Files
Main/Assets/GameAssets/RawResources/scene/map037/mesh/born.FBX.meta

295 lines
6.8 KiB
Plaintext
Raw Normal View History

2025-01-25 04:38:09 +08:00
fileFormatVersion: 2
guid: 0a456ff07786d4748a5d289392ac2462
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Footsteps
100004: Bip001 Head
100006: Bip001 HeadNub
100008: Bip001 L Calf
100010: Bip001 L Clavicle
100012: Bip001 L Finger0
100014: Bip001 L Finger01
100016: Bip001 L Finger02
100018: Bip001 L Finger0Nub
100020: Bip001 L Finger1
100022: Bip001 L Finger11
100024: Bip001 L Finger12
100026: Bip001 L Finger1Nub
100028: Bip001 L Foot
100030: Bip001 L Forearm
100032: Bip001 L Hand
100034: Bip001 L Thigh
100036: Bip001 L Toe0
100038: Bip001 L Toe0Nub
100040: Bip001 L UpperArm
100042: Bip001 Neck
100044: Bip001 Pelvis
100046: Bip001 Prop1
100048: Bip001 R Calf
100050: Bip001 R Clavicle
100052: Bip001 R Finger0
100054: Bip001 R Finger01
100056: Bip001 R Finger02
100058: Bip001 R Finger0Nub
100060: Bip001 R Finger1
100062: Bip001 R Finger11
100064: Bip001 R Finger12
100066: Bip001 R Finger1Nub
100068: Bip001 R Foot
100070: Bip001 R Forearm
100072: Bip001 R Hand
100074: Bip001 R Thigh
100076: Bip001 R Toe0
100078: Bip001 R Toe0Nub
100080: Bip001 R UpperArm
100082: Bip001 Spine
100084: Bip001 Spine1
100086: Bone01
100088: Bone02
100090: Bone03
100092: Bone04
100094: Bone05
100096: Bone06
100098: Bone07
100100: Bone08
100102: Bone09
100104: Bone10
100106: Bone11
100108: Bone12
100110: Bone13
100112: Bone14
100114: Bone15
100116: Bone16
100118: Bone17
100120: Bone18
100122: Bone19
100124: Bone20
100126: Bone21
100128: Bone22
100130: Bone23
100132: Bone24
100134: Bone25
100136: Bone26
100138: Bone27
100140: Bone28
100142: Bone29
100144: Bone30
100146: Bone31
100148: Bone32
100150: Bone33
100152: Bone34
100154: Bone35
100156: Bone36
100158: Bone37
100160: Bone38
100162: Bone39
100164: Bone40
100166: Bone41
100168: Bone42
100170: Bone43
100172: Bone44
100174: Bone45
100176: Bone46
100178: Bone47
100180: Bone48
100182: Bone49
100184: Bone50
100186: Bone51
100188: Bone52
100190: Bone53
100192: Bone54
100194: //RootNode
100196: m_605
400000: Bip001
400002: Bip001 Footsteps
400004: Bip001 Head
400006: Bip001 HeadNub
400008: Bip001 L Calf
400010: Bip001 L Clavicle
400012: Bip001 L Finger0
400014: Bip001 L Finger01
400016: Bip001 L Finger02
400018: Bip001 L Finger0Nub
400020: Bip001 L Finger1
400022: Bip001 L Finger11
400024: Bip001 L Finger12
400026: Bip001 L Finger1Nub
400028: Bip001 L Foot
400030: Bip001 L Forearm
400032: Bip001 L Hand
400034: Bip001 L Thigh
400036: Bip001 L Toe0
400038: Bip001 L Toe0Nub
400040: Bip001 L UpperArm
400042: Bip001 Neck
400044: Bip001 Pelvis
400046: Bip001 Prop1
400048: Bip001 R Calf
400050: Bip001 R Clavicle
400052: Bip001 R Finger0
400054: Bip001 R Finger01
400056: Bip001 R Finger02
400058: Bip001 R Finger0Nub
400060: Bip001 R Finger1
400062: Bip001 R Finger11
400064: Bip001 R Finger12
400066: Bip001 R Finger1Nub
400068: Bip001 R Foot
400070: Bip001 R Forearm
400072: Bip001 R Hand
400074: Bip001 R Thigh
400076: Bip001 R Toe0
400078: Bip001 R Toe0Nub
400080: Bip001 R UpperArm
400082: Bip001 Spine
400084: Bip001 Spine1
400086: Bone01
400088: Bone02
400090: Bone03
400092: Bone04
400094: Bone05
400096: Bone06
400098: Bone07
400100: Bone08
400102: Bone09
400104: Bone10
400106: Bone11
400108: Bone12
400110: Bone13
400112: Bone14
400114: Bone15
400116: Bone16
400118: Bone17
400120: Bone18
400122: Bone19
400124: Bone20
400126: Bone21
400128: Bone22
400130: Bone23
400132: Bone24
400134: Bone25
400136: Bone26
400138: Bone27
400140: Bone28
400142: Bone29
400144: Bone30
400146: Bone31
400148: Bone32
400150: Bone33
400152: Bone34
400154: Bone35
400156: Bone36
400158: Bone37
400160: Bone38
400162: Bone39
400164: Bone40
400166: Bone41
400168: Bone42
400170: Bone43
400172: Bone44
400174: Bone45
400176: Bone46
400178: Bone47
400180: Bone48
400182: Bone49
400184: Bone50
400186: Bone51
400188: Bone52
400190: Bone53
400192: Bone54
400194: //RootNode
400196: m_605
2100000: 'Material #0'
4300000: m_605
7400000: born01
9500000: //RootNode
13700000: m_605
externalObjects: {}
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations: []
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 1
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 0
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 0
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 2
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: