408,48.07442,132.8659,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.26408,48.00427,132.9871,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.51812,48.5756,133.0204,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.52615,48.34854,133.0086,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.52883,48.27618,132.8151,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.53593,48.07442,132.8659,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.53593,48.00427,132.9871,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.59134,133.3818,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.73948,133.7732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.78326,133.8954,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.73129,133.9841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.92026,133.9416,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.26748,48.7365,133.5903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.22837,48.59327,133.6365,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.22292,48.29523,133.5837,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.22095,48.10346,133.6233,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.21459,48.0327,133.6594,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.53252,48.7365,133.5903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.57163,48.59327,133.6365,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.57708,48.29523,133.5837,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.57906,48.10346,133.6233,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.5854,48.0327,133.6594,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.92202,133.731,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.59425,133.8746,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.51619,133.9194,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.4957,133.7952,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.59867,132.9354,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.53959,132.6108,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.40835,132.3189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.30386,132.0377,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.31351,131.7378,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.00288,133.3,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="87.4,48.00288,133.3,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (6)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.67296,99.9,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.67296,99.9,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.24567,99.62038,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.24567,99.62038,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.2368,99.72351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9819,54.24567,99.62038,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9739,54.01862,99.60859,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9712,53.94626,99.41506,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9641,53.7445,99.46593,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9641,53.67435,99.58708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2181,54.24567,99.62038,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2262,54.01862,99.60859,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2288,53.94626,99.41506,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2359,53.7445,99.46593,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2359,53.67435,99.58708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.26142,99.98181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.40956,100.3732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.45333,100.4954,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.40137,100.5841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.59034,100.5415,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9675,54.40657,100.1903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9284,54.26335,100.2365,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9229,53.96531,100.1837,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9209,53.77354,100.2233,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="170.9146,53.70278,100.2594,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2325,54.40657,100.1903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2716,54.26335,100.2365,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2771,53.96531,100.1837,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2791,53.77354,100.2233,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.2854,53.70278,100.2594,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.5921,100.331,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.26432,100.4746,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.18626,100.5194,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.16578,100.3952,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.26875,99.53542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.20966,99.21075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,54.07843,98.9189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.97394,98.63769,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.98359,98.33784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.67296,99.9,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="171.1,53.67296,99.9,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (7)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.00507,42.4,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.00507,42.4,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.57778,42.12038,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.57778,42.12038,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.56891,42.22351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9819,52.57778,42.12038,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9738,52.35072,42.10859,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9712,52.27836,41.91507,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9641,52.07661,41.96592,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9641,52.00645,42.08708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2181,52.57778,42.12038,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2262,52.35072,42.10859,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2288,52.27836,41.91507,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2359,52.07661,41.96592,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2359,52.00645,42.08708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.59352,42.48181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.74166,42.87321,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.78544,42.99543,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.73347,43.0841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.92244,43.04155,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9675,52.73868,42.69031,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9284,52.59546,42.73648,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9229,52.29741,42.68366,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9209,52.10564,42.72329,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="126.9146,52.03488,42.75943,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2325,52.73868,42.69031,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2716,52.59546,42.73648,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2771,52.29741,42.68366,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2791,52.10564,42.72329,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.2854,52.03488,42.75943,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.92421,42.83097,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.59643,42.97456,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.51837,43.01936,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.49789,42.89518,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.60086,42.03542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.54177,41.71075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.41053,41.4189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.30605,41.13769,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.31569,40.83784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.00507,42.4,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="127.1,52.00507,42.4,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (8)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,53.72287,66.7,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,53.72287,66.7,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.29559,66.42037,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.29559,66.42037,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.28672,66.52351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7819,54.29559,66.42037,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7738,54.06853,66.40858,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7712,53.99617,66.21506,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7641,53.79441,66.26592,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7641,53.72426,66.38708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0181,54.29559,66.42037,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0261,54.06853,66.40858,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0288,53.99617,66.21506,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0359,53.79441,66.26592,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0359,53.72426,66.38708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.31133,66.78181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.45947,67.1732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.50325,67.29543,