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Main/Assets/GameAssets/Resources/Lua/Config/Data/DataStateManage.lua

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Lua
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2025-01-25 04:38:09 +08:00
--文件是自动生成,请勿手动修改.来自数据文件:state_manage
local L_CompressMaxColumn = 1
local L_CompressData = {
1249064813545,
--1001,1,1,无限传送,,
1249065862122,
--1002,1,2,无限传送,,
1249098401745,
--2001,2,1,打怪经验提升+30%,,
1249133004754,
--2002,2,2,打怪经验提升+40%,,
1249100498899,
--2003,2,3,打怪经验提升+30%,,
1249135101908,
--2004,2,4,打怪经验提升+40%,,
1249165544377,
--3001,3,1,经验副本次数+1,,
1249200147386,
--3002,3,2,经验副本次数+2,,
1249234750395,
--3003,3,3,经验副本次数+3,,
1249269353404,
--3004,3,4,经验副本次数+4,,
1249299795873,
--4001,4,1,装备副本次数+1,,
1249334398882,
--4002,4,2,装备副本次数+2,,
1249369001891,
--4003,4,3,装备副本次数+3,,
1249403604900,
--4004,4,4,装备副本次数+4,,
1249434047369,
--5001,5,1,世界boss1层,,
1249468650378,
--5002,5,2,世界boss2层,,
1249503253387,
--5003,5,3,世界boss3层,,
1249537856396,
--5004,5,4,世界boss4层,,
1249568298865,
--6001,6,1,神兽岛boss1层,,
1249602901874,
--6002,6,2,神兽岛boss2层,,
1249637504883,
--6003,6,3,神兽岛boss3层,,
1249672107892,
--6004,6,4,神兽岛boss4层,,
1249702550361,
--7001,7,1,玩家等级上限提升到25,,
1249737153370,
--7002,7,2,玩家等级上限提升到50,,
1249771756379,
--7003,7,3,玩家等级上限提升到75,,
1249806359388,
--7004,7,4,玩家等级上限提升到90,,
1249840962397,
--7005,7,5,玩家等级上限提升到110,,
1249870356289,
--8001,8,1,压制境界低于你的怪物,,
1249904959298,
--8002,8,2,对[筑基]期怪物进行战力压制,,
1249939562307,
--8003,8,3,对[开光]期怪物进行战力压制,,
1249974165316,
--8004,8,4,对[灵虚]期怪物进行战力压制,,
1250008768325,
--8005,8,5,对[灵寂]期怪物进行战力压制,,
1250043371334,
--8006,8,6,对[结丹]期怪物进行战力压制,,
1250077974343,
--8007,8,7,对[金丹]期怪物进行战力压制,,
1250112577352,
--8008,8,8,对[元婴]期怪物进行战力压制,,
1250147180361,
--8009,8,9,对[化神]期怪物进行战力压制,,
1250172379945,
--9001,9,1,开启远程熔炼功能,,
1250205968145,
--10001,10,1,激活背饰,,
1250239556345,
--11001,11,1,开启装备合成,,
1250273144545,
--12001,12,1,之前境界所有的权限,,
1250306732745,
--13001,13,1,心魔副本次数+1,,
1250341335754,
--13002,13,2,心魔副本次数+2,,
1250375938763,
--13003,13,3,心魔副本次数+3,,
1250410541772,
--13004,13,4,心魔副本次数+4,,
1250440984241,
--14001,14,1,五行副本次数+1,,
1250475587250,
--14002,14,2,五行副本次数+2,,
1250510190259,
--14003,14,3,五行副本次数+3,,
1250544793268,
--14004,14,4,五行副本次数+4,,
1250575235737,
--15001,15,1,恭喜您已免费提升至VIP1,,
1250608790170,
--15002,15,1,恭喜您已免费提升至VIP2,,
}
local L_MainKeyDic = {
[1001]=1,[1002]=2,[2001]=3,[2002]=4,[2003]=5,[2004]=6,[3001]=7,[3002]=8,[3003]=9,[3004]=10,[4001]=11,[4002]=12,[4003]=13,[4004]=14,[5001]=15,
[5002]=16,[5003]=17,[5004]=18,[6001]=19,[6002]=20,[6003]=21,[6004]=22,[7001]=23,[7002]=24,[7003]=25,[7004]=26,[7005]=27,[8001]=28,[8002]=29,[8003]=30,
