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Main/Assets/Code/Logic/_NetMessage/Messages/ScuffleEx.cs

4208 lines
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C#
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2025-01-25 04:38:09 +08:00
using System.Collections.Generic;
using Thousandto.Plugins.Common;
using Thousandto.Code.Logic.Network;
namespace MSG_Scuffle
{
public partial class victoryCountReward : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
canReceive = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 3 :
haveReceive = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,modelId);
ProtoBufUtils.WriteBoolean(2,canReceive);
ProtoBufUtils.WriteBoolean(3,haveReceive);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
modelId = 0;
canReceive = false;
haveReceive = false;
}
public int modelId;
public bool canReceive;
public bool haveReceive;
}
public partial class playerScuffleData : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleName = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
fightScore = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,roleName);
ProtoBufUtils.WriteInt64(2,fightScore);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleName = null;
fightScore = 0;
}
public string roleName;
public long fightScore;
}
public partial class cardItemInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
itemId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
num = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 3 :
bind = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,itemId);
ProtoBufUtils.WriteInt64(2,num);
ProtoBufUtils.WriteBoolean(3,bind);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
itemId = 0;
num = 0;
bind = false;
}
public int itemId;
public long num;
public bool bind;
}
public partial class ResScuffleWeekInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResScuffleWeekInfo(this);
}
public const uint MsgID = 157101;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
joinCount = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
killNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
weekPoint = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
curPoint = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
weekLv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6:
box1state = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
box2state = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8:
box3state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
joinCount = 0;
killNum = 0;
weekPoint = 0;
curPoint = 0;
weekLv = 0;
box1state = 0;
box2state = 0;
box3state = 0;
}
public int joinCount;
public int killNum;
public int weekPoint;
public int curPoint;
public int weekLv;
public int box1state;
public int box2state;
public int box3state;
}
public partial class ResScuffleBattleReport : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResScuffleBattleReport(this);
}
public const uint MsgID = 157102;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(datas == null)
{
datas = new List<playerScuffleData>();
}
datas.Add(new playerScuffleData());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
datas[datas.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
myFightScore = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(datas != null)
{
datas.Clear();
}
myFightScore = 0;
}
public List<playerScuffleData> datas = new List<playerScuffleData>();
public int myFightScore;
}
public partial class ResScuffleStatement : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResScuffleStatement(this);
}
public const uint MsgID = 157103;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(datas == null)
{
datas = new List<playerScuffleData>();
}
datas.Add(new playerScuffleData());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
datas[datas.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
newScore = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
oldScore = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
isFirst = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(datas != null)
{
datas.Clear();
}
newScore = 0;
oldScore = 0;
isFirst = false;
}
public List<playerScuffleData> datas = new List<playerScuffleData>();
public int newScore;
public int oldScore;
public bool isFirst;
}
public partial class ResStartMacth : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResStartMacth(this);
}
public const uint MsgID = 157104;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
endTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
endTime = 0;
}
public int endTime;
}
public partial class ResMacthTimeOut : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResMacthTimeOut(this);
}
public const uint MsgID = 157105;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
}
public void Clear()
{
}
}
public partial class ReqGetDayWinCountReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157201;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,boxNo);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
boxNo = 0;
}
public int boxNo;
}
public partial class ReqWeekDivisionReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157202;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGetScufflePanel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157203;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqStartMacth : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157204;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,cloneModelId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
cloneModelId = 0;
}
public int cloneModelId;
}
public partial class ReqCancelMacth : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157205;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class MatchParam : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
level = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3 :
roleName = ProtoBufUtils.ReadString(ref readPos);
break;
case 4 :
curMF = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
curLevel = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
curPoint = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 8 :
teamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 9 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteInt32(2,level);
ProtoBufUtils.WriteString(3,roleName);
ProtoBufUtils.WriteInt32(4,curMF);
ProtoBufUtils.WriteInt32(5,curLevel);
ProtoBufUtils.WriteInt32(6,curPoint);
ProtoBufUtils.WriteInt64(7,fightPower);
ProtoBufUtils.WriteString(8,teamName);
