2107 lines
70 KiB
C#
2107 lines
70 KiB
C#
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using System.Collections.Generic;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Logic.Network;
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namespace MSG_Guild
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{
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public partial class GuildInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
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public void ReadMessage(ref int readPos, int totalCount)
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{
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int endIndex = totalCount + readPos - 1;
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while (readPos <= endIndex)
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{
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1 :
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guildId = ProtoBufUtils.ReadUint64(ref readPos);
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break;
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case 2 :
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name = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 3 :
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lv = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 4 :
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notice = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 5 :
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guildMoney = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 6 :
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icon = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 7 :
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isAutoJoin = ProtoBufUtils.ReadBoolean(ref readPos);
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break;
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case 8 :
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limitLv = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 9 :
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fightLv = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 10 :
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if(members == null)
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{
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members = new List<GuildMemberInfo>();
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}
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members.Add(new GuildMemberInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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members[members.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 11 :
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if(applys == null)
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{
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applys = new List<GuildApplyInfo>();
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}
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applys.Add(new GuildApplyInfo());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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applys[applys.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 12 :
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if(builds == null)
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{
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builds = new List<GuildBuilding>();
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}
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builds.Add(new GuildBuilding());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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builds[builds.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 13 :
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recruitCd = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 14 :
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rank = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 15 :
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if(titles == null)
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{
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titles = new List<GuildTitle>();
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}
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titles.Add(new GuildTitle());
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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titles[titles.Count - 1].ReadMessage(ref readPos, totalCount);
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break;
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case 16 :
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rate = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 17 :
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maxNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 18 :
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power = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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public int WriteMessage(int fieldNumber)
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{
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ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
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int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
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ProtoBufUtils.SetEmptyLength(subItemInfoId);
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ProtoBufUtils.SetVBeginIndex(subItemInfoId);
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ProtoBufUtils.WriteUint64(1,guildId);
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ProtoBufUtils.WriteString(2,name);
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ProtoBufUtils.WriteInt32(3,lv);
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ProtoBufUtils.WriteString(4,notice);
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ProtoBufUtils.WriteInt64(5,guildMoney);
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ProtoBufUtils.WriteInt32(6,icon);
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ProtoBufUtils.WriteBoolean(7,isAutoJoin);
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ProtoBufUtils.WriteInt32(8,limitLv);
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ProtoBufUtils.WriteInt64(9,fightLv);
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for (int i = 0; i < members.Count; i++)
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{
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if(members != null)
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{
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members[i].WriteMessage(10);
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}
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}
