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Main/Assets/GameAssets/Resources/GameUI/XLua/Gen/NGUIMathWrap.cs

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2025-01-25 04:38:09 +08:00
#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class NGUIMathWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(NGUIMath);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 35, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Lerp", _m_Lerp_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ClampIndex", _m_ClampIndex_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RepeatIndex", _m_RepeatIndex_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "WrapAngle", _m_WrapAngle_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Wrap01", _m_Wrap01_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "HexToDecimal", _m_HexToDecimal_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHexChar", _m_DecimalToHexChar_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex8", _m_DecimalToHex8_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex24", _m_DecimalToHex24_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DecimalToHex32", _m_DecimalToHex32_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ColorToInt", _m_ColorToInt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "IntToColor", _m_IntToColor_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "IntToBinary", _m_IntToBinary_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "HexToColor", _m_HexToColor_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ConvertToTexCoords", _m_ConvertToTexCoords_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ConvertToPixels", _m_ConvertToPixels_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MakePixelPerfect", _m_MakePixelPerfect_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ConstrainRect", _m_ConstrainRect_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateAbsoluteWidgetBounds", _m_CalculateAbsoluteWidgetBounds_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CalculateRelativeWidgetBounds", _m_CalculateRelativeWidgetBounds_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SpringDampen", _m_SpringDampen_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SpringLerp", _m_SpringLerp_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RotateTowards", _m_RotateTowards_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "DistanceToRectangle", _m_DistanceToRectangle_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPivotOffset", _m_GetPivotOffset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPivot", _m_GetPivot_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveWidget", _m_MoveWidget_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MoveRect", _m_MoveRect_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ResizeWidget", _m_ResizeWidget_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AdjustWidget", _m_AdjustWidget_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AdjustByDPI", _m_AdjustByDPI_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScreenToPixels", _m_ScreenToPixels_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ScreenToParentPixels", _m_ScreenToParentPixels_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "WorldToLocalPoint", _m_WorldToLocalPoint_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "NGUIMath does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Lerp_xlua_st_(RealStatePtr L)
{
try {
{
float _from = (float)LuaAPI.lua_tonumber(L, 1);
float _to = (float)LuaAPI.lua_tonumber(L, 2);
float _factor = (float)LuaAPI.lua_tonumber(L, 3);
float gen_ret = NGUIMath.Lerp( _from, _to, _factor );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClampIndex_xlua_st_(RealStatePtr L)
{
try {
{
int _val = LuaAPI.xlua_tointeger(L, 1);
int _max = LuaAPI.xlua_tointeger(L, 2);
int gen_ret = NGUIMath.ClampIndex( _val, _max );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RepeatIndex_xlua_st_(RealStatePtr L)
{
try {
{
int _val = LuaAPI.xlua_tointeger(L, 1);
int _max = LuaAPI.xlua_tointeger(L, 2);
int gen_ret = NGUIMath.RepeatIndex( _val, _max );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WrapAngle_xlua_st_(RealStatePtr L)
{
try {
{
float _angle = (float)LuaAPI.lua_tonumber(L, 1);
float gen_ret = NGUIMath.WrapAngle( _angle );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Wrap01_xlua_st_(RealStatePtr L)
{
try {
{
float _val = (float)LuaAPI.lua_tonumber(L, 1);
float gen_ret = NGUIMath.Wrap01( _val );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HexToDecimal_xlua_st_(RealStatePtr L)
{
try {
{
char _ch = (char)LuaAPI.xlua_tointeger(L, 1);
int gen_ret = NGUIMath.HexToDecimal( _ch );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DecimalToHexChar_xlua_st_(RealStatePtr L)
{
try {
{
int _num = LuaAPI.xlua_tointeger(L, 1);
char gen_ret = NGUIMath.DecimalToHexChar( _num );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DecimalToHex8_xlua_st_(RealStatePtr L)
{
try {
{
int _num = LuaAPI.xlua_tointeger(L, 1);
