26 lines
614 B
C#
26 lines
614 B
C#
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using System;
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using System.Collections.Generic;
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using System.Text;
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using UnityEngine;
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using Thousandto.Core.Base;
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namespace Thousandto.Code.Logic
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{
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/// <summary>
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/// 用于logic代码和UI代码中间转换,避免logic代码直接使用NGUI的内容
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/// </summary>
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public interface IChatNodeTool
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{
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bool AddCommponentToGO(ChatNode node, MyAction<GameObject> eventFunc = null, bool enableClick = true);
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void PlayAnim(ChatNode node);
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void StopAnim();
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void Destory();
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MonoBehaviour CopyLabelProperty(MonoBehaviour from, MonoBehaviour to);
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}
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}
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