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for (int i = 0; i < applys.Count; i++)
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{
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if(applys != null)
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{
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applys[i].WriteMessage(11);
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}
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}
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for (int i = 0; i < builds.Count; i++)
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{
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if(builds != null)
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{
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builds[i].WriteMessage(12);
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}
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}
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ProtoBufUtils.WriteInt64(13,recruitCd);
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ProtoBufUtils.WriteInt32(14,rank);
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for (int i = 0; i < titles.Count; i++)
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{
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if(titles != null)
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{
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titles[i].WriteMessage(15);
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}
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}
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ProtoBufUtils.WriteInt32(16,rate);
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ProtoBufUtils.WriteInt32(17,maxNum);
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ProtoBufUtils.WriteInt64(18,power);
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ProtoBufUtils.SetVEndIndex(subItemInfoId);
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return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
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}
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public void Clear()
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{
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guildId = 0;
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name = null;
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lv = 0;
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notice = null;
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guildMoney = 0;
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icon = 0;
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isAutoJoin = false;
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limitLv = 0;
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fightLv = 0;
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if(members != null)
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{
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members.Clear();
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}
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if(applys != null)
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{
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applys.Clear();
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}
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if(builds != null)
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{
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builds.Clear();
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}
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recruitCd = 0;
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rank = 0;
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if(titles != null)
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{
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titles.Clear();
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}
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rate = 0;
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maxNum = 0;
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power = 0;
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}
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public ulong guildId;
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public string name;
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public int lv;
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public string notice;
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public long guildMoney;
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public int icon;
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public bool isAutoJoin;
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public int limitLv;
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public long fightLv;
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public List<GuildMemberInfo> members = new List<GuildMemberInfo>();
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public List<GuildApplyInfo> applys = new List<GuildApplyInfo>();
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public List<GuildBuilding> builds = new List<GuildBuilding>();
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public long recruitCd;
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public int rank;
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public List<GuildTitle> titles = new List<GuildTitle>();
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public int rate;
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public int maxNum;
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public long power;
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}
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public partial class GuildTitle : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
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public void ReadMessage(ref int readPos, int totalCount)
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{
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int endIndex = totalCount + readPos - 1;
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while (readPos <= endIndex)
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{
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1 :
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rank = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 2 :
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roleId = ProtoBufUtils.ReadUint64(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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public int WriteMessage(int fieldNumber)
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{
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ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