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.45128,67.3841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.64025,67.34155,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7675,54.45649,66.9903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7284,54.31326,67.03648,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7229,54.01522,66.98366,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7209,53.82345,67.02329,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.7146,53.75269,67.05943,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0325,54.45649,66.9903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0716,54.31326,67.03648,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0771,54.01522,66.98366,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.079,53.82345,67.02329,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="184.0854,53.75269,67.05943,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.64201,67.13097,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.31424,67.27455,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.23618,67.31935,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.21569,67.19518,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.31866,66.33542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.25957,66.01075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.12834,65.71889,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.02385,65.43768,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,54.0335,65.13784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,53.72287,66.7,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="183.9,53.72287,66.7,0,0,0"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="MonsterStub (9)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.23128,73.6,0,0,0"/>
<component type="Component"
valueType="SceneEditor.Proxy.Plugin.MonsterStub, Assembly-CSharp-firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<modelId type="Atom"
value="20"
valueType="System.Int32"/>
<m_debugDraw type="Atom"
value="True"
valueType="System.Boolean"/>
<m_name type="String"
value="m_020"
valueType="System.String"/>
<m_id type="Atom"
value="13702"
valueType="System.Int32"/>
</component>
<Object type="Object"
name="m_020(Clone)">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.23128,73.6,0,0,0"/>
<component type="Component"
valueType="UnityEngine.CharacterController, UnityEngine.PhysicsModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<component type="Component"
valueType="Thousandto.Launcher.ExternalLibs.AnimListScript, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null">
<AnimList type="List"
count="9"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]">
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</AnimList>
<SelfAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[UnityEngine.AnimationClip, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<IsSaveClip type="Atom"
value="True"
valueType="System.Boolean"/>
<NewAnimList type="List"
count="0"
valueType="System.Collections.Generic.List`1[[Thousandto.Launcher.ExternalLibs.AnimInfo, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]"/>
<SlotTrans type="Array"
count="27"
valueType="UnityEngine.Transform[]">
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<item type="NonAton"
valueType="UnityEngine.Transform, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</SlotTrans>
<BuildinLevel1 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel2 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
<BuildinLevel3 type="Array"
count="0"
valueType="UnityEngine.GameObject[]"/>
</component>
<component type="Component"
valueType="UnityEngine.Animator, UnityEngine.AnimationModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
<Object type="Object"
name="Bip001">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.80399,73.32037,270,89.99992,0"/>
<Object type="Object"
name="Bip001 Pelvis">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.80399,73.32037,-8.345638E-05,270,181.6956"/>
<Object type="Object"
name="Bip001 Spine">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.79512,73.42351,0.000154533,269.9999,185.369"/>
<Object type="Object"
name="Bip001 L Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.18188,44.80399,73.32037,2.024469,90.03516,92.97032"/>
<Object type="Object"
name="Bip001 L Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.17385,44.57694,73.30859,2.02447,90.03517,159.4872"/>
<Object type="Object"
name="Bip001 L HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.17117,44.50458,73.11506,2.024471,90.03517,75.86085"/>
<Object type="Object"
name="Bip001 L Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.16408,44.30282,73.16592,0,89.99992,90"/>
<Object type="Object"
name="Bip001 L Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.16408,44.23267,73.28708,6.402623E-06,89.99993,3.256722E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Thigh">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.41812,44.80399,73.32037,357.9755,89.96467,92.97031"/>
<Object type="Object"
name="Bip001 R Calf">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.42616,44.57694,73.30859,357.9755,89.96468,159.4872"/>
<Object type="Object"
name="Bip001 R HorseLink">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.42883,44.50458,73.11506,357.9755,89.96466,75.86085"/>
<Object type="Object"
name="Bip001 R Foot">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.43593,44.30282,73.16592,-1.707547E-06,89.99992,90"/>
<Object type="Object"
name="Bip001 R Toe0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.43593,44.23267,73.28708,-6.597373E-06,89.99993,-3.061972E-06"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 Spine1">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.81974,73.68181,0.000143434,270,197.8902"/>
<Object type="Object"
name="Bip001 Neck">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.96788,74.0732,0.0001596557,270,198.4593"/>
<Object type="Object"
name="Bip001 Head">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,45.01165,74.19543,0.0001912453,270.0003,224.533"/>
<Object type="Object"
name="Bone_06">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.95969,74.2841,1.707547E-05,90.00001,39.65083"/>
</Object>
<Object type="Object"
name="Bone_07">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,45.14865,74.24155,-2.049057E-05,270,334.1017"/>
</Object>
</Object>
<Object type="Object"
name="Bip001 L Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.16748,44.96489,73.8903,342.1276,359.9826,75.43482"/>
<Object type="Object"
name="Bip001 L UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.12837,44.82167,73.93648,359.1642,271.1858,79.93203"/>
<Object type="Object"
name="Bip001 L Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.12292,44.52362,73.88366,359.1642,271.1858,101.6622"/>
<Object type="Object"
name="Bip001 L Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.12095,44.33186,73.92329,359.0876,261.1483,130.4492"/>
<Object type="Object"
name="Bip001 L Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.11459,44.2611,73.95943,359.3602,263.3261,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bip001 R Clavicle">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.43252,44.96489,73.8903,17.87242,180.0172,75.43482"/>
<Object type="Object"
name="Bip001 R UpperArm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.47163,44.82167,73.93648,0.835857,268.8141,79.93202"/>
<Object type="Object"
name="Bip001 R Forearm">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.47708,44.52362,73.88366,0.835857,268.8141,101.6622"/>
<Object type="Object"
name="Bip001 R Hand">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.47906,44.33186,73.92329,0.912405,278.8515,130.4492"/>
<Object type="Object"
name="Bip001 R Finger0">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.4854,44.2611,73.95943,0.6397822,276.6737,179.812"/>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_08">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,45.15042,74.03097,-2.347877E-05,90.00001,169.2063"/>
</Object>
<Object type="Object"
name="Bone_09">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.82264,74.17455,-1.024528E-05,270,119.8527"/>
<Object type="Object"
name="Bone_010">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.74458,74.21935,-2.90283E-05,270,105.3871"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="slot_hit">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.7241,74.09518,6.48868E-05,270.0001,269.9544"/>
</Object>
</Object>
</Object>
<Object type="Object"
name="Bone_01">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.82707,73.23542,-6.403302E-06,90.00001,169.685"/>
<Object type="Object"
name="Bone_02">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.76798,72.91075,-1.707547E-06,90.00001,155.789"/>
<Object type="Object"
name="Bone_03">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.63675,72.6189,8.537737E-07,90,159.6165"/>
<Object type="Object"
name="Bone_04">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.53226,72.33768,-1.280661E-06,90.00001,181.8421"/>
<Object type="Object"
name="Bone_05">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.5419,72.03784,-4.695755E-06,90.00001,192.2141"/>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
</Object>
<Object type="Object"
name="m_002">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.23128,73.6,270,0,0"/>
<component type="Component"
valueType="UnityEngine.SkinnedMeshRenderer, UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null"/>
</Object>
<Object type="Object"
name="p_m_origin">
<component type="Transform"
valueType="UnityEngine.Transform"
value="66.3,44.23128,73.6,0,0,0"/>
</Object>
</Object>
</Object>
</Object>
</Object>