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2025-01-25 04:38:09 +08:00
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Thousandto.Launcher.ExternalLibs
{
//遮挡剔除数据
public class OcInfo
{
//可视范围
public int visibleRange = 365;//Mathf.sqrt(tileSize * tileSize + tileSize * tileSize);
}
}