ProtoBufUtils.WriteInt32(9,career);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
level = 0;
roleName = null;
curMF = 0;
curLevel = 0;
curPoint = 0;
fightPower = 0;
teamName = null;
career = 0;
}
public long roleId;
public int level;
public string roleName;
public int curMF;
public int curLevel;
public int curPoint;
public long fightPower;
public string teamName;
public int career;
}
public partial class G2PReqCrossMatch : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2PReqCrossMatch(this);
}
public const uint MsgID = 157301;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
if(roleId == null)
{
roleId = new List<MatchParam>();
}
roleId.Add(new MatchParam());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
roleId[roleId.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 4:
plat = ProtoBufUtils.ReadString(ref readPos);
break;
case 5:
sid = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6:
birthGroup = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
isTeam = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
modelId = 0;
type = 0;
if(roleId != null)
{
roleId.Clear();
}
plat = null;
sid = 0;
birthGroup = 0;
isTeam = 0;
}
public int modelId;
public int type;
public List<MatchParam> roleId = new List<MatchParam>();
public string plat;
public int sid;
public int birthGroup;
public int isTeam;
}
public partial class MatchRole : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
roleName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
teamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 5 :
serverName = ProtoBufUtils.ReadString(ref readPos);
break;
case 6 :
curMF = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
curLevel = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 9 :
camp = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 10 :
curPoint = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,roleName);
ProtoBufUtils.WriteInt32(3,career);
ProtoBufUtils.WriteString(4,teamName);
ProtoBufUtils.WriteString(5,serverName);
ProtoBufUtils.WriteInt32(6,curMF);
ProtoBufUtils.WriteInt32(7,curLevel);
ProtoBufUtils.WriteInt64(8,fightPower);
ProtoBufUtils.WriteInt32(9,camp);
ProtoBufUtils.WriteInt32(10,curPoint);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
roleName = null;
career = 0;
teamName = null;
serverName = null;
curMF = 0;
curLevel = 0;
fightPower = 0;
camp = 0;
curPoint = 0;
}
public long roleId;
public string roleName;
public int career;
public string teamName;
public string serverName;
public int curMF;
public int curLevel;
public long fightPower;
public int camp;
public int curPoint;
}
public partial class P2GResBattleTeamMatchSuccess : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_P2GResBattleTeamMatchSuccess(this);
}
public const uint MsgID = 157406;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(teams == null)
{
teams = new List<MatchRole>();
}
teams.Add(new MatchRole());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
teams[teams.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(teams != null)
{
teams.Clear();
}
}
public List<MatchRole> teams = new List<MatchRole>();
}
public partial class G2PReqCrossMatchOff : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2PReqCrossMatchOff(this);
}
public const uint MsgID = 157302;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
isTeam = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
isTeam = false;
}
public long roleId;
public bool isTeam;
}
public partial class P2GResCrossleMatchSuccess : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_P2GResCrossleMatchSuccess(this);
}
public const uint MsgID = 157401;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
if(roleId == null)
{
roleId = new List<long>();
}
roleId.Add(ProtoBufUtils.ReadInt64(ref readPos));
break;
case 3:
roomId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 4:
time = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
modelId = 0;
if(roleId != null)
{
roleId.Clear();
}
roomId = 0;
time = 0;
}
public int modelId;
public List<long> roleId = new List<long>();
public long roomId;
public long time;
}
public partial class P2GResCrossleMatchFailure : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_P2GResCrossleMatchFailure(this);
}
public const uint MsgID = 157402;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
modelId = 0;
roleId = 0;
}
public int modelId;
public long roleId;
}
public partial class F2GScuffleCloneEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_F2GScuffleCloneEnd(this);
}
public const uint MsgID = 157403;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
kill = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
die = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
points = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
isPromote = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 5:
playerId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 6:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
kill = 0;
die = 0;
points = 0;
isPromote = false;
playerId = 0;
type = 0;
}
public int kill;
public int die;
public int points;
public bool isPromote;
public long playerId;
public int type;
}
public partial class F2GKingFightCloneEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_F2GKingFightCloneEnd(this);
}
public const uint MsgID = 157405;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
playerId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
isWin = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
playerId = 0;
isWin = false;
}
public long playerId;
public bool isWin;
}
public partial class F2GKingUnionCloneEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_F2GKingUnionCloneEnd(this);
}
public const uint MsgID = 157408;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
playerId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
isWin = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
playerId = 0;
isWin = false;
}
public long playerId;
public bool isWin;
}
public partial class KingFightRank : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
id = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 5 :
area = ProtoBufUtils.ReadString(ref readPos);
break;
case 6 :
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
changeJobLv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
serverplat = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,id);
ProtoBufUtils.WriteString(2,name);
ProtoBufUtils.WriteInt32(3,career);