string gen_ret = NGUIMath.DecimalToHex8( _num );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DecimalToHex24_xlua_st_(RealStatePtr L)
{
try {
{
int _num = LuaAPI.xlua_tointeger(L, 1);
string gen_ret = NGUIMath.DecimalToHex24( _num );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DecimalToHex32_xlua_st_(RealStatePtr L)
{
try {
{
int _num = LuaAPI.xlua_tointeger(L, 1);
string gen_ret = NGUIMath.DecimalToHex32( _num );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ColorToInt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Color _c;translator.Get(L, 1, out _c);
int gen_ret = NGUIMath.ColorToInt( _c );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IntToColor_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
int _val = LuaAPI.xlua_tointeger(L, 1);
UnityEngine.Color gen_ret = NGUIMath.IntToColor( _val );
translator.PushUnityEngineColor(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IntToBinary_xlua_st_(RealStatePtr L)
{
try {
{
int _val = LuaAPI.xlua_tointeger(L, 1);
int _bits = LuaAPI.xlua_tointeger(L, 2);
string gen_ret = NGUIMath.IntToBinary( _val, _bits );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HexToColor_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
uint _val = LuaAPI.xlua_touint(L, 1);
UnityEngine.Color gen_ret = NGUIMath.HexToColor( _val );
translator.PushUnityEngineColor(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ConvertToTexCoords_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Rect _rect;translator.Get(L, 1, out _rect);
int _width = LuaAPI.xlua_tointeger(L, 2);
int _height = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.Rect gen_ret = NGUIMath.ConvertToTexCoords( _rect, _width, _height );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ConvertToPixels_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Rect _rect;translator.Get(L, 1, out _rect);
int _width = LuaAPI.xlua_tointeger(L, 2);
int _height = LuaAPI.xlua_tointeger(L, 3);
bool _round = LuaAPI.lua_toboolean(L, 4);
UnityEngine.Rect gen_ret = NGUIMath.ConvertToPixels( _rect, _width, _height, _round );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MakePixelPerfect_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Rect>(L, 1))
{
UnityEngine.Rect _rect;translator.Get(L, 1, out _rect);
UnityEngine.Rect gen_ret = NGUIMath.MakePixelPerfect( _rect );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Rect>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Rect _rect;translator.Get(L, 1, out _rect);
int _width = LuaAPI.xlua_tointeger(L, 2);
int _height = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.Rect gen_ret = NGUIMath.MakePixelPerfect( _rect, _width, _height );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.MakePixelPerfect!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ConstrainRect_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _minRect;translator.Get(L, 1, out _minRect);
UnityEngine.Vector2 _maxRect;translator.Get(L, 2, out _maxRect);
UnityEngine.Vector2 _minArea;translator.Get(L, 3, out _minArea);
UnityEngine.Vector2 _maxArea;translator.Get(L, 4, out _maxArea);
UnityEngine.Vector2 gen_ret = NGUIMath.ConstrainRect( _minRect, _maxRect, _minArea, _maxArea );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateAbsoluteWidgetBounds_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Bounds gen_ret = NGUIMath.CalculateAbsoluteWidgetBounds( _trans );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateRelativeWidgetBounds_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<UnityEngine.Transform>(L, 1))
{
UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _trans );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 1)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2))
{
UnityEngine.Transform _trans = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
bool _considerInactive = LuaAPI.lua_toboolean(L, 2);
UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _trans, _considerInactive );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2))
{
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Transform>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 4))
{
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
bool _considerInactive = LuaAPI.lua_toboolean(L, 3);
bool _considerChildren = LuaAPI.lua_toboolean(L, 4);
UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content, _considerInactive, _considerChildren );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 1)&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 1, typeof(UnityEngine.Transform));
UnityEngine.Transform _content = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
bool _considerInactive = LuaAPI.lua_toboolean(L, 3);
UnityEngine.Bounds gen_ret = NGUIMath.CalculateRelativeWidgetBounds( _relativeTo, _content, _considerInactive );
translator.PushUnityEngineBounds(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.CalculateRelativeWidgetBounds!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SpringDampen_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Vector3 _velocity;translator.Get(L, 1, out _velocity);