[8004]=31,[8005]=32,[8006]=33,[8007]=34,[8008]=35,[8009]=36,[9001]=37,[10001]=38,[11001]=39,[12001]=40,[13001]=41,[13002]=42,[13003]=43,[13004]=44,[14001]=45,
[14002]=46,[14003]=47,[14004]=48,[15001]=49,[15002]=50,}
local L_NamesByNum = {
Id = 1,
Group = 2,
Level = 3,
}
local L_NamesByString = {
Des = 4,
}
local L_ColNameIndexs = {
Id = 0,
Group = 1,
Level = 2,
Des = 3,
}
--local L_ColumnUseBitCount = {15,5,5,17,}
--local L_ColumnList = {1,1,1,1,}
--local L_ShiftDataList = {0,15,20,25,}
--local L_AndDataList = {16383,15,15,65535,}
local L_ColumnShiftAndList = {1,0,16383,1,15,15,1,20,15,1,25,65535,}
local L_ColNum = 4;
local L_UseDataK = setmetatable({ },{ __mode = 'k'});
local L_UseDataV = setmetatable({ },{ __mode = 'v'});
local L_UseDataRow = setmetatable({ },{ __mode = 'v'});
local L_IsCache = false;
local mt = {}
local function GetData(row, column)
local startIndex = (column - 1) * 3
local _compressData = L_CompressData[row]
local _tempData = _compressData >> L_ColumnShiftAndList[startIndex + 2]
local _data = _tempData & L_ColumnShiftAndList[startIndex + 3]
local _andSign = L_ColumnShiftAndList[startIndex + 3] + 1
local _isMinus = (_andSign & _tempData) == _andSign
return _isMinus and -_data or _data;
end
mt.__index = function (t,key)
local _key = L_UseDataK[t];
local _row = L_MainKeyDic[_key];
local _column = L_NamesByNum[key];
if _column ~= nil then
if L_IsCache then
local _data = L_UseDataRow[_row * L_ColNum + _column]
if not _data then
_data = GetData(_row, _column)
L_UseDataRow[_row * L_ColNum + _column] = _data
end
return _data
else
return GetData(_row, _column)
end
end
_column = L_NamesByString[key]
if _column ~= nil then
return StringDefines[GetData(_row, _column)]
end
if string.find(key, '_') then
local _newKey = string.gsub(key, '_', '')
_column = L_NamesByString[_newKey]
if _column ~= nil then
return GetData(_row, _column)
end
end
if key ~= '_OnCopyAfter_' then
return
end
end
local M = {
_CompressData_ = L_CompressData,
_ColumnShiftAndList_ = L_ColumnShiftAndList,
_CompressMaxColumn_ = L_CompressMaxColumn,
_ColumnNameIndexs_ = L_ColNameIndexs,
Count = 50
}
function M:Foreach(func)
for i=1,M.Count do
local _key = GetData(i, 1)
func(_key, M[_key])
end
end
function M:ForeachCanBreak(func)
for i = 1,M.Count do
local _key = GetData(i, 1)
if func(_key, M[_key]) then
break
end
end
end
function M:GetByIndex(index)
return M[GetData(index, 1)];
end
function M:IsContainKey(key)
return not(not L_MainKeyDic[key]);
end
function M:SetIsCache(isCh)
L_IsCache = isCh;
end
setmetatable(M, {__index = function(t, key)
if not L_MainKeyDic[key] then
return;
end
local _t = L_UseDataV[key];
if not _t then
_t = setmetatable({}, mt);
L_UseDataV[key] = _t;
L_UseDataK[_t] = key;
end
return _t
end})
return M