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int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
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ProtoBufUtils.SetEmptyLength(subItemInfoId);
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ProtoBufUtils.SetVBeginIndex(subItemInfoId);
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ProtoBufUtils.WriteInt32(1,rank);
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ProtoBufUtils.WriteUint64(2,roleId);
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ProtoBufUtils.SetVEndIndex(subItemInfoId);
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return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
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}
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public void Clear()
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{
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rank = 0;
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roleId = 0;
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}
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public int rank;
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public ulong roleId;
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}
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public partial class GuildBaseInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
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public void ReadMessage(ref int readPos, int totalCount)
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{
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int endIndex = totalCount + readPos - 1;
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while (readPos <= endIndex)
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{
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int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
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switch (fieldNumber)
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{
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case 1 :
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guildId = ProtoBufUtils.ReadUint64(ref readPos);
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break;
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case 2 :
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name = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 3 :
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lv = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 4 :
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memberNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 5 :
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isApply = ProtoBufUtils.ReadBoolean(ref readPos);
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break;
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case 6 :
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limitLv = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 7 :
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limitfight = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 8 :
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fighting = ProtoBufUtils.ReadInt64(ref readPos);
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break;
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case 9 :
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isAutoJoin = ProtoBufUtils.ReadBoolean(ref readPos);
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break;
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case 10 :
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if(member == null)
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{
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member = new GuildMemberInfo();
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}
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totalCount = ProtoBufUtils.ReadInt32(ref readPos);
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member.ReadMessage(ref readPos, totalCount);
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break;
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case 11 :
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rate = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 12 :
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maxNum = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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default:
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break;
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}
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}
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}
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public int WriteMessage(int fieldNumber)
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{
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ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
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int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
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ProtoBufUtils.SetEmptyLength(subItemInfoId);
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ProtoBufUtils.SetVBeginIndex(subItemInfoId);
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ProtoBufUtils.WriteUint64(1,guildId);
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ProtoBufUtils.WriteString(2,name);
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ProtoBufUtils.WriteInt32(3,lv);
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ProtoBufUtils.WriteInt32(4,memberNum);
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ProtoBufUtils.WriteBoolean(5,isApply);
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ProtoBufUtils.WriteInt32(6,limitLv);
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ProtoBufUtils.WriteInt64(7,limitfight);
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ProtoBufUtils.WriteInt64(8,fighting);
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ProtoBufUtils.WriteBoolean(9,isAutoJoin);
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if(member != null)
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{
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member.WriteMessage(10);
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}
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ProtoBufUtils.WriteInt32(11,rate);
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ProtoBufUtils.WriteInt32(12,maxNum);
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ProtoBufUtils.SetVEndIndex(subItemInfoId);
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return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
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}
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public void Clear()
