Files
Main/Assets/GameAssets/RawResources/scene/map004/FX/chuangjue05/chuangjue005quandongzuo1.FBX.meta

492 lines
11 KiB
Plaintext
Raw Normal View History

2025-01-25 04:38:09 +08:00
fileFormatVersion: 2
guid: 49391ee2c9ec06246aaa983649406e2f
ModelImporter:
serializedVersion: 23
fileIDToRecycleName:
100000: Bip001
100002: Bip001 Head
100004: Bip001 L Calf
100006: Bip001 L Clavicle
100008: Bip001 L Finger0
100010: Bip001 L Finger01
100012: Bip001 L Finger02
100014: Bip001 L Finger1
100016: Bip001 L Finger11
100018: Bip001 L Finger12
100020: Bip001 L Finger2
100022: Bip001 L Finger21
100024: Bip001 L Finger22
100026: Bip001 L Finger3
100028: Bip001 L Finger31
100030: Bip001 L Finger32
100032: Bip001 L Finger4
100034: Bip001 L Finger41
100036: Bip001 L Finger42
100038: Bip001 L Foot
100040: Bip001 L Forearm
100042: Bip001 L Hand
100044: Bip001 L Thigh
100046: Bip001 L Toe0
100048: Bip001 L UpperArm
100050: Bip001 Neck
100052: Bip001 Pelvis
100054: Bip001 Prop1
100056: Bip001 R Calf
100058: Bip001 R Clavicle
100060: Bip001 R Finger0
100062: Bip001 R Finger01
100064: Bip001 R Finger02
100066: Bip001 R Finger1
100068: Bip001 R Finger11
100070: Bip001 R Finger12
100072: Bip001 R Finger2
100074: Bip001 R Finger21
100076: Bip001 R Finger22
100078: Bip001 R Finger3
100080: Bip001 R Finger31
100082: Bip001 R Finger32
100084: Bip001 R Finger4
100086: Bip001 R Finger41
100088: Bip001 R Finger42
100090: Bip001 R Foot
100092: Bip001 R Forearm
100094: Bip001 R Hand
100096: Bip001 R Thigh
100098: Bip001 R Toe0
100100: Bip001 R UpperArm
100102: Bip001 Spine
100104: Bip001 Spine1
100106: Bone001
100108: Bone002
100110: Bone005
100112: Bone006
100114: Bone007
100116: Bone008
100118: Bone009
100120: Bone010
100122: Bone011
100124: Bone012
100126: Bone014
100128: Bone015
100130: Bone016
100132: Bone017
100134: Bone018
100136: Bone019
100138: Bone020
100140: Bone021
100142: Bone022
100144: Bone023
100146: Bone024
100148: Bone025
100150: Bone026
100152: Bone027
100154: Bone028
100156: Bone029
100158: Bone030
100160: Bone031
100162: Bone032
100164: Bone033
100166: Bone034
100168: Bone035
100170: Bone036
100172: Bone037
100174: Bone038
100176: Bone039
100178: Bone040
100180: Bone041
100182: Bone042
100184: Bone043
100186: Bone044
100188: Bone045
100190: Bone046
100192: Bone047
100194: Bone048
100196: Bone049
100198: Bone050
100200: Bone051
100202: Bone052
100204: Bone053
100206: Bone054
100208: Bone055
100210: Bone056
100212: Bone057
100214: Bone058
100216: Bone059
100218: Bone060
100220: Bone061
100222: Bone062
100224: Bone063
100226: Bone064
100228: Bone065
100230: Bone066
100232: Bone067
100234: Bone068
100236: Bone069
100238: Bone070
100240: Bone071
100242: Bone072
100244: Bone073
100246: Bone074
100248: Bone075
100250: Bone076
100252: Bone077
100254: Bone078
100256: Bone079
100258: Bone080
100260: Bone081
100262: Bone082
100264: Bone083
100266: Bone084
100268: Bone085
100270: Bone086
100272: Bone087
100274: Bone088
100276: Bone089
100278: Bone090
100280: Bone091
100282: Bone092
100284: Bone093
100286: Bone094
100288: Bone095
100290: Bone096
100292: Bone097
100294: Bone098
100296: Bone099