ProtoBufUtils.WriteInt64(4,fightPower);
ProtoBufUtils.WriteString(5,area);
ProtoBufUtils.WriteInt32(6,score);
ProtoBufUtils.WriteInt32(7,changeJobLv);
ProtoBufUtils.WriteString(8,serverplat);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
id = 0;
name = null;
career = 0;
fightPower = 0;
area = null;
score = 0;
changeJobLv = 0;
serverplat = null;
}
public long id;
public string name;
public int career;
public long fightPower;
public string area;
public int score;
public int changeJobLv;
public string serverplat;
}
public partial class P2GResKingFightCrossRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_P2GResKingFightCrossRank(this);
}
public const uint MsgID = 157404;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(list == null)
{
list = new List<KingFightRank>();
}
list.Add(new KingFightRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
list[list.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(list != null)
{
list.Clear();
}
}
public List<KingFightRank> list = new List<KingFightRank>();
}
public partial class F2PReqKingFightEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_F2PReqKingFightEnd(this);
}
public const uint MsgID = 157305;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(list == null)
{
list = new List<KingFightRank>();
}
list.Add(new KingFightRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
list[list.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(list != null)
{
list.Clear();
}
}
public List<KingFightRank> list = new List<KingFightRank>();
}
public partial class BattleTeamRank : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
battleTeamId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
teamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
leaderName = ProtoBufUtils.ReadString(ref readPos);
break;
case 4 :
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,battleTeamId);
ProtoBufUtils.WriteString(2,teamName);
ProtoBufUtils.WriteString(3,leaderName);
ProtoBufUtils.WriteInt32(4,score);
ProtoBufUtils.WriteInt64(5,fightPower);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
battleTeamId = 0;
teamName = null;
leaderName = null;
score = 0;
fightPower = 0;
}
public long battleTeamId;
public string teamName;
public string leaderName;
public int score;
public long fightPower;
}
public partial class G2PReqCrossBattleTeamRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2PReqCrossBattleTeamRank(this);
}
public const uint MsgID = 157306;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(ranks == null)
{
ranks = new List<BattleTeamRank>();
}
ranks.Add(new BattleTeamRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
ranks[ranks.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(ranks != null)
{
ranks.Clear();
}
}
public List<BattleTeamRank> ranks = new List<BattleTeamRank>();
}
public partial class G2PReqBattleTeamRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2PReqBattleTeamRank(this);
}
public const uint MsgID = 157307;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
}
public void Clear()
{
}
}
public partial class P2GResCrossBattleTeamRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_P2GResCrossBattleTeamRank(this);
}
public const uint MsgID = 157407;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(ranks == null)
{
ranks = new List<BattleTeamRank>();
}
ranks.Add(new BattleTeamRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
ranks[ranks.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(ranks != null)
{
ranks.Clear();
}
}
public List<BattleTeamRank> ranks = new List<BattleTeamRank>();
}
public partial class ReqEnroll : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157208;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqCancelEnroll : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157209;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqEnterScuffileKing : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157210;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteBoolean(1,isEnter);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
isEnter = false;
}
public bool isEnter;
}
public partial class G2PReqEnterCopy : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_G2PReqEnterCopy(this);
}
public const uint MsgID = 157303;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class ReqEnterNext : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157211;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ResEnroll : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResEnroll(this);
}
public const uint MsgID = 157107;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
endTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
endTime = 0;
}
public int endTime;
}
public partial class ResReadyEnter : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResReadyEnter(this);
}
public const uint MsgID = 157108;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
enterTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
enterTime = 0;
}
public int enterTime;
}
public partial class PlayerState : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
isdie = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,name);
ProtoBufUtils.WriteBoolean(3,isdie);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
name = null;
isdie = false;
}
public long roleId;
public string name;
public bool isdie;
}
public partial class ResCopyMapInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResCopyMapInfo(this);
}
public const uint MsgID = 157109;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
curRing = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
if(list == null)
{
list = new List<PlayerState>();
}
list.Add(new PlayerState());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
list[list.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
curRing = 0;
if(list != null)
{
list.Clear();
}
}
public int curRing;
public List<PlayerState> list = new List<PlayerState>();
}
public partial class ResOverRing : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResOverRing(this);
}
public const uint MsgID = 157110;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
kill = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
damage = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
isVictory = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 4:
if(oneReward == null)
{
oneReward = new List<cardItemInfo>();
}
oneReward.Add(new cardItemInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