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{
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guildId = 0;
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name = null;
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lv = 0;
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memberNum = 0;
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isApply = false;
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limitLv = 0;
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limitfight = 0;
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fighting = 0;
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isAutoJoin = false;
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if(member != null)
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{
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member.Clear();
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}
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rate = 0;
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maxNum = 0;
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}
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public ulong guildId;
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public string name;
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public int lv;
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public int memberNum;
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public bool isApply;
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public int limitLv;
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public long limitfight;
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public long fighting;
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public bool isAutoJoin;
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public GuildMemberInfo member;
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public int rate;
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public int maxNum;
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}
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public partial class GuildMemberInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
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{
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public void Send(){}
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public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
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|
{
|
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|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
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|
switch (fieldNumber)
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{
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||
|
case 1 :
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roleId = ProtoBufUtils.ReadUint64(ref readPos);
|
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|
break;
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|
case 2 :
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name = ProtoBufUtils.ReadString(ref readPos);
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break;
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case 3 :
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career = ProtoBufUtils.ReadInt32(ref readPos);
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break;
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case 4 :
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lv = ProtoBufUtils.ReadInt32(ref readPos);
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break;
|
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case 5 :
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vip = ProtoBufUtils.ReadInt32(ref readPos);
|
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break;
|
||
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case 6 :
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allcontribute = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
case 7 :
|
||
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lastOffTime = ProtoBufUtils.ReadInt32(ref readPos);
|
||
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break;
|
||
|
case 8 :
|
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fighting = ProtoBufUtils.ReadInt64(ref readPos);
|
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break;
|
||
|
case 9 :
|
||
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position = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 10 :
|
||
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isProxy = ProtoBufUtils.ReadBoolean(ref readPos);
|
||
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break;
|
||
|
case 11 :
|
||
|
if(head == null)
|
||
|
{
|
||
|
head = new MSG_Common.HeadAttribute();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
head.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteUint64(1,roleId);
|
||
|
ProtoBufUtils.WriteString(2,name);
|
||
|
ProtoBufUtils.WriteInt32(3,career);
|
||
|
ProtoBufUtils.WriteInt32(4,lv);
|
||
|
ProtoBufUtils.WriteInt32(5,vip);
|
||
|
ProtoBufUtils.WriteInt64(6,allcontribute);
|
||
|
ProtoBufUtils.WriteInt32(7,lastOffTime);
|
||
|
ProtoBufUtils.WriteInt64(8,fighting);
|
||
|
ProtoBufUtils.WriteInt32(9,position);
|
||
|
ProtoBufUtils.WriteBoolean(10,isProxy);
|
||
|
if(head != null)
|
||
|
{
|
||
|
head.WriteMessage(11);
|
||
|
}
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
name = null;
|
||
|
career = 0;
|
||
|
lv = 0;
|
||
|
vip = 0;
|
||
|
allcontribute = 0;
|
||
|
lastOffTime = 0;
|
||
|
fighting = 0;
|
||
|
position = 0;
|
||
|
isProxy = false;
|
||
|
if(head != null)
|
||
|
{
|
||
|
head.Clear();
|
||
|
}
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
public string name;
|
||
|
public int career;
|
||
|
public int lv;
|
||
|
public int vip;
|
||
|
public long allcontribute;
|
||
|
public int lastOffTime;
|
||
|
public long fighting;
|
||
|
public int position;
|
||
|
public bool isProxy;
|
||
|
public MSG_Common.HeadAttribute head;
|
||
|
}
|
||
|
public partial class GuildApplyInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
|
||
|
{
|
||
|
public void Send(){}
|
||
|
public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1 :
|
||
|
roleId = ProtoBufUtils.ReadUint64(ref readPos);
|
||
|
break;
|
||
|
case 2 :
|
||
|
name = ProtoBufUtils.ReadString(ref readPos);
|
||
|
break;
|
||
|
case 3 :
|
||
|
lv = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 4 :
|
||
|
fighting = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
case 5 :
|
||
|
career = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 6 :
|
||
|
if(head == null)
|
||
|
{
|
||
|
head = new MSG_Common.HeadAttribute();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
head.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteUint64(1,roleId);
|
||
|
ProtoBufUtils.WriteString(2,name);