100298: Bone100
100300: Bone101
100302: Bone102
100304: Bone103
100306: Bone104
100308: Bone105
100310: Bone106
100312: Bone107
100314: Bone108
100316: Bone109
100318: Bone110
100320: Bone111
100322: Bone112
100324: Camera001
100326: //RootNode
100328: Dummy001
100330: nan05_dl
100332: nan05_wq
100334: polySurface998
100336: Bip001 Footsteps
100338: Bone113
100340: Bone114
100342: Bone115
100344: Bone116
100346: Bone117
100348: Bone118
100350: Bone119
100352: Bone120
100354: Bone121
100356: Bone122
400000: Bip001
400002: Bip001 Head
400004: Bip001 L Calf
400006: Bip001 L Clavicle
400008: Bip001 L Finger0
400010: Bip001 L Finger01
400012: Bip001 L Finger02
400014: Bip001 L Finger1
400016: Bip001 L Finger11
400018: Bip001 L Finger12
400020: Bip001 L Finger2
400022: Bip001 L Finger21
400024: Bip001 L Finger22
400026: Bip001 L Finger3
400028: Bip001 L Finger31
400030: Bip001 L Finger32
400032: Bip001 L Finger4
400034: Bip001 L Finger41
400036: Bip001 L Finger42
400038: Bip001 L Foot
400040: Bip001 L Forearm
400042: Bip001 L Hand
400044: Bip001 L Thigh
400046: Bip001 L Toe0
400048: Bip001 L UpperArm
400050: Bip001 Neck
400052: Bip001 Pelvis
400054: Bip001 Prop1
400056: Bip001 R Calf
400058: Bip001 R Clavicle
400060: Bip001 R Finger0
400062: Bip001 R Finger01
400064: Bip001 R Finger02
400066: Bip001 R Finger1
400068: Bip001 R Finger11
400070: Bip001 R Finger12
400072: Bip001 R Finger2
400074: Bip001 R Finger21
400076: Bip001 R Finger22
400078: Bip001 R Finger3
400080: Bip001 R Finger31
400082: Bip001 R Finger32
400084: Bip001 R Finger4
400086: Bip001 R Finger41
400088: Bip001 R Finger42
400090: Bip001 R Foot
400092: Bip001 R Forearm
400094: Bip001 R Hand
400096: Bip001 R Thigh
400098: Bip001 R Toe0
400100: Bip001 R UpperArm
400102: Bip001 Spine
400104: Bip001 Spine1
400106: Bone001
400108: Bone002
400110: Bone005
400112: Bone006
400114: Bone007
400116: Bone008
400118: Bone009
400120: Bone010
400122: Bone011
400124: Bone012
400126: Bone014
400128: Bone015
400130: Bone016
400132: Bone017
400134: Bone018
400136: Bone019
400138: Bone020
400140: Bone021
400142: Bone022
400144: Bone023
400146: Bone024
400148: Bone025
400150: Bone026
400152: Bone027
400154: Bone028
400156: Bone029
400158: Bone030
400160: Bone031
400162: Bone032
400164: Bone033
400166: Bone034
400168: Bone035
400170: Bone036
400172: Bone037
400174: Bone038
400176: Bone039
400178: Bone040
400180: Bone041
400182: Bone042
400184: Bone043
400186: Bone044
400188: Bone045
400190: Bone046
400192: Bone047
400194: Bone048
400196: Bone049
400198: Bone050
400200: Bone051
400202: Bone052
400204: Bone053
400206: Bone054
400208: Bone055
400210: Bone056
400212: Bone057
400214: Bone058
400216: Bone059
400218: Bone060
400220: Bone061
400222: Bone062
400224: Bone063
400226: Bone064
400228: Bone065
400230: Bone066
400232: Bone067
400234: Bone068
400236: Bone069
400238: Bone070
400240: Bone071
400242: Bone072
400244: Bone073
400246: Bone074
400248: Bone075
400250: Bone076
400252: Bone077
400254: Bone078
400256: Bone079
400258: Bone080
400260: Bone081
400262: Bone082
400264: Bone083
400266: Bone084
400268: Bone085
400270: Bone086
400272: Bone087
400274: Bone088
400276: Bone089
400278: Bone090
400280: Bone091
400282: Bone092
400284: Bone093
400286: Bone094
400288: Bone095
400290: Bone096
400292: Bone097
400294: Bone098
400296: Bone099
400298: Bone100
400300: Bone101
400302: Bone102
400304: Bone103
400306: Bone104
400308: Bone105
400310: Bone106
400312: Bone107
400314: Bone108
400316: Bone109
400318: Bone110
400320: Bone111
400322: Bone112
400324: Camera001
400326: //RootNode
400328: Dummy001
400330: nan05_dl
400332: nan05_wq
400334: polySurface998
400336: Bip001 Footsteps
400338: Bone113
400340: Bone114
400342: Bone115
400344: Bone116
400346: Bone117
400348: Bone118
400350: Bone119
400352: Bone120
400354: Bone121
400356: Bone122
2000000: Camera001
2100000: 'Material #85'
2100002: nan05_denglu
2100004: nan05_denglu_toufa
4300000: nan05_wq
4300002: nan05_dl
4300004: polySurface998
7400000: show
7400002: show_idle
9500000: //RootNode
11100000: //RootNode
13700000: nan05_dl
13700002: nan05_wq
13700004: polySurface998
externalObjects: {}
materials:
importMaterials: 0
materialName: 0
materialSearch: 1
materialLocation: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
resampleCurves: 1
optimizeGameObjects: 0
motionNodeName:
rigImportErrors:
rigImportWarnings:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
importAnimatedCustomProperties: 0
importConstraints: 0
animationCompression: 1
animationRotationError: 0.5
animationPositionError: 0.5
animationScaleError: 0.5
animationWrapMode: 0
extraExposedTransformPaths: []
extraUserProperties: []
clipAnimations:
- serializedVersion: 16
name: show_idle
takeName: Take 001
firstFrame: 180
lastFrame: 185
wrapMode: 0
orientationOffsetY: 0
level: 0
cycleOffset: 0
loop: 0
hasAdditiveReferencePose: 0
loopTime: 0
loopBlend: 0
loopBlendOrientation: 0
loopBlendPositionY: 0
loopBlendPositionXZ: 0
keepOriginalOrientation: 0
keepOriginalPositionY: 1
keepOriginalPositionXZ: 0
heightFromFeet: 0
mirror: 0
bodyMask: 01000000010000000100000001000000010000000100000001000000010000000100000001000000010000000100000001000000
curves: []
events: []
transformMask: []
maskType: 3
maskSource: {instanceID: 0}
additiveReferencePoseFrame: 0
isReadable: 0
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
useSRGBMaterialColor: 1
importVisibility: 1
importBlendShapes: 1
importCameras: 1
importLights: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
preserveHierarchy: 0
indexFormat: 0
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
previousCalculatedGlobalScale: 1
hasPreviousCalculatedGlobalScale: 0
tangentSpace:
normalSmoothAngle: 60
normalImportMode: 0
tangentImportMode: 3
normalCalculationMode: 4
legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
blendShapeNormalImportMode: 1
normalSmoothingSource: 0
importAnimation: 1
copyAvatar: 0
humanDescription:
serializedVersion: 2
human: []
skeleton: []
armTwist: 0.5
foreArmTwist: 0.5
upperLegTwist: 0.5
legTwist: 0.5
armStretch: 0.05
legStretch: 0.05
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
hasExtraRoot: 1
skeletonHasParents: 1
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 1
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: