Files
Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/UnityEngine_TextureWrap.cs

863 lines
35 KiB
C#
Raw Normal View History

2025-01-25 04:38:09 +08:00
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineTextureWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Texture);
Utils.BeginObjectRegister(type, L, translator, 0, 2, 17, 10);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNativeTexturePtr", _m_GetNativeTexturePtr);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IncrementUpdateCount", _m_IncrementUpdateCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mipmapCount", _g_get_mipmapCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphicsFormat", _g_get_graphicsFormat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "width", _g_get_width);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "height", _g_get_height);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "dimension", _g_get_dimension);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isReadable", _g_get_isReadable);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapModeU", _g_get_wrapModeU);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapModeV", _g_get_wrapModeV);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapModeW", _g_get_wrapModeW);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "filterMode", _g_get_filterMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "anisoLevel", _g_get_anisoLevel);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mipMapBias", _g_get_mipMapBias);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "texelSize", _g_get_texelSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "updateCount", _g_get_updateCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isDataSRGB", _g_get_isDataSRGB);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphicsTexture", _g_get_graphicsTexture);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "width", _s_set_width);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "height", _s_set_height);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "dimension", _s_set_dimension);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapModeU", _s_set_wrapModeU);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapModeV", _s_set_wrapModeV);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapModeW", _s_set_wrapModeW);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "filterMode", _s_set_filterMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "anisoLevel", _s_set_anisoLevel);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "mipMapBias", _s_set_mipMapBias);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 4, 15, 4);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SetGlobalAnisotropicFilteringLimits", _m_SetGlobalAnisotropicFilteringLimits_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SetStreamingTextureMaterialDebugProperties", _m_SetStreamingTextureMaterialDebugProperties_xlua_st_);
Utils.RegisterObject(L, translator, Utils.CLS_IDX, "GenerateAllMips", UnityEngine.Texture.GenerateAllMips);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "anisotropicFiltering", _g_get_anisotropicFiltering);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "totalTextureMemory", _g_get_totalTextureMemory);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "desiredTextureMemory", _g_get_desiredTextureMemory);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "targetTextureMemory", _g_get_targetTextureMemory);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "currentTextureMemory", _g_get_currentTextureMemory);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "nonStreamingTextureMemory", _g_get_nonStreamingTextureMemory);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingMipmapUploadCount", _g_get_streamingMipmapUploadCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingRendererCount", _g_get_streamingRendererCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingTextureCount", _g_get_streamingTextureCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "nonStreamingTextureCount", _g_get_nonStreamingTextureCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingTexturePendingLoadCount", _g_get_streamingTexturePendingLoadCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingTextureLoadingCount", _g_get_streamingTextureLoadingCount);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingTextureForceLoadAll", _g_get_streamingTextureForceLoadAll);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "streamingTextureDiscardUnusedMips", _g_get_streamingTextureDiscardUnusedMips);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allowThreadedTextureCreation", _g_get_allowThreadedTextureCreation);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "anisotropicFiltering", _s_set_anisotropicFiltering);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "streamingTextureForceLoadAll", _s_set_streamingTextureForceLoadAll);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "streamingTextureDiscardUnusedMips", _s_set_streamingTextureDiscardUnusedMips);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "allowThreadedTextureCreation", _s_set_allowThreadedTextureCreation);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.Texture does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetGlobalAnisotropicFilteringLimits_xlua_st_(RealStatePtr L)
{
try {
{
int _forcedMin = LuaAPI.xlua_tointeger(L, 1);
int _globalMax = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Texture.SetGlobalAnisotropicFilteringLimits( _forcedMin, _globalMax );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetNativeTexturePtr(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
{
System.IntPtr gen_ret = gen_to_be_invoked.GetNativeTexturePtr( );
LuaAPI.lua_pushlightuserdata(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IncrementUpdateCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.IncrementUpdateCount( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetStreamingTextureMaterialDebugProperties_xlua_st_(RealStatePtr L)
{
try {
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 0)
{
UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties( );
return 0;
}
if(gen_param_count == 1&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1))
{
int _materialTextureSlot = LuaAPI.xlua_tointeger(L, 1);
UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties( _materialTextureSlot );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Texture.SetStreamingTextureMaterialDebugProperties!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mipmapCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.mipmapCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_anisotropicFiltering(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Texture.anisotropicFiltering);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_graphicsFormat(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.graphicsFormat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_width(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.width);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_height(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.height);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_dimension(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.dimension);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isReadable(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isReadable);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_wrapMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.wrapMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_wrapModeU(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.wrapModeU);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_wrapModeV(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.wrapModeV);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_wrapModeW(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.wrapModeW);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_filterMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.filterMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_anisoLevel(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.anisoLevel);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mipMapBias(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.mipMapBias);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_texelSize(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.texelSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_updateCount(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushuint(L, gen_to_be_invoked.updateCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isDataSRGB(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isDataSRGB);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_totalTextureMemory(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.totalTextureMemory);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_desiredTextureMemory(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.desiredTextureMemory);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetTextureMemory(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.targetTextureMemory);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_currentTextureMemory(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.currentTextureMemory);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_nonStreamingTextureMemory(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.nonStreamingTextureMemory);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingMipmapUploadCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingMipmapUploadCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingRendererCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingRendererCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingTextureCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingTextureCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_nonStreamingTextureCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.nonStreamingTextureCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingTexturePendingLoadCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingTexturePendingLoadCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingTextureLoadingCount(RealStatePtr L)
{
try {
LuaAPI.lua_pushuint64(L, UnityEngine.Texture.streamingTextureLoadingCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingTextureForceLoadAll(RealStatePtr L)
{
try {
LuaAPI.lua_pushboolean(L, UnityEngine.Texture.streamingTextureForceLoadAll);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_streamingTextureDiscardUnusedMips(RealStatePtr L)
{
try {
LuaAPI.lua_pushboolean(L, UnityEngine.Texture.streamingTextureDiscardUnusedMips);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allowThreadedTextureCreation(RealStatePtr L)
{
try {
LuaAPI.lua_pushboolean(L, UnityEngine.Texture.allowThreadedTextureCreation);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_graphicsTexture(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.graphicsTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_anisotropicFiltering(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AnisotropicFiltering gen_value;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.AnisotropicFiltering)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out gen_value);
UnityEngine.Texture.anisotropicFiltering = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_width(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.width = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_height(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.height = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_dimension(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.Rendering.TextureDimension gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.Rendering.TextureDimension)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.dimension = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_wrapMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.TextureWrapMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TextureWrapMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.wrapMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_wrapModeU(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.TextureWrapMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TextureWrapMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.wrapModeU = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_wrapModeV(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.TextureWrapMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TextureWrapMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.wrapModeV = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_wrapModeW(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.TextureWrapMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.TextureWrapMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.wrapModeW = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_filterMode(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
UnityEngine.FilterMode gen_value;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)gen_value = (UnityEngine.FilterMode)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out gen_value);
gen_to_be_invoked.filterMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_anisoLevel(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.anisoLevel = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_mipMapBias(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Texture gen_to_be_invoked = (UnityEngine.Texture)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.mipMapBias = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_streamingTextureForceLoadAll(RealStatePtr L)
{
try {
UnityEngine.Texture.streamingTextureForceLoadAll = LuaAPI.lua_toboolean(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_streamingTextureDiscardUnusedMips(RealStatePtr L)
{
try {
UnityEngine.Texture.streamingTextureDiscardUnusedMips = LuaAPI.lua_toboolean(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_allowThreadedTextureCreation(RealStatePtr L)
{
try {
UnityEngine.Texture.allowThreadedTextureCreation = LuaAPI.lua_toboolean(L, 1);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}