Files
Main/Assets/GameAssets/RawResources/vfx/fxresources/fxmaterials/old/xuanyuan_neibu.mat

79 lines
2.4 KiB
Plaintext
Raw Normal View History

2025-01-25 04:38:09 +08:00
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: xuanyuan_neibu
m_Shader: {fileID: 4800000, guid: 4339d88186d455d40b08efd1de258a31, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _AlphaTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _AlphaTex2:
m_Texture: {fileID: 2800000, guid: a512d12032a85104f9e20677e5449691, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _BloomTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DetailTex:
m_Texture: {fileID: 2800000, guid: 116d57946aa5ab14a8291ecfa3f5a759, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTex:
m_Texture: {fileID: 2800000, guid: 0bf282c18212d49449ace2edb6463e44, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: cb0ef39958f283a44b972a6b06600737, type: 3}
m_Scale: {x: 1, y: 0.2}
m_Offset: {x: 0, y: 0}
- _MaskTex:
m_Texture: {fileID: 2800000, guid: 8908901877e0acd49abed10bc9637a64, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MaskTex2:
m_Texture: {fileID: 2800000, guid: a512d12032a85104f9e20677e5449691, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _NoiseTex:
m_Texture: {fileID: 2800000, guid: 4ba09cd33f1344a4bae371eae7124c20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _Alpha: 1
- _BlackcolorSwitch: 0
- _BloomFactor: 0
- _ClipAmount: 0
- _ClipMaxLength: 4
- _ColorMultiplier: 2
- _CtrlTexUseUV2: 0
- _DistortScaleX: 0
- _DistortScaleY: 0.789
- _EdgeWidth: 0.2
- _FlowSpeed: 0
- _TimeScale: 0.1
- _UorV: 0
- _UseClip: 0
m_Colors:
- _ClipRect: {r: -50000, g: -50000, b: 50000, a: 50000}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EdgeColor: {r: 1, g: 1, b: 0, a: 1}
- _InsideColor: {r: 1, g: 1, b: 0, a: 1}
- _ScrollSpeed: {r: 0, g: 0.1, b: 0, a: 0}