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Main/Assets/Code/Logic/_NetMessage/Messages/GuildBattleEx.cs

1506 lines
51 KiB
C#
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2025-01-25 04:38:09 +08:00
using System.Collections.Generic;
using Thousandto.Plugins.Common;
using Thousandto.Code.Logic.Network;
namespace MSG_GuildBattle
{
public partial class GuildBattleRate : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
guildName = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3 :
flag = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,guildName);
ProtoBufUtils.WriteInt32(2,type);
ProtoBufUtils.WriteInt32(3,flag);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
guildName = null;
type = 0;
flag = 0;
}
public string guildName;
public int type;
public int flag;
}
public partial class GuildBattleCamp : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
guildName = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
icon = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,guildName);
ProtoBufUtils.WriteInt32(2,icon);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
guildName = null;
icon = 0;
}
public string guildName;
public int icon;
}
public partial class GuildBattleItem : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
id = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
num = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,id);
ProtoBufUtils.WriteInt64(2,num);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
id = 0;
num = 0;
}
public int id;
public long num;
}
public partial class GuildBattleGather : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
monsterId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
time = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,monsterId);
ProtoBufUtils.WriteInt64(2,time);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
monsterId = 0;
time = 0;
}
public int monsterId;
public long time;
}
public partial class GuildBattleMember : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3 :
record = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
killNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
destroyNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
repairNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
breakNum = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,name);
ProtoBufUtils.WriteInt32(2,career);
ProtoBufUtils.WriteInt32(3,record);
ProtoBufUtils.WriteInt32(4,killNum);
ProtoBufUtils.WriteInt32(5,destroyNum);
ProtoBufUtils.WriteInt32(6,repairNum);
ProtoBufUtils.WriteInt32(7,breakNum);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
name = null;
career = 0;
record = 0;
killNum = 0;
destroyNum = 0;
repairNum = 0;
breakNum = 0;
}
public string name;
public int career;
public int record;
public int killNum;
public int destroyNum;
public int repairNum;
public int breakNum;
}
public partial class GuildBattleRecord : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
guildName = ProtoBufUtils.ReadString(ref readPos);
break;
case 2 :
guildScore = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 3 :
res = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 4 :
if(members == null)
{
members = new List<GuildBattleMember>();
}
members.Add(new GuildBattleMember());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
members[members.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 5 :
icon = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteString(1,guildName);
ProtoBufUtils.WriteUint64(2,guildScore);
ProtoBufUtils.WriteBoolean(3,res);
for (int i = 0; i < members.Count; i++)
{
if(members != null)
{
members[i].WriteMessage(4);
}
}
ProtoBufUtils.WriteInt32(5,icon);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
guildName = null;
guildScore = 0;
res = false;
if(members != null)
{
members.Clear();
}
icon = 0;
}
public string guildName;
public ulong guildScore;
public bool res;
public List<GuildBattleMember> members = new List<GuildBattleMember>();
public int icon;
}
public partial class GuildBattleMemberRecord : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
roelId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 2 :
name = ProtoBufUtils.ReadString(ref readPos);
break;
case 3 :
title = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4 :
career = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5 :
record = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6 :
killRank = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7 :
isBast = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 8 :
isAttCity = ProtoBufUtils.ReadBoolean(ref readPos);
break;
case 9 :
if(head == null)
{
head = new MSG_Common.HeadAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
head.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteUint64(1,roelId);
ProtoBufUtils.WriteString(2,name);
ProtoBufUtils.WriteInt32(3,title);
ProtoBufUtils.WriteInt32(4,career);
ProtoBufUtils.WriteInt32(5,record);
ProtoBufUtils.WriteInt32(6,killRank);
ProtoBufUtils.WriteBoolean(7,isBast);
ProtoBufUtils.WriteBoolean(8,isAttCity);
if(head != null)
{
head.WriteMessage(9);
}
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
roelId = 0;
name = null;
title = 0;
career = 0;
record = 0;
killRank = 0;
isBast = false;
isAttCity = false;
if(head != null)
{
head.Clear();
}
}
public ulong roelId;
public string name;
public int title;
public int career;
public int record;
public int killRank;
public bool isBast;
public bool isAttCity;
public MSG_Common.HeadAttribute head;
}
public partial class ReqGuildBattleRateList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526201;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleRecordList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526202;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleRecordWin : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526203;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleRecordReward : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526204;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteInt32(1,id);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
id = 0;
}
public int id;
}