oneReward[oneReward.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 5:
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6:
time = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
curRing = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
kill = 0;
damage = 0;
isVictory = false;
if(oneReward != null)
{
oneReward.Clear();
}
score = 0;
time = 0;
curRing = 0;
}
public int kill;
public int damage;
public bool isVictory;
public List<cardItemInfo> oneReward = new List<cardItemInfo>();
public int score;
public int time;
public int curRing;
}
public partial class ResTimeState : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResTimeState(this);
}
public const uint MsgID = 157111;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
time = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
type = 0;
time = 0;
}
public int type;
public int time;
}
public partial class ReqOpenKingFight : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157212;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqBuyKingFightNum : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157213;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,num);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
num = 0;
}
public int num;
}
public partial class ReqFeatsReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157214;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,feats);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
feats = 0;
}
public int feats;
}
public partial class ReqCrossServerRank : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157215;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqDailyReceive : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157216;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqDailyNumReceive : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157217;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,num);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
num = 0;
}
public int num;
}
public partial class Box : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
id = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,id);
ProtoBufUtils.WriteInt32(2,state);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
id = 0;
state = 0;
}
public int id;
public int state;
}
public partial class ResOpenKingFights : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResOpenKingFights(this);
}
public const uint MsgID = 157112;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
feats = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
useToday = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
totalToday = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
if(boxs == null)
{
boxs = new List<Box>();
}
boxs.Add(new Box());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
boxs[boxs.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 6:
completeNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
victoryNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8:
canBuyNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 9:
if(receiveFeats == null)
{
receiveFeats = new List<int>();
}
receiveFeats.Add(ProtoBufUtils.ReadInt32(ref readPos));
break;
case 10:
isReceiveLv = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 11:
overTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
score = 0;
feats = 0;
useToday = 0;
totalToday = 0;
if(boxs != null)
{
boxs.Clear();
}
completeNum = 0;
victoryNum = 0;
canBuyNum = 0;
if(receiveFeats != null)
{
receiveFeats.Clear();
}
isReceiveLv = false;
overTime = 0;
}
public int score;
public int feats;
public int useToday;
public int totalToday;
public List<Box> boxs = new List<Box>();
public int completeNum;
public int victoryNum;
public int canBuyNum;
public List<int> receiveFeats = new List<int>();
public bool isReceiveLv;
public int overTime;
}
public partial class ResBuyKingFightNum : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResBuyKingFightNum(this);
}
public const uint MsgID = 157113;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
num = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
totalToday = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
num = 0;
totalToday = 0;
}
public int num;
public int totalToday;
}
public partial class ResFeatsReward : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResFeatsReward(this);
}
public const uint MsgID = 157114;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
receiveFeats = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
receiveFeats = 0;
}
public int receiveFeats;
}
public partial class ResCrossServerRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResCrossServerRank(this);
}
public const uint MsgID = 157115;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(rank == null)
{
rank = new List<KingFightRank>();
}
rank.Add(new KingFightRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
rank[rank.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
myRank = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
myscore = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(rank != null)
{
rank.Clear();
}
myRank = 0;
myscore = 0;
}
public List<KingFightRank> rank = new List<KingFightRank>();
public int myRank;
public int myscore;
}
public partial class ResDailyReceive : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResDailyReceive(this);
}
public const uint MsgID = 157116;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = false;
}
public bool state;
}
public partial class ResDailyNumReceive : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResDailyNumReceive(this);
}
public const uint MsgID = 157117;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
num = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
num = 0;
}
public int num;
}
public partial class ResKingFightcloneEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResKingFightcloneEnd(this);
}
public const uint MsgID = 157118;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
isWin = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 2:
curSocre = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
addSocre = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
if(items == null)
{
items = new List<cardItemInfo>();
}
items.Add(new cardItemInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
items[items.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 5:
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 6:
remainTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
