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Main/Assets/Launcher/ExternalLibs/_Define/ConstDefines.cs

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2025-01-25 04:38:09 +08:00
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Thousandto.Launcher.ExternalLibs
{
/// <summary>
/// 常量的定义
/// </summary>
public class ConstDefines
{
/// <summary>
/// 特效纹理的目录,用于判断哪些纹理是特效纹理
/// </summary>
public const string CN_RAW_VFX_TEXTURE_DIR = "Assets/GameAssets/RawResources/vfx/fxresources/texture/";
public const string CN_TEXTURE_DIR = "Assets/GameAssets/Resources/Texture/";
}
}