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Main/Assets/GameAssets/Resources/Lua/Config/Data/DataTodayFunction.lua

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Lua
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2025-01-25 04:38:09 +08:00
--文件是自动生成,请勿手动修改.来自数据文件:today_function
local L_CompressMaxColumn = 3
local L_CompressData = {
29482529715417313,19358339453,57000,
--1,仙盟战,玩法时间21:00-21:30,相关任务时间:[4ADDFF]开服第3天[-]#n#n开启本服第一次仙盟战胜利后可获得粉装的合成材料。,19007_9;19008_9,3_3,,57000,,,
29484178995447010,19358339456,1340000,
--2,剑灵阁,玩法时间:全天,相关任务时间:[4ADDFF]开服第3天[-]#n#n挑战剑灵阁可获得灵魄同时层数越高在剑灵阁挂机的收益越多。,6307241_9;6307242_9,3_3,,1340000,,,
29485278494483971,210025992606082,1052000,
--3,巅峰竞技,玩法时间21:00-21:30,相关任务时间:[4ADDFF]每周一、二、四、五[-]#n#n实战1V1激情无限能获得极品宠物装备。,7000033_9;7000034_9,4_30,1_2_4_5,1052000,,,
29486378019461444,19358470532,1212000,
--4,套装,玩法时间:全天,相关任务时间:[4ADDFF]开服第4天[-]#n#n首领中的套装首领可以掉落套装材料激活套装可获得大量战力,24013_9;1002_9,4_4,,1212000,,,
8928809143522949,19357815175,1223000,
--5,福地论剑,玩法时间21:30-21:45,相关任务时间:[4ADDFF]开服第2天[-]#n#n本服福地剑主之争。独有绝版称号让你荣耀加身,70085_9;82220_0;82223_1;82220_2;82223_3;,2_2,,1223000,,,
29489126797778022,23804039561,1271000,
--6,神兽,玩法时间:全天,相关任务时间:[4ADDFF]开服第5到第10天[-]#n#n跨服玩法击杀BOSS可获得神兽装备可获得超高战力加成。,7000049_9;7000050_9,5_10,,1271000,,,
8928102898246631,19357815180,1222000,
--7,仙盟福地,玩法时间开服第2天,相关任务时间:[4ADDFF]开服第2天[-]#n#n击杀BOSS可获得圣装凑齐圣装套装可获得海量战力,4007721_9;4107721_9,2_2,,1222000,,,
8927159848153512,21353124239,1273000,
--8,诸界远征(2服,玩法时间:全天,相关任务时间:[4ADDFF]开服第3天到第7天[-]#n#n跨2服的诸界远征开启和其他服务器玩家战斗获得更高等阶圣装。,4010821_9;4110821_9,3_7,,1273000,,,
29493524831709289,210975825645969,1272000,
--9,八极阵图,玩法时间21:00-21:30,相关任务时间:[4ADDFF]每周三、周六[-]#n#n神秘的八卦阵法独特的城战玩法集全服的力量和智慧争夺圣城,83088_9;83087_9,11_30,3_6,1272000,,,
29495174141183274,211869178843540,1273000,
--10,古魔封印,玩法时间21:30-21:45,相关任务时间:[4ADDFF]每周一、周三、周五[-]#n#n诸界远征的全新玩法全服狂欢战古魔助战魔魂战力多,1338_9;1337_9,11_30,1_3_5,1273000,,,
8925510580712107,19307745687,1273000,
--11,诸界远征(4服,玩法时间:全天,相关任务时间:[4ADDFF]开服第8到第14天[-]#n#n诸界远征进入4服阶段更广阔的地图更强大的敌人更高阶的装备。,4012821_9;4012821_9,8_14,,1273000,,,
6796306313523980,24938205594,1273000,
--12,诸界远征(8服,玩法时间:全天,相关任务时间:[4ADDFF]开服第15-20天[-]#n#n诸界远征进入8服阶段各服有自己的安全城市更易获得高阶圣装。,4200033_9;4200066_9,15_20,,1273000,,,
29500121914043725,24213508509,1274000,
--13,荒古神坛,玩法时间:全天,相关任务时间:[4ADDFF]开服第25-30天[-]#n#n击杀其中的怪物可获得坐骑脉轮激活坐骑的神秘力量获得超高战力,8000407_9;8000631_9,25_30,,1274000,,,
29501771168903406,211366022402429,57000,
--14,仙盟战,玩法时间21:00-21:30,相关任务时间:[4ADDFF]每周日[-]#n#n定时开启本服仙盟战连胜更能获得海量奖励和荣誉为了仙盟而战,19007_9;19008_9,4_30,7,57000,,,
}
local L_MainKeyDic = {
[1]=1,[2]=2,[3]=3,[4]=4,[5]=5,[6]=6,[7]=7,[8]=8,[9]=9,[10]=10,[11]=11,[12]=12,[13]=13,[14]=14,}
local L_NamesByNum = {
Id = 1,
FunctionID = 8,