|
||
|
ProtoBufUtils.WriteInt32(3,lv);
|
||
|
ProtoBufUtils.WriteInt64(4,fighting);
|
||
|
ProtoBufUtils.WriteInt32(5,career);
|
||
|
if(head != null)
|
||
|
{
|
||
|
head.WriteMessage(6);
|
||
|
}
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
name = null;
|
||
|
lv = 0;
|
||
|
fighting = 0;
|
||
|
career = 0;
|
||
|
if(head != null)
|
||
|
{
|
||
|
head.Clear();
|
||
|
}
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
public string name;
|
||
|
public int lv;
|
||
|
public long fighting;
|
||
|
public int career;
|
||
|
public MSG_Common.HeadAttribute head;
|
||
|
}
|
||
|
public partial class GuildBuilding : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
|
||
|
{
|
||
|
public void Send(){}
|
||
|
public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1 :
|
||
|
type = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 2 :
|
||
|
level = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteInt32(1,type);
|
||
|
ProtoBufUtils.WriteInt32(2,level);
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
type = 0;
|
||
|
level = 0;
|
||
|
}
|
||
|
public int type;
|
||
|
public int level;
|
||
|
}
|
||
|
public partial class GuildLogInfo : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
|
||
|
{
|
||
|
public void Send(){}
|
||
|
public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1 :
|
||
|
type = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 2 :
|
||
|
time = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 3 :
|
||
|
if(str == null)
|
||
|
{
|
||
|
str = new List<string>();
|
||
|
}
|
||
|
str.Add(ProtoBufUtils.ReadString(ref readPos));
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteInt32(1,type);
|
||
|
ProtoBufUtils.WriteInt32(2,time);
|
||
|
for (int i = 0; i < str.Count; i++)
|
||
|
{
|
||
|
ProtoBufUtils.WriteString(3,str[i]);
|
||
|
}
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
type = 0;
|
||
|
time = 0;
|
||
|
if(str != null)
|
||
|
{
|
||
|
str.Clear();
|
||
|
}
|
||
|
}
|
||
|
public int type;
|
||
|
public int time;
|
||
|
public List<string> str = new List<string>();
|
||
|
}
|
||
|
public partial class GuildGift : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
|
||
|
{
|
||
|
public void Send(){}
|
||
|
public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1 :
|
||
|
id = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
case 2 :
|
||
|
gift = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 3 :
|
||
|
sender = ProtoBufUtils.ReadString(ref readPos);
|
||
|
break;
|
||
|
case 4 :
|
||
|
timeOut = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
case 5 :
|
||
|
if(reward == null)
|
||
|
{
|
||
|
reward = new List<MSG_Common.ShowItemInfo>();
|
||
|
}
|
||
|
reward.Add(new MSG_Common.ShowItemInfo());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
reward[reward.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteInt64(1,id);
|
||
|
ProtoBufUtils.WriteInt32(2,gift);
|
||
|
ProtoBufUtils.WriteString(3,sender);
|
||
|
ProtoBufUtils.WriteInt64(4,timeOut);
|
||
|
for (int i = 0; i < reward.Count; i++)
|
||
|
{
|
||
|
if(reward != null)
|
||
|
{
|
||
|
reward[i].WriteMessage(5);
|
||
|
}
|
||
|
}
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
id = 0;
|
||
|
gift = 0;
|
||
|
sender = null;
|
||
|
timeOut = 0;
|
||
|
if(reward != null)
|
||
|
{
|
||
|
reward.Clear();
|
||
|
}
|
||
|
}
|
||
|
public long id;
|
||
|
public int gift;
|
||
|
public string sender;
|
||
|
public long timeOut;
|
||
|
public List<MSG_Common.ShowItemInfo> reward = new List<MSG_Common.ShowItemInfo>();
|
||
|
}
|
||
|
public partial class GuildGiftHistory : ProtoBuf.IMessageInfo, ProtoBuf.IExtensible
|
||
|
{
|
||
|
public void Send(){}
|
||
|
public void Excute(){}
|
||
|
public void ReadMessage(ref int readPos, int totalCount)
|
||
|
{
|
||
|
int endIndex = totalCount + readPos - 1;
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1 :
|
||
|
sender = ProtoBufUtils.ReadString(ref readPos);
|
||
|
break;
|
||
|
case 2 :
|
||
|
gift = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 3 :
|
||
|
time = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public int WriteMessage(int fieldNumber)
|
||
|
{
|
||
|
ProtoBufUtils.WriteHeader(fieldNumber, ProtoBuf.WireType.String);
|
||
|
int subItemInfoId = ProtoBufUtils.GetSubItemInfoId();
|
||
|
ProtoBufUtils.SetEmptyLength(subItemInfoId);
|
||
|
ProtoBufUtils.SetVBeginIndex(subItemInfoId);
|
||
|
ProtoBufUtils.WriteString(1,sender);
|
||
|
ProtoBufUtils.WriteInt32(2,gift);
|
||
|
ProtoBufUtils.WriteInt64(3,time);
|
||
|
ProtoBufUtils.SetVEndIndex(subItemInfoId);
|
||
|
return ProtoBufUtils.CheckAndSetLength(subItemInfoId);
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
sender = null;
|
||
|
gift = 0;
|
||
|
time = 0;
|
||
|
}
|
||
|
public string sender;
|
||
|
public int gift;
|
||
|
public long time;
|
||
|
}
|
||
|
public partial class ReqRecommendGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131201;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqCreateGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131202;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteString(1,name);
|
||
|
ProtoBufUtils.WriteInt32(2,icon);
|
||
|
ProtoBufUtils.WriteString(3,notice);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
name = null;
|
||
|
icon = 0;
|
||
|
notice = null;
|
||
|
}
|
||
|
public string name;
|
||
|
public int icon;
|
||
|
public string notice;
|
||
|
}
|
||
|
public partial class ReqJoinGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131203;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
for (int i = 0; i < ids.Count; i++)
|
||
|
{
|
||
|
ProtoBufUtils.WriteUint64(1,ids[i]);
|
||
|
}
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(ids != null)
|
||
|
{
|
||
|
ids.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<ulong> ids = new List<ulong>();
|
||
|
}
|
||
|
public partial class ReqDealApplyInfo : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131205;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
for (int i = 0; i < roleId.Count; i++)
|
||
|
{
|
||
|
ProtoBufUtils.WriteUint64(1,roleId[i]);
|
||
|
}
|
||
|
ProtoBufUtils.WriteBoolean(2,agree);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(roleId != null)
|
||
|
{
|
||
|
roleId.Clear();
|
||
|
}
|
||
|
agree = false;
|
||
|
}
|
||
|
public List<ulong> roleId = new List<ulong>();
|
||
|
public bool agree;
|
||
|
}
|
||
|
public partial class ReqChangeGuildName : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131206;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteString(1,name);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
name = null;
|
||
|
}
|
||
|
public string name;
|
||
|
}
|
||
|
public partial class ReqSetRank : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131207;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteUint64(1,roleId);
|
||
|
