272 lines
8.0 KiB
C#
272 lines
8.0 KiB
C#
|
#if USE_UNI_LUA
|
|||
|
using LuaAPI = UniLua.Lua;
|
|||
|
using RealStatePtr = UniLua.ILuaState;
|
|||
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
|||
|
#else
|
|||
|
using LuaAPI = XLua.LuaDLL.Lua;
|
|||
|
using RealStatePtr = System.IntPtr;
|
|||
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
|||
|
#endif
|
|||
|
|
|||
|
using XLua;
|
|||
|
using System.Collections.Generic;
|
|||
|
|
|||
|
|
|||
|
namespace XLua.CSObjectWrap
|
|||
|
{
|
|||
|
using Utils = XLua.Utils;
|
|||
|
public class NatureVfxEffectWrap
|
|||
|
{
|
|||
|
public static void __Register(RealStatePtr L)
|
|||
|
{
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
System.Type type = typeof(NatureVfxEffect);
|
|||
|
Utils.BeginObjectRegister(type, L, translator, 0, 5, 2, 1);
|
|||
|
|
|||
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
|
|||
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Play", _m_Play);
|
|||
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Tick", _m_Tick);
|
|||
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy);
|
|||
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDestroy", _m_OnDestroy);
|
|||
|
|
|||
|
|
|||
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "TransFormInst", _g_get_TransFormInst);
|
|||
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Node2", _g_get_Node2);
|
|||
|
|
|||
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Node2", _s_set_Node2);
|
|||
|
|
|||
|
|
|||
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
|||
|
null, null, null);
|
|||
|
|
|||
|
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
Utils.EndClassRegister(type, L, translator);
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int __CreateInstance(RealStatePtr L)
|
|||
|
{
|
|||
|
|
|||
|
try {
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
if(LuaAPI.lua_gettop(L) == 1)
|
|||
|
{
|
|||
|
|
|||
|
NatureVfxEffect gen_ret = new NatureVfxEffect();
|
|||
|
translator.Push(L, gen_ret);
|
|||
|
|
|||
|
return 1;
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
return LuaAPI.luaL_error(L, "invalid arguments to NatureVfxEffect constructor!");
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _m_Init(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
{
|
|||
|
|
|||
|
gen_to_be_invoked.Init( );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _m_Play(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
{
|
|||
|
|
|||
|
gen_to_be_invoked.Play( );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _m_Tick(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
{
|
|||
|
float _dt = (float)LuaAPI.lua_tonumber(L, 2);
|
|||
|
|
|||
|
gen_to_be_invoked.Tick( _dt );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _m_Destroy(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
{
|
|||
|
|
|||
|
gen_to_be_invoked.Destroy( );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _m_OnDestroy(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
|
|||
|
|
|||
|
|
|||
|
{
|
|||
|
|
|||
|
gen_to_be_invoked.OnDestroy( );
|
|||
|
|
|||
|
|
|||
|
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _g_get_TransFormInst(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
translator.Push(L, gen_to_be_invoked.TransFormInst);
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
return 1;
|
|||
|
}
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _g_get_Node2(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
translator.Push(L, gen_to_be_invoked.Node2);
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
return 1;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|||
|
static int _s_set_Node2(RealStatePtr L)
|
|||
|
{
|
|||
|
try {
|
|||
|
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
|
|||
|
|
|||
|
NatureVfxEffect gen_to_be_invoked = (NatureVfxEffect)translator.FastGetCSObj(L, 1);
|
|||
|
gen_to_be_invoked.Node2 = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
|
|||
|
|
|||
|
} catch(System.Exception gen_e) {
|
|||
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|||
|
}
|
|||
|
return 0;
|
|||
|
}
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
|
|||
|
}
|
|||
|
}
|