18 lines
316 B
C#
18 lines
316 B
C#
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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/// <summary>
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/// lodMesh 数据
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/// </summary>
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[Serializable]
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public class LodMesh
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{
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#region//公共变量
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public int lodLevel = 0;
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public int vertexCount = 0;
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public Mesh mesh = null;
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#endregion
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}
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