isWin = false;
curSocre = 0;
addSocre = 0;
if(items != null)
{
items.Clear();
}
name = null;
remainTime = 0;
}
public bool isWin;
public int curSocre;
public int addSocre;
public List<cardItemInfo> items = new List<cardItemInfo>();
public string name;
public int remainTime;
}
public partial class ReqCreateBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157218;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteString(1,name);
ProtoBufUtils.WriteInt32(2,icon);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
name = null;
icon = 0;
}
public string name;
public int icon;
}
public partial class ReqInvitedJoinBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157219;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class ReqTransferLeader : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157220;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class ReqKickedOutBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157221;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
}
public long roleId;
}
public partial class ReqDissolutionBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157222;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqQuitBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157223;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqApplyJoinBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157224;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,battleTeamId);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
battleTeamId = 0;
}
public long battleTeamId;
}
public partial class ReqBattleTeamApplyMessage : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157225;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteBoolean(2,isAgree);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
isAgree = false;
}
public long roleId;
public bool isAgree;
}
public partial class ReqPlayerApplyMessage : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157226;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt64(1,battleTeamId);
ProtoBufUtils.WriteBoolean(2,isAgree);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
battleTeamId = 0;
isAgree = false;
}
public long battleTeamId;
public bool isAgree;
}
public partial class ReqOpenBattleTeamApplyList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157227;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqOpenBattleTeamList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157228;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,page);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
page = 0;
}
public int page;
}
public partial class ReqBattleTeamChangeName : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157229;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteString(1,name);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
name = null;
}
public string name;
}
public partial class ReqReceiveRawardBox : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157230;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,num);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
num = 0;
}
public int num;
}
public partial class ReqOpenBattleTeamPannel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157231;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqFriendList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157232;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,type);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
type = 0;
}
public int type;
}
public partial class ReqBuyKingUnion : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157233;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,count);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
count = 0;
}
public int count;
}
public partial class ReqReceiveKingUnionRawarBox : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157234;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,feats);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
feats = 0;
}
public int feats;
}
public partial class ReqBattleTeamRank : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157235;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqBattleTeamMacth : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 157236;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class BattleTeamMember : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
lv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 6 :
isOnline = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 7 :
clothesEquipId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
weaponsEquipId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 9 :
clothesStar = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 10 :
weaponStar = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 11 :
grade = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 12 :
fashionBodyId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 13 :
fashionWeaponId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 14 :
wingId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 15 :
fashionLayer = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 16 :
euiqpSealLevel = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,name);
ProtoBufUtils.WriteInt32(3,career);
ProtoBufUtils.WriteInt32(4,lv);
ProtoBufUtils.WriteInt64(5,fightPower);
ProtoBufUtils.WriteBoolean(6,isOnline);
ProtoBufUtils.WriteInt32(7,clothesEquipId);
ProtoBufUtils.WriteInt32(8,weaponsEquipId);
ProtoBufUtils.WriteInt32(9,clothesStar);
ProtoBufUtils.WriteInt32(10,weaponStar);
ProtoBufUtils.WriteInt32(11,grade);
ProtoBufUtils.WriteInt32(12,fashionBodyId);
ProtoBufUtils.WriteInt32(13,fashionWeaponId);
ProtoBufUtils.WriteInt32(14,wingId);
ProtoBufUtils.WriteInt32(15,fashionLayer);
ProtoBufUtils.WriteInt32(16,euiqpSealLevel);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
name = null;
career = 0;
lv = 0;
fightPower = 0;
isOnline = false;
clothesEquipId = 0;
weaponsEquipId = 0;
clothesStar = 0;
weaponStar = 0;
grade = 0;
fashionBodyId = 0;
fashionWeaponId = 0;
wingId = 0;
fashionLayer = 0;
euiqpSealLevel = 0;
}
public long roleId;
public string name;
public int career;
public int lv;
public long fightPower;
public bool isOnline;
public int clothesEquipId;
public int weaponsEquipId;
public int clothesStar;
public int weaponStar;
public int grade;
public int fashionBodyId;
public int fashionWeaponId;
public int wingId;
public int fashionLayer;
public int euiqpSealLevel;
}
public partial class ApplyBattleTeam : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