Parm = 9,
}
local L_NamesByString = {
Name = 2,
TimeDes = 3,
Des = 4,
RewardItem = 5,
OpenDay = 6,
WeekDay = 7,
}
local L_ColNameIndexs = {
Id = 0,
Name = 1,
TimeDes = 2,
Des = 3,
RewardItem = 4,
OpenDay = 5,
WeekDay = 6,
FunctionID = 7,
Parm = 8,
}
--local L_ColumnUseBitCount = {5,17,17,17,17,17,15,22,2,}
--local L_ColumnList = {1,1,1,1,2,2,2,3,3,}
--local L_ShiftDataList = {0,5,22,39,0,17,34,0,22,}
--local L_AndDataList = {15,65535,65535,65535,65535,65535,16383,2097151,1,}
local L_ColumnShiftAndList = {1,0,15,1,5,65535,1,22,65535,1,39,65535,2,0,65535,2,17,65535,2,34,16383,3,0,2097151,3,22,1,}
local L_ColNum = 9;
local L_UseDataK = setmetatable({ },{ __mode = 'k'});
local L_UseDataV = setmetatable({ },{ __mode = 'v'});
local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
local L_IsCache = false;
local mt = {}
local function GetData(row, column)
local startIndex = (column - 1) * 3
local _compressData = L_CompressData[(row - 1)*L_CompressMaxColumn+L_ColumnShiftAndList[startIndex + 1]]
local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
local _isMinus = (_andSign & _tempData) == _andSign
return _isMinus and -_data or _data;
end
mt.__index = function (t,key)
local _key = L_UseDataK[t];
local _row = L_MainKeyDic[_key];
local _column = L_NamesByNum[key];
if _column ~= nil then
if L_IsCache then
local _data = L_UseDataRow[_row * L_ColNum + _column]
if not _data then
_data = GetData(_row, _column)
L_UseDataRow[_row * L_ColNum + _column] = _data
end
return _data
else
return GetData(_row, _column)
end
end
_column = L_NamesByString[key]
if _column ~= nil then
return StringDefines[GetData(_row, _column)]
end
if string.find(key, '_') then
local _newKey = string.gsub(key, '_', '')
_column = L_NamesByString[_newKey]
if _column ~= nil then
return GetData(_row, _column)
end
end
if key ~= '_OnCopyAfter_' then
return
end
end
local M = {
_CompressData_ = L_CompressData,
_ColumnShiftAndList_ = L_ColumnShiftAndList,
_CompressMaxColumn_ = L_CompressMaxColumn,
_ColumnNameIndexs_ = L_ColNameIndexs,
Count = 14
}
function M:Foreach(func)
for i=1,M.Count do
local _key = GetData(i, 1)
func(_key, M[_key])
end
end
function M:ForeachCanBreak(func)
for i = 1,M.Count do
local _key = GetData(i, 1)
if func(_key, M[_key]) then
break
end
end
end
function M:GetByIndex(index)
return M[GetData(index, 1)];
end
function M:IsContainKey(key)
return not(not L_MainKeyDic[key]);
end
function M:SetIsCache(isCh)
L_IsCache = isCh;
end
setmetatable(M, {__index = function(t, key)
if not L_MainKeyDic[key] then
return;
end
local _t = L_UseDataV[key];
if not _t then
_t = setmetatable({}, mt);
L_UseDataV[key] = _t;
L_UseDataK[_t] = key;
end
return _t
end})
return M