public partial class ReqGuildBattleBack : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526205;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleLike : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526206;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteUint64(1,roleId);
ProtoBufUtils.WriteInt32(2,type);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
roleId = 0;
type = 0;
}
public ulong roleId;
public int type;
}
public partial class ReqGuildBattleResult : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526207;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleStat : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526208;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ReqGuildBattleCall : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526209;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
}
}
public partial class ResGuildBattleRateList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleRateList(this);
}
public const uint MsgID = 526101;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(rateList == null)
{
rateList = new List<GuildBattleRate>();
}
rateList.Add(new GuildBattleRate());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
rateList[rateList.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(rateList != null)
{
rateList.Clear();
}
}
public List<GuildBattleRate> rateList = new List<GuildBattleRate>();
}
public partial class ResGuildBattleRecordList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleRecordList(this);
}
public const uint MsgID = 526102;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(recordList == null)
{
recordList = new List<GuildBattleRecord>();
}
recordList.Add(new GuildBattleRecord());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
recordList[recordList.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(recordList != null)
{
recordList.Clear();
}
}
public List<GuildBattleRecord> recordList = new List<GuildBattleRecord>();
}
public partial class ResGuildBattleWin : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleWin(this);
}
public const uint MsgID = 526103;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
guildId = ProtoBufUtils.ReadUint64(ref readPos);
break;
case 2:
guildName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
num = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
hasGet = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 6:
beguildName = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
guildId = 0;
guildName = null;
type = 0;
num = 0;
hasGet = 0;
beguildName = null;
}
public ulong guildId;
public string guildName;
public int type;
public int num;
public int hasGet;
public string beguildName;
}
public partial class ResGuildBattleRecordReward : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleRecordReward(this);
}
public const uint MsgID = 526104;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
id = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
id = 0;
}
public int id;
}
public partial class ResGuildBattlePanel : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattlePanel(this);
}
public const uint MsgID = 526105;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
camp = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
buildId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
buildPc = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
repairBuildId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
if(gathers == null)
{
gathers = new List<GuildBattleGather>();
}
gathers.Add(new GuildBattleGather());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
gathers[gathers.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 6:
if(stopRepairs == null)
{
stopRepairs = new List<BattleEvent>();
}
stopRepairs.Add(new BattleEvent());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
stopRepairs[stopRepairs.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
camp = 0;
buildId = 0;
buildPc = 0;
repairBuildId = 0;
if(gathers != null)
{
gathers.Clear();
}
if(stopRepairs != null)
{
stopRepairs.Clear();
}
}
public int camp;
public int buildId;
public int buildPc;
public int repairBuildId;
public List<GuildBattleGather> gathers = new List<GuildBattleGather>();
public List<BattleEvent> stopRepairs = new List<BattleEvent>();
}
public partial class ResGuildBattleTranCamp : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleTranCamp(this);
}
public const uint MsgID = 526106;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(defCamp == null)
{
defCamp = new GuildBattleCamp();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
defCamp.ReadMessage(ref readPos, totalCount);
break;
case 2:
if(attCamps == null)
{
attCamps = new List<GuildBattleCamp>();
}
attCamps.Add(new GuildBattleCamp());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
attCamps[attCamps.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(defCamp != null)
{
defCamp.Clear();
}
if(attCamps != null)
{
attCamps.Clear();
}
}
public GuildBattleCamp defCamp;
public List<GuildBattleCamp> attCamps = new List<GuildBattleCamp>();
}
public partial class ResGuildBattleLike : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleLike(this);
}
public const uint MsgID = 526107;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadUint64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
}
public ulong roleId;
}
public partial class ResGuildBattleEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleEnd(this);
}
public const uint MsgID = 526108;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(records == null)
{
records = new List<GuildBattleMemberRecord>();
}
records.Add(new GuildBattleMemberRecord());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
records[records.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 2:
if(items == null)
{
items = new List<GuildBattleItem>();
}
items.Add(new GuildBattleItem());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
items[items.Count - 1].ReadMessage(ref readPos, totalCount);
break;
case 3:
if(personal == null)
{
personal = new List<GuildBattleItem>();
}
personal.Add(new GuildBattleItem());
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
personal[personal.Count - 1].ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(records != null)
{
records.Clear();
}
if(items != null)
{
items.Clear();
}
if(personal != null)
{
personal.Clear();
}
}
