54 lines
699 B
Plaintext
54 lines
699 B
Plaintext
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Shader "Unlit/Text"
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{
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Properties
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{
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_MainTex ("Alpha (A)", 2D) = "white" {}
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}
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SubShader
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{
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LOD 200
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Tags
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{
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"Queue" = "Transparent"
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"IgnoreProjector" = "True"
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"RenderType" = "Transparent"
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}
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UsePass "Ares/Base/NGUIPassHelper/NGUI&TEXT"
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}
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SubShader
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{
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Tags
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{
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"Queue"="Transparent"
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"IgnoreProjector"="True"
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"RenderType"="Transparent"
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}
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Lighting Off
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Cull Off
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ZTest Always
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ZWrite Off
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Fog { Mode Off }
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Blend SrcAlpha OneMinusSrcAlpha,Zero OneMinusSrcAlpha
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BindChannels
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{
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Bind "Color", color
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Bind "Vertex", vertex
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Bind "TexCoord", texcoord
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}
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Pass
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{
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SetTexture [_MainTex]
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{
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combine primary, texture
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}
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}
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}
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}
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