594 lines
20 KiB
C#
594 lines
20 KiB
C#
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using System.Collections.Generic;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Logic.Network;
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namespace MSG_CrossResourceWar
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{
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public partial class ReqRWBaoMing : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
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{
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public const uint MsgID = 302201;
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public void Excute(){}
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public void Send()
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{
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lock (ProtoBufUtils.WriteLocker)
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{
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byte[] bytes = null;
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ProtoBufUtils.InitWriteData();
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bytes = ProtoBufUtils.GetData();
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Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
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}
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}
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public void Clear()
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{
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}
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}
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public partial class G2PReqRWBaoMing : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_G2PReqRWBaoMing(this);
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}
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public const uint MsgID = 302301;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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roldId = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 2:
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roleName = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 3:
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level = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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roldId = 0;
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roleName = null;
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level = 0;
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}
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public ulong roldId;
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public string roleName;
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public int level;
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}
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public partial class P2GResBaoMing : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_P2GResBaoMing(this);
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}
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public const uint MsgID = 302401;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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roleId = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 2:
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state = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 3:
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entertime = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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roleId = 0;
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state = 0;
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entertime = 0;
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}
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public ulong roleId;
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public int state;
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public int entertime;
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}
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public partial class ResRWBaoMingState : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResRWBaoMingState(this);
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}
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public const uint MsgID = 302101;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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state = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2:
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group_id = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 3:
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entertime = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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state = 0;
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group_id = 0;
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entertime = 0;
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}
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public int state;
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public int group_id;
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public int entertime;
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}
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public partial class ReqRWBaoMingState : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
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{
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public const uint MsgID = 302202;
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public void Excute(){}
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public void Send()
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{
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lock (ProtoBufUtils.WriteLocker)
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{
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byte[] bytes = null;
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ProtoBufUtils.InitWriteData();
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bytes = ProtoBufUtils.GetData();
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Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
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}
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}
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public void Clear()
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{
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}
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}
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public partial class G2PReqRWBaoMingState : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_G2PReqRWBaoMingState(this);
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}
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public const uint MsgID = 302302;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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roldId = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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roldId = 0;
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}
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public ulong roldId;
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}
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public partial class P2GRWChangeStateToAllServer : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_P2GRWChangeStateToAllServer(this);
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}
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public const uint MsgID = 302402;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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group_id = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2:
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state = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 3:
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cloneValue = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 4:
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opentime = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 5:
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modelId = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 6:
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scriptId = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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group_id = 0;
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state = 0;
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cloneValue = 0;
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opentime = 0;
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modelId = 0;
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scriptId = 0;
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}
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public int group_id;
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public int state;
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public int cloneValue;
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public ulong opentime;
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public int modelId;
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public int scriptId;
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}
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public partial class ResCrossRWarCloneInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResCrossRWarCloneInfo(this);
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}
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public const uint MsgID = 302103;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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owner = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 2:
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army = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 3:
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maxplayerName = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 4:
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maxkillno = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 5:
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roleId = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 6:
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killno = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 7:
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bekill = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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owner = 0;
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army = 0;
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maxplayerName = null;
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maxkillno = 0;
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roleId = 0;
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killno = 0;
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bekill = 0;
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}
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public ulong owner;
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public ulong army;
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public string maxplayerName;
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public int maxkillno;
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public ulong roleId;
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public int killno;
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public int bekill;
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}
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public partial class crossRWarPlayerinfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
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public void ReadMessage(ref int readPos, int totalCount)
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{
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int endIndex = totalCount + readPos - 1;
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while (readPos <= endIndex)
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{
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1 :
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roleId = ProtoBufUtils.ReadFixed64(ref readPos);
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break;
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case 2 :
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killno = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 3 :
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label = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 4 :
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isNote = ProtoBufUtils.ReadBoolean(ref readPos);
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break;
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case 5 :
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roleName = ProtoBufUtils.ReadString(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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public int WriteMessage(int fieldNumber)
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{
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ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
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int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
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ProtoBufUtils.SetEmptyLength(subItemInfoId);
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ProtoBufUtils.SetVBeginIndex(subItemInfoId);
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ProtoBufUtils.WriteFixed64(1,roleId);
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ProtoBufUtils.WriteInt32(2,killno);
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ProtoBufUtils.WriteInt32(3,label);
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ProtoBufUtils.WriteBoolean(4,isNote);
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ProtoBufUtils.WriteString(5,roleName);
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ProtoBufUtils.SetVEndIndex(subItemInfoId);
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return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
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}
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public void Clear()
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{
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roleId = 0;
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killno = 0;
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label = 0;
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isNote = false;
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roleName = null;
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}
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public ulong roleId;
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public int killno;
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public int label;
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public bool isNote;
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public string roleName;
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}
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public partial class ResCrossRWarPlayerkillinfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResCrossRWarPlayerkillinfo(this);
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}
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public const uint MsgID = 302104;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
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{
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lock (ProtoBufUtils.ReadLocker)
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{
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Clear();
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int endIndex = bytes.Length - 1;
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int readPos = 0;
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int totalCount = 0;
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ProtoBufUtils.InitReadData(bytes, ref readPos);
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while (readPos <= endIndex)
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{
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int curType = bytes[readPos] & 7;
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1:
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if(info == null)
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{
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info = new crossRWarPlayerinfo();
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}
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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info.ReadMessage(ref readPos, totalCount);
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break;
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default:
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break;
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}
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}
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}
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}
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public void Clear()
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{
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if(info != null)
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{
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info.Clear();
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}
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}
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public crossRWarPlayerinfo info;
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}
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public partial class ResCrossRWSecondToBegin : ProtoBuf.IExtensible, ProtoBuf.IResMessage
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{
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public void Excute()
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{
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HandleMsgResult.getInstance().GS2U_ResCrossRWSecondToBegin(this);
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}
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public const uint MsgID = 302106;
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public void Send(){}
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public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
endValue = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
endValue = 0;
|
||
|
}
|
||
|
public int endValue;
|
||
|
}
|
||
|
public partial class ResCrossRWarAllPlayerinfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResCrossRWarAllPlayerinfo(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 302107;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(infolist == null)
|
||
|
{
|
||
|
infolist = new List<crossRWarPlayerinfo>();
|
||
|
}
|
||
|
infolist.Add(new crossRWarPlayerinfo());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
infolist[infolist.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(infolist != null)
|
||
|
{
|
||
|
infolist.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<crossRWarPlayerinfo> infolist = new List<crossRWarPlayerinfo>();
|
||
|
}
|
||
|
public partial class ResCrossRWShowEnd : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResCrossRWShowEnd(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 302108;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|