25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
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using ProtoBuf;
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using Thousandto.Plugins.Common;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 定义消息的回调方法,便于实现
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/// </summary>
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public partial interface IHandleMsgResult
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{
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void GS2U_ResSystemQuestionResult(MSG_Question.ResSystemQuestionResult result);
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void GS2U_ResPlayerSendQuestionResult(MSG_Question.ResPlayerSendQuestionResult result);
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void GS2U_ResPlayerAnswerResult(MSG_Question.ResPlayerAnswerResult result);
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void GS2U_ResPlayerQuestions(MSG_Question.ResPlayerQuestions result);
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void GS2U_ResAllPlayerAnswer(MSG_Question.ResAllPlayerAnswer result);
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void GS2U_ResExceptionalAllPlayer(MSG_Question.ResExceptionalAllPlayer result);
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void GS2U_ResPlayerQuestionCount(MSG_Question.ResPlayerQuestionCount result);
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void GS2U_ResSendQuestions(MSG_Question.ResSendQuestions result);
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void GS2U_ResAnswerList(MSG_Question.ResAnswerList result);
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void GS2U_ResOverQuestions(MSG_Question.ResOverQuestions result);
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void GS2U_ResAnswerPoints(MSG_Question.ResAnswerPoints result);
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}
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}
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