185 lines
5.3 KiB
C#
185 lines
5.3 KiB
C#
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#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class CacheSceneSystemWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(CacheSceneSystem);
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Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Initialize", _m_Initialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnInitialize", _m_UnInitialize);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "PreLoadSceneForCache", _m_PreLoadSceneForCache);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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CacheSceneSystem gen_ret = new CacheSceneSystem();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to CacheSceneSystem constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Initialize(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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CacheSceneSystem gen_to_be_invoked = (CacheSceneSystem)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Initialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_UnInitialize(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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CacheSceneSystem gen_to_be_invoked = (CacheSceneSystem)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.UnInitialize( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_PreLoadSceneForCache(RealStatePtr L)
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{
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try {
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ObjectTranslatorChild translator = (ObjectTranslatorChild)ObjectTranslatorPool.Instance.Find(L);
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CacheSceneSystem gen_to_be_invoked = (CacheSceneSystem)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<Thousandto.Core.Base.MyAction<bool>>(L, 3))
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{
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string _sceneName = LuaAPI.lua_tostring(L, 2);
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Thousandto.Core.Base.MyAction<bool> _action = translator.GetDelegate<Thousandto.Core.Base.MyAction<bool>>(L, 3);
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gen_to_be_invoked.PreLoadSceneForCache( _sceneName, _action );
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return 0;
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}
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _sceneName = LuaAPI.lua_tostring(L, 2);
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gen_to_be_invoked.PreLoadSceneForCache( _sceneName );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to CacheSceneSystem.PreLoadSceneForCache!");
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}
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}
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}
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