public List<GuildBattleMemberRecord> records = new List<GuildBattleMemberRecord>();
public List<GuildBattleItem> items = new List<GuildBattleItem>();
public List<GuildBattleItem> personal = new List<GuildBattleItem>();
}
public partial class ResGuildBattleResult : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleResult(this);
}
public const uint MsgID = 526109;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
rank = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2:
record = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
win = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 5:
res = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
rank = 0;
record = 0;
type = 0;
win = 0;
res = 0;
}
public int rank;
public int record;
public int type;
public int win;
public int res;
}
public partial class ResGuildBattleRedPoint : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleRedPoint(this);
}
public const uint MsgID = 526110;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
redPoint = ProtoBufUtils.ReadBoolean(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
redPoint = false;
}
public bool redPoint;
}
public partial class ResGuildBattleKillNum : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleKillNum(this);
}
public const uint MsgID = 526111;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
attId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
attName = ProtoBufUtils.ReadString(ref readPos);
break;
case 3:
attCareer = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 4:
defId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 5:
defName = ProtoBufUtils.ReadString(ref readPos);
break;
case 6:
defCareer = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 7:
cfgId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 8:
if(attHead == null)
{
attHead = new MSG_Common.HeadAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
attHead.ReadMessage(ref readPos, totalCount);
break;
case 9:
if(defHead == null)
{
defHead = new MSG_Common.HeadAttribute();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
defHead.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
attId = 0;
attName = null;
attCareer = 0;
defId = 0;
defName = null;
defCareer = 0;
cfgId = 0;
if(attHead != null)
{
attHead.Clear();
}
if(defHead != null)
{
defHead.Clear();
}
}
public long attId;
public string attName;
public int attCareer;
public long defId;
public string defName;
public int defCareer;
public int cfgId;
public MSG_Common.HeadAttribute attHead;
public MSG_Common.HeadAttribute defHead;
}
public partial class ResGuildBattleCall : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleCall(this);
}
public const uint MsgID = 526112;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
name = ProtoBufUtils.ReadString(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
name = null;
}
public string name;
}
public partial class ResGuildBattleGatherUpdate : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleGatherUpdate(this);
}
public const uint MsgID = 526113;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
if(gather == null)
{
gather = new GuildBattleGather();
}
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
gather.ReadMessage(ref readPos, totalCount);
break;
default:
break;
}
}
}
}
public void Clear()
{
if(gather != null)
{
gather.Clear();
}
}
public GuildBattleGather gather;
}
public partial class BattleEvent : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
{
public void Send(){}
public void Excute(){}
public void ReadMessage(ref int readPos, int totalCount)
{
int endIndex = totalCount + readPos - 1;
while (readPos <= endIndex)
{
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1 :
modelId = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 2 :
start = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
public int WriteMessage(int fieldNumber)
{
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
ProtoBufUtils.SetEmptyLength(subItemInfoId);
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
ProtoBufUtils.WriteInt32(1,modelId);
ProtoBufUtils.WriteInt64(2,start);
ProtoBufUtils.SetVEndIndex(subItemInfoId);
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
}
public void Clear()
{
modelId = 0;
start = 0;
}
public int modelId;
public long start;
}
public partial class ResGuildBattleExp : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResGuildBattleExp(this);
}
public const uint MsgID = 526115;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
expReward = ProtoBufUtils.ReadInt64(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
expReward = 0;
}
public long expReward;
}
public partial class ReqSendBulletScreen : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
{
public const uint MsgID = 526216;
public void Excute(){}
public void Send()
{
lock (ProtoBufUtils.WriteLocker)
{
byte[] bytes = null;
ProtoBufUtils.InitWriteData();
ProtoBufUtils.WriteString(1,context);
ProtoBufUtils.WriteInt32(2,type);
bytes = ProtoBufUtils.GetData();
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
}
}
public void Clear()
{
context = null;
type = 0;
}
public string context;
public int type;
}
public partial class ResSendBulletScreen : ProtoBuf.IExtensible, ProtoBuf.IResMessage
{
public void Excute()
{
HandleMsgResult.getInstance().GS2U_ResSendBulletScreen(this);
}
public const uint MsgID = 526116;
public void Send(){}
public void ReadMessage(byte[] bytes)
{
lock (ProtoBufUtils.ReadLocker)
{
Clear();
int endIndex = bytes.Length - 1;
int readPos = 0;
int totalCount = 0;
ProtoBufUtils.InitReadData(bytes, ref readPos);
while (readPos <= endIndex)
{
int curType = bytes[readPos] & 7;
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
switch (fieldNumber)
{
case 1:
roleId = ProtoBufUtils.ReadInt64(ref readPos);
break;
case 2:
roleCareer = ProtoBufUtils.ReadInt32(ref readPos);
break;
case 3:
roleName = ProtoBufUtils.ReadString(ref readPos);
break;
case 4:
context = ProtoBufUtils.ReadString(ref readPos);
break;
case 5:
type = ProtoBufUtils.ReadInt32(ref readPos);
break;
default:
break;
}
}
}
}
public void Clear()
{
roleId = 0;
roleCareer = 0;
roleName = null;
context = null;
type = 0;
}
public long roleId;
public int roleCareer;
public string roleName;
public string context;
public int type;
}
}