battleTeamId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
teamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
leaderName = ProtoBufUtils.ReadString(ref readPos);
break;
case 4 :
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
num = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
isApply = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,battleTeamId);
ProtoBufUtils.WriteString(2,teamName);
ProtoBufUtils.WriteString(3,leaderName);
ProtoBufUtils.WriteInt32(4,score);
ProtoBufUtils.WriteInt32(5,num);
ProtoBufUtils.WriteBoolean(6,isApply);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
battleTeamId = 0;
teamName = null;
leaderName = null;
score = 0;
num = 0;
isApply = false;
}
public long battleTeamId;
public string teamName;
public string leaderName;
public int score;
public int num;
public bool isApply;
}
public partial class ResCreateBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResCreateBattleTeam(this);
}
public const uint MsgID = 157119;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
}
public int state;
}
public partial class ResInvitedJoinBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResInvitedJoinBattleTeam(this);
}
public const uint MsgID = 157120;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
battleTeamId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
teamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3:
playerName = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
battleTeamId = 0;
teamName = null;
playerName = null;
}
public long battleTeamId;
public string teamName;
public string playerName;
}
public partial class ResTransferLeader : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResTransferLeader(this);
}
public const uint MsgID = 157121;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
}
public int state;
}
public partial class ResKickedOutBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResKickedOutBattleTeam(this);
}
public const uint MsgID = 157122;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
}
public int state;
}
public partial class ResDissolutionBattleTeamNotice : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResDissolutionBattleTeamNotice(this);
}
public const uint MsgID = 157124;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
}
public void Clear()
{
}
}
public partial class ResQuitBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResQuitBattleTeam(this);
}
public const uint MsgID = 157125;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
}
public int state;
}
public partial class ResSynBattleTeamInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResSynBattleTeamInfo(this);
}
public const uint MsgID = 157126;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(members == null)
{
members = new List<BattleTeamMember>();
}
members.Add(new BattleTeamMember());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
members[members.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
icon = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 4:
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
leader = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(members != null)
{
members.Clear();
}
icon = 0;
name = null;
score = 0;
leader = 0;
}
public List<BattleTeamMember> members = new List<BattleTeamMember>();
public int icon;
public string name;
public int score;
public long leader;
}
public partial class ResApplyJoinBattleTeam : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResApplyJoinBattleTeam(this);
}
public const uint MsgID = 157127;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
battleTeamId = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
battleTeamId = 0;
}
public int state;
public long battleTeamId;
}
public partial class ResApplyJoinBattleTeamNotice : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResApplyJoinBattleTeamNotice(this);
}
public const uint MsgID = 157132;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
}
public void Clear()
{
}
}
public partial class ResOpenBattleTeamApplyList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResOpenBattleTeamApplyList(this);
}
public const uint MsgID = 157128;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(members == null)
{
members = new List<BattleTeamMember>();
}
members.Add(new BattleTeamMember());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
members[members.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(members != null)
{
members.Clear();
}
}
public List<BattleTeamMember> members = new List<BattleTeamMember>();
}
public partial class ResOpenBattleTeamList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResOpenBattleTeamList(this);
}
public const uint MsgID = 157129;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(teamlist == null)
{
teamlist = new List<ApplyBattleTeam>();
}
teamlist.Add(new ApplyBattleTeam());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
teamlist[teamlist.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
page = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
totalPage = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(teamlist != null)
{
teamlist.Clear();
}
page = 0;
totalPage = 0;
}
public List<ApplyBattleTeam> teamlist = new List<ApplyBattleTeam>();
public int page;
public int totalPage;
}
public partial class ResReceiveRawardBox : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResReceiveRawardBox(this);
}
public const uint MsgID = 157130;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
state = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
count = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
state = 0;
count = 0;
}
public int state;
public int count;
}
public partial class ResOpenBattleTeamPannel : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResOpenBattleTeamPannel(this);
}
public const uint MsgID = 157131;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(boxs == null)
{
boxs = new List<Box>();
}
boxs.Add(new Box());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
boxs[boxs.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
victoryNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
completeNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
feats = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
remaincount = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6:
canBuyNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
if(receiveFeats == null)