ProtoBufUtils.WriteInt32(2,rank);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
rank = 0;
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
public int rank;
|
||
|
}
|
||
|
public partial class ReqChangeGuildSetting : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131208;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteBoolean(1,isAutoApply);
|
||
|
ProtoBufUtils.WriteInt32(2,lv);
|
||
|
ProtoBufUtils.WriteInt32(3,icon);
|
||
|
ProtoBufUtils.WriteString(4,notice);
|
||
|
ProtoBufUtils.WriteInt64(5,fightPoint);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
isAutoApply = false;
|
||
|
lv = 0;
|
||
|
icon = 0;
|
||
|
notice = null;
|
||
|
fightPoint = 0;
|
||
|
}
|
||
|
public bool isAutoApply;
|
||
|
public int lv;
|
||
|
public int icon;
|
||
|
public string notice;
|
||
|
public long fightPoint;
|
||
|
}
|
||
|
public partial class ReqGuildLogList : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131210;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqGuildInfo : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131211;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqKickOutGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131212;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteUint64(1,roleId);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
}
|
||
|
public partial class ReqQuitGuild : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131213;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqUpBuildingLevel : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131214;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteInt32(1,type);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
type = 0;
|
||
|
}
|
||
|
public int type;
|
||
|
}
|
||
|
public partial class ReqImpeach : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131215;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqReceiveItem : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131216;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqGuildJoinPlayer : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131217;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqGuildBaseEnter : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131218;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ReqGuildGiftOpen : ProtoBuf.IExtensible, ProtoBuf.IReqMessage
|
||
|
{
|
||
|
|
||
|
public const uint MsgID = 131219;
|
||
|
public void Excute(){}
|
||
|
public void Send()
|
||
|
{
|
||
|
lock (ProtoBufUtils.WriteLocker)
|
||
|
{
|
||
|
byte[] bytes = null;
|
||
|
ProtoBufUtils.InitWriteData();
|
||
|
ProtoBufUtils.WriteInt64(1,id);
|
||
|
bytes = ProtoBufUtils.GetData();
|
||
|
Thousandto.Plugins.Common.Networker.Instance.Send(bytes, MsgID);
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
id = 0;
|
||
|
}
|
||
|
public long id;
|
||
|
}
|
||
|
public partial class ResRecommendGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResRecommendGuild(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131101;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(infoList == null)
|
||
|
{
|
||
|
infoList = new List<GuildBaseInfo>();
|
||
|
}
|
||
|
infoList.Add(new GuildBaseInfo());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(infoList != null)
|
||
|
{
|
||
|
infoList.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<GuildBaseInfo> infoList = new List<GuildBaseInfo>();
|
||
|
}
|
||
|
public partial class ResCreateGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResCreateGuild(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131102;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(g == null)
|
||
|
{
|
||
|
g = new GuildInfo();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
g.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
case 2:
|
||
|
isGet = ProtoBufUtils.ReadBoolean(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(g != null)
|
||
|
{
|
||
|
g.Clear();
|
||
|
}
|
||
|
isGet = false;
|
||
|
}
|
||
|
public GuildInfo g;
|
||
|
public bool isGet;
|
||
|
}
|
||
|
public partial class ResJoinGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResJoinGuild(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131103;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(ids == null)
|
||
|
{
|
||
|
ids = new List<ulong>();
|
||
|
}
|
||
|
ids.Add(ProtoBufUtils.ReadUint64(ref readPos));
|
||
|
break;
|
||
|
case 2:
|
||
|
if(g == null)
|
||
|
{
|
||
|
g = new GuildInfo();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
g.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
case 3:
|
||
|
isGet = ProtoBufUtils.ReadBoolean(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(ids != null)
|
||
|
{
|
||
|
ids.Clear();
|
||
|
}
|
||
|
if(g != null)
|
||
|
{
|
||
|
g.Clear();
|
||
|
}
|
||
|
isGet = false;
|
||
|
}
|
||
|
public List<ulong> ids = new List<ulong>();
|
||
|
public GuildInfo g;
|
||
|
public bool isGet;
|
||
|
}
|
||
|
public partial class ResGuildInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildInfo(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131104;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(g == null)
|
||
|
{
|
||
|
g = new GuildInfo();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
g.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
case 2:
|
||
|
isGet = ProtoBufUtils.ReadBoolean(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(g != null)
|
||
|
{
|
||
|
g.Clear();
|
||
|
}
|
||
|
isGet = false;
|
||
|
}
|
||
|
public GuildInfo g;
|
||
|
public bool isGet;
|
||
|
}
|
||
|
public partial class ResDealApplyInfo : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResDealApplyInfo(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131105;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(roleId == null)
|
||
|
{
|
||
|
roleId = new List<ulong>();
|
||
|
}
|
||
|
roleId.Add(ProtoBufUtils.ReadUint64(ref readPos));
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(roleId != null)
|
||
|
{
|
||
|
roleId.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<ulong> roleId = new List<ulong>();
|
||
|
}
|
||
|
public partial class ResChangeGuildName : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResChangeGuildName(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131106;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
name = ProtoBufUtils.ReadString(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
name = null;
|
||
|
}
|
||
|
public string name;
|
||
|
}
|
||
|
public partial class ResPlayerGuildRankChange : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResPlayerGuildRankChange(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131107;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
roleId = ProtoBufUtils.ReadUint64(ref readPos);
|
||
|
break;
|
||
|
case 2:
|
||
|
rank = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
rank = 0;
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
