25 lines
1.1 KiB
C#
25 lines
1.1 KiB
C#
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using ProtoBuf;
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using Thousandto.Plugins.Common;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResCrossAlienCity( MSG_AlienBoss.ResCrossAlienCity result ){}
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public void GS2U_ResCrossAlienBossList( MSG_AlienBoss.ResCrossAlienBossList result ){}
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public void GS2U_ResCrossAlienBossDamageList( MSG_AlienBoss.ResCrossAlienBossDamageList result ){}
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public void GS2U_G2PEnterCrossAlien( MSG_AlienBoss.G2PEnterCrossAlien result ){}
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public void GS2U_G2PCrossAlienCity( MSG_AlienBoss.G2PCrossAlienCity result ){}
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public void GS2U_G2PEnterCrossAlienGem( MSG_AlienBoss.G2PEnterCrossAlienGem result ){}
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public void GS2U_F2PCrossAlienBoss( MSG_AlienBoss.F2PCrossAlienBoss result ){}
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public void GS2U_F2PCrossAlienBossDie( MSG_AlienBoss.F2PCrossAlienBossDie result ){}
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public void GS2U_P2FCrossAlienCityCapture( MSG_AlienBoss.P2FCrossAlienCityCapture result ){}
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public void GS2U_P2FEnterCrossAlienGem( MSG_AlienBoss.P2FEnterCrossAlienGem result ){}
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}
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}
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