float _strength = (float)LuaAPI.lua_tonumber(L, 2);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Vector3 gen_ret = NGUIMath.SpringDampen( ref _velocity, _strength, _deltaTime );
translator.PushUnityEngineVector3(L, gen_ret);
translator.PushUnityEngineVector3(L, _velocity);
translator.UpdateUnityEngineVector3(L, 1, _velocity);
return 2;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector2>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Vector2 _velocity;translator.Get(L, 1, out _velocity);
float _strength = (float)LuaAPI.lua_tonumber(L, 2);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Vector2 gen_ret = NGUIMath.SpringDampen( ref _velocity, _strength, _deltaTime );
translator.PushUnityEngineVector2(L, gen_ret);
translator.PushUnityEngineVector2(L, _velocity);
translator.UpdateUnityEngineVector2(L, 1, _velocity);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.SpringDampen!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SpringLerp_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _strength = (float)LuaAPI.lua_tonumber(L, 1);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2);
float gen_ret = NGUIMath.SpringLerp( _strength, _deltaTime );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
float _from = (float)LuaAPI.lua_tonumber(L, 1);
float _to = (float)LuaAPI.lua_tonumber(L, 2);
float _strength = (float)LuaAPI.lua_tonumber(L, 3);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4);
float gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector2>(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.Vector2 _from;translator.Get(L, 1, out _from);
UnityEngine.Vector2 _to;translator.Get(L, 2, out _to);
float _strength = (float)LuaAPI.lua_tonumber(L, 3);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4);
UnityEngine.Vector2 gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Vector3>(L, 1)&& translator.Assignable<UnityEngine.Vector3>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.Vector3 _from;translator.Get(L, 1, out _from);
UnityEngine.Vector3 _to;translator.Get(L, 2, out _to);
float _strength = (float)LuaAPI.lua_tonumber(L, 3);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4);
UnityEngine.Vector3 gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Quaternion>(L, 1)&& translator.Assignable<UnityEngine.Quaternion>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.Quaternion _from;translator.Get(L, 1, out _from);
UnityEngine.Quaternion _to;translator.Get(L, 2, out _to);
float _strength = (float)LuaAPI.lua_tonumber(L, 3);
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 4);
UnityEngine.Quaternion gen_ret = NGUIMath.SpringLerp( _from, _to, _strength, _deltaTime );
translator.PushUnityEngineQuaternion(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.SpringLerp!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RotateTowards_xlua_st_(RealStatePtr L)
{
try {
{
float _from = (float)LuaAPI.lua_tonumber(L, 1);
float _to = (float)LuaAPI.lua_tonumber(L, 2);
float _maxAngle = (float)LuaAPI.lua_tonumber(L, 3);
float gen_ret = NGUIMath.RotateTowards( _from, _to, _maxAngle );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DistanceToRectangle_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector2[]>(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2))
{
UnityEngine.Vector2[] _screenPoints = (UnityEngine.Vector2[])translator.GetObject(L, 1, typeof(UnityEngine.Vector2[]));
UnityEngine.Vector2 _mousePos;translator.Get(L, 2, out _mousePos);
float gen_ret = NGUIMath.DistanceToRectangle( _screenPoints, _mousePos );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector3[]>(L, 1)&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
UnityEngine.Vector3[] _worldPoints = (UnityEngine.Vector3[])translator.GetObject(L, 1, typeof(UnityEngine.Vector3[]));
UnityEngine.Vector2 _mousePos;translator.Get(L, 2, out _mousePos);
UnityEngine.Camera _cam = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
float gen_ret = NGUIMath.DistanceToRectangle( _worldPoints, _mousePos, _cam );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.DistanceToRectangle!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPivotOffset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UIWidget.Pivot _pv;if (LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TNUMBER)_pv = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 1);else translator.Get(L, 1, out _pv);
UnityEngine.Vector2 gen_ret = NGUIMath.GetPivotOffset( _pv );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPivot_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _offset;translator.Get(L, 1, out _offset);
UIWidget.Pivot gen_ret = NGUIMath.GetPivot( _offset );
translator.PushUIWidgetPivot(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveWidget_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UIRect _w = (UIRect)translator.GetObject(L, 1, typeof(UIRect));
float _x = (float)LuaAPI.lua_tonumber(L, 2);
float _y = (float)LuaAPI.lua_tonumber(L, 3);
NGUIMath.MoveWidget( _w, _x, _y );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveRect_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UIRect _rect = (UIRect)translator.GetObject(L, 1, typeof(UIRect));