public int rank;
|
||
|
}
|
||
|
public partial class ResChangeGuildSetting : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResChangeGuildSetting(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131108;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
isAutoApply = ProtoBufUtils.ReadBoolean(ref readPos);
|
||
|
break;
|
||
|
case 2:
|
||
|
lv = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 3:
|
||
|
icon = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
case 4:
|
||
|
notice = ProtoBufUtils.ReadString(ref readPos);
|
||
|
break;
|
||
|
case 5:
|
||
|
fightPoint = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
isAutoApply = false;
|
||
|
lv = 0;
|
||
|
icon = 0;
|
||
|
notice = null;
|
||
|
fightPoint = 0;
|
||
|
}
|
||
|
public bool isAutoApply;
|
||
|
public int lv;
|
||
|
public int icon;
|
||
|
public string notice;
|
||
|
public long fightPoint;
|
||
|
}
|
||
|
public partial class ResGuildMemeberList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildMemeberList(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131109;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(infoList == null)
|
||
|
{
|
||
|
infoList = new List<GuildMemberInfo>();
|
||
|
}
|
||
|
infoList.Add(new GuildMemberInfo());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(infoList != null)
|
||
|
{
|
||
|
infoList.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<GuildMemberInfo> infoList = new List<GuildMemberInfo>();
|
||
|
}
|
||
|
public partial class ResGuildLogList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildLogList(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131110;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(infoList == null)
|
||
|
{
|
||
|
infoList = new List<GuildLogInfo>();
|
||
|
}
|
||
|
infoList.Add(new GuildLogInfo());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
infoList[infoList.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(infoList != null)
|
||
|
{
|
||
|
infoList.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<GuildLogInfo> infoList = new List<GuildLogInfo>();
|
||
|
}
|
||
|
public partial class ResQuitGuild : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResQuitGuild(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131112;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
roleId = ProtoBufUtils.ReadUint64(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
roleId = 0;
|
||
|
}
|
||
|
public ulong roleId;
|
||
|
}
|
||
|
public partial class ResUpBuildingSucces : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResUpBuildingSucces(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131113;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(b == null)
|
||
|
{
|
||
|
b = new GuildBuilding();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
b.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
case 2:
|
||
|
guildMoney = ProtoBufUtils.ReadInt64(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(b != null)
|
||
|
{
|
||
|
b.Clear();
|
||
|
}
|
||
|
guildMoney = 0;
|
||
|
}
|
||
|
public GuildBuilding b;
|
||
|
public long guildMoney;
|
||
|
}
|
||
|
public partial class ResImpeach : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResImpeach(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131114;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
res = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
res = 0;
|
||
|
}
|
||
|
public int res;
|
||
|
}
|
||
|
public partial class ResReceiveItem : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResReceiveItem(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131115;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
}
|
||
|
}
|
||
|
public partial class ResGuildJoinPlayer : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildJoinPlayer(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131116;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
cd = ProtoBufUtils.ReadUint64(ref readPos);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
cd = 0;
|
||
|
}
|
||
|
public ulong cd;
|
||
|
}
|
||
|
public partial class ResGuildApplyPlayer : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildApplyPlayer(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131117;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(apply == null)
|
||
|
{
|
||
|
apply = new GuildApplyInfo();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
apply.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(apply != null)
|
||
|
{
|
||
|
apply.Clear();
|
||
|
}
|
||
|
}
|
||
|
public GuildApplyInfo apply;
|
||
|
}
|
||
|
public partial class ResGuildGiftList : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildGiftList(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131118;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(gifts == null)
|
||
|
{
|
||
|
gifts = new List<GuildGift>();
|
||
|
}
|
||
|
gifts.Add(new GuildGift());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
gifts[gifts.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
case 2:
|
||
|
if(history == null)
|
||
|
{
|
||
|
history = new List<GuildGiftHistory>();
|
||
|
}
|
||
|
history.Add(new GuildGiftHistory());
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
history[history.Count - 1].ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(gifts != null)
|
||
|
{
|
||
|
gifts.Clear();
|
||
|
}
|
||
|
if(history != null)
|
||
|
{
|
||
|
history.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<GuildGift> gifts = new List<GuildGift>();
|
||
|
public List<GuildGiftHistory> history = new List<GuildGiftHistory>();
|
||
|
}
|
||
|
public partial class ResGuildGiftUpdate : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildGiftUpdate(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131119;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(gift == null)
|
||
|
{
|
||
|
gift = new GuildGift();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
gift.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(gift != null)
|
||
|
{
|
||
|
gift.Clear();
|
||
|
}
|
||
|
}
|
||
|
public GuildGift gift;
|
||
|
}
|
||
|
public partial class ResGuildGiftDelete : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildGiftDelete(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131120;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(ids == null)
|
||
|
{
|
||
|
ids = new List<long>();
|
||
|
}
|
||
|
ids.Add(ProtoBufUtils.ReadInt64(ref readPos));
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(ids != null)
|
||
|
{
|
||
|
ids.Clear();
|
||
|
}
|
||
|
}
|
||
|
public List<long> ids = new List<long>();
|
||
|
}
|
||
|
public partial class ResGuildGiftHistory : ProtoBuf.IExtensible, ProtoBuf.IResMessage
|
||
|
{
|
||
|
public void Excute()
|
||
|
{
|
||
|
HandleMsgResult.getInstance().GS2U_ResGuildGiftHistory(this);
|
||
|
}
|
||
|
|
||
|
public const uint MsgID = 131121;
|