{
receiveFeats = new List<int>();
}
receiveFeats.Add(ProtoBufUtils.ReadInt32(ref readPos));
break;
case 11:
overTime = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(boxs != null)
{
boxs.Clear();
}
victoryNum = 0;
completeNum = 0;
feats = 0;
remaincount = 0;
canBuyNum = 0;
if(receiveFeats != null)
{
receiveFeats.Clear();
}
overTime = 0;
}
public List<Box> boxs = new List<Box>();
public int victoryNum;
public int completeNum;
public int feats;
public int remaincount;
public int canBuyNum;
public List<int> receiveFeats = new List<int>();
public int overTime;
}
public partial class ResMacthRole : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResMacthRole(this);
}
public const uint MsgID = 157133;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(roles == null)
{
roles = new List<MatchRole>();
}
roles.Add(new MatchRole());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
roles[roles.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(roles != null)
{
roles.Clear();
}
}
public List<MatchRole> roles = new List<MatchRole>();
}
public partial class SimpleFriendInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
lv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
ph = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt64(1,roleId);
ProtoBufUtils.WriteString(2,name);
ProtoBufUtils.WriteInt32(3,career);
ProtoBufUtils.WriteInt32(4,lv);
ProtoBufUtils.WriteInt32(5,ph);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roleId = 0;
name = null;
career = 0;
lv = 0;
ph = 0;
}
public long roleId;
public string name;
public int career;
public int lv;
public int ph;
}
public partial class ResFriendList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResFriendList(this);
}
public const uint MsgID = 157134;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(list == null)
{
list = new List<SimpleFriendInfo>();
}
list.Add(new SimpleFriendInfo());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
list[list.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(list != null)
{
list.Clear();
}
}
public List<SimpleFriendInfo> list = new List<SimpleFriendInfo>();
}
public partial class ResBuyKingUnion : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResBuyKingUnion(this);
}
public const uint MsgID = 157135;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
num = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
totalToday = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
num = 0;
totalToday = 0;
}
public int num;
public int totalToday;
}
public partial class ResReceiveKingUnionRawarBox : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResReceiveKingUnionRawarBox(this);
}
public const uint MsgID = 157136;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
receiveFeats = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
receiveFeats = 0;
}
public int receiveFeats;
}
public partial class ResBattleTeamRank : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResBattleTeamRank(this);
}
public const uint MsgID = 157137;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(ranks == null)
{
ranks = new List<BattleTeamRank>();
}
ranks.Add(new BattleTeamRank());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
ranks[ranks.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
myRank = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(ranks != null)
{
ranks.Clear();
}
myRank = 0;
}
public List<BattleTeamRank> ranks = new List<BattleTeamRank>();
public int myRank;
}
public partial class ResBattleTeamMacth : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResBattleTeamMacth(this);
}
public const uint MsgID = 157138;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
}
public void Clear()
{
}
}
public partial class BattleTeamCloneRole : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
battleTeamName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
fightPower = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 4 :
level = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
changeJobLv = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
reputation = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8 :
score = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 9 :
isMvp = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 10 :
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 11 :
addReputation = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 12 :
addScore = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,name);
ProtoBufUtils.WriteString(2,battleTeamName);
ProtoBufUtils.WriteInt64(3,fightPower);
ProtoBufUtils.WriteInt32(4,level);
ProtoBufUtils.WriteInt32(5,career);
ProtoBufUtils.WriteInt32(6,changeJobLv);
ProtoBufUtils.WriteInt32(7,reputation);
ProtoBufUtils.WriteInt32(8,score);
ProtoBufUtils.WriteBoolean(9,isMvp);
ProtoBufUtils.WriteInt64(10,roleId);
ProtoBufUtils.WriteInt32(11,addReputation);
ProtoBufUtils.WriteInt32(12,addScore);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
name = null;
battleTeamName = null;
fightPower = 0;
level = 0;
career = 0;
changeJobLv = 0;
reputation = 0;
score = 0;
isMvp = false;
roleId = 0;
addReputation = 0;
addScore = 0;
}
public string name;
public string battleTeamName;
public long fightPower;
public int level;
public int career;
public int changeJobLv;
public int reputation;
public int score;
public bool isMvp;
public long roleId;
public int addReputation;
public int addScore;
}
public partial class ResBattleTeamCloneEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResBattleTeamCloneEnd(this);
}
public const uint MsgID = 157139;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
isVictory = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 2:
if(my == null)
{
my = new List<BattleTeamCloneRole>();
}
my.Add(new BattleTeamCloneRole());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
my[my.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 3:
if(enemy == null)
{
enemy = new List<BattleTeamCloneRole>();
}
enemy.Add(new BattleTeamCloneRole());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
enemy[enemy.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
isVictory = false;
if(my != null)
{
my.Clear();
}
if(enemy != null)
{
enemy.Clear();
}
}
public bool isVictory;
public List<BattleTeamCloneRole> my = new List<BattleTeamCloneRole>();
public List<BattleTeamCloneRole> enemy = new List<BattleTeamCloneRole>();
}
public partial class ResKingUnionCloneInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
}
}
}