float _x = (float)LuaAPI.lua_tonumber(L, 2);
float _y = (float)LuaAPI.lua_tonumber(L, 3);
NGUIMath.MoveRect( _rect, _x, _y );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResizeWidget_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 6&& translator.Assignable<UIWidget>(L, 1)&& (translator.Assignable<UIWidget.Pivot>(L, 2)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6))
{
UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget));
UIWidget.Pivot _pivot;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_pivot = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _pivot);
float _x = (float)LuaAPI.lua_tonumber(L, 3);
float _y = (float)LuaAPI.lua_tonumber(L, 4);
int _minWidth = LuaAPI.xlua_tointeger(L, 5);
int _minHeight = LuaAPI.xlua_tointeger(L, 6);
NGUIMath.ResizeWidget( _w, _pivot, _x, _y, _minWidth, _minHeight );
return 0;
}
if(gen_param_count == 8&& translator.Assignable<UIWidget>(L, 1)&& (translator.Assignable<UIWidget.Pivot>(L, 2)||LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 8))
{
UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget));
UIWidget.Pivot _pivot;if (LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TNUMBER)_pivot = (UIWidget.Pivot)LuaAPI.lua_tonumber(L, 2);else translator.Get(L, 2, out _pivot);
float _x = (float)LuaAPI.lua_tonumber(L, 3);
float _y = (float)LuaAPI.lua_tonumber(L, 4);
int _minWidth = LuaAPI.xlua_tointeger(L, 5);
int _minHeight = LuaAPI.xlua_tointeger(L, 6);
int _maxWidth = LuaAPI.xlua_tointeger(L, 7);
int _maxHeight = LuaAPI.xlua_tointeger(L, 8);
NGUIMath.ResizeWidget( _w, _pivot, _x, _y, _minWidth, _minHeight, _maxWidth, _maxHeight );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.ResizeWidget!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AdjustWidget_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 5&& translator.Assignable<UIWidget>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget));
float _left = (float)LuaAPI.lua_tonumber(L, 2);
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
float _right = (float)LuaAPI.lua_tonumber(L, 4);
float _top = (float)LuaAPI.lua_tonumber(L, 5);
NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top );
return 0;
}
if(gen_param_count == 7&& translator.Assignable<UIWidget>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7))
{
UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget));
float _left = (float)LuaAPI.lua_tonumber(L, 2);
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
float _right = (float)LuaAPI.lua_tonumber(L, 4);
float _top = (float)LuaAPI.lua_tonumber(L, 5);
int _minWidth = LuaAPI.xlua_tointeger(L, 6);
int _minHeight = LuaAPI.xlua_tointeger(L, 7);
NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top, _minWidth, _minHeight );
return 0;
}
if(gen_param_count == 9&& translator.Assignable<UIWidget>(L, 1)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 6)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 7)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 8)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 9))
{
UIWidget _w = (UIWidget)translator.GetObject(L, 1, typeof(UIWidget));
float _left = (float)LuaAPI.lua_tonumber(L, 2);
float _bottom = (float)LuaAPI.lua_tonumber(L, 3);
float _right = (float)LuaAPI.lua_tonumber(L, 4);
float _top = (float)LuaAPI.lua_tonumber(L, 5);
int _minWidth = LuaAPI.xlua_tointeger(L, 6);
int _minHeight = LuaAPI.xlua_tointeger(L, 7);
int _maxWidth = LuaAPI.xlua_tointeger(L, 8);
int _maxHeight = LuaAPI.xlua_tointeger(L, 9);
NGUIMath.AdjustWidget( _w, _left, _bottom, _right, _top, _minWidth, _minHeight, _maxWidth, _maxHeight );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to NGUIMath.AdjustWidget!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AdjustByDPI_xlua_st_(RealStatePtr L)
{
try {
{
float _height = (float)LuaAPI.lua_tonumber(L, 1);
int gen_ret = NGUIMath.AdjustByDPI( _height );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScreenToPixels_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _pos;translator.Get(L, 1, out _pos);
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
UnityEngine.Vector2 gen_ret = NGUIMath.ScreenToPixels( _pos, _relativeTo );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ScreenToParentPixels_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _pos;translator.Get(L, 1, out _pos);
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
UnityEngine.Vector2 gen_ret = NGUIMath.ScreenToParentPixels( _pos, _relativeTo );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WorldToLocalPoint_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _worldPos;translator.Get(L, 1, out _worldPos);
UnityEngine.Camera _worldCam = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
UnityEngine.Camera _uiCam = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
UnityEngine.Transform _relativeTo = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
UnityEngine.Vector3 gen_ret = NGUIMath.WorldToLocalPoint( _worldPos, _worldCam, _uiCam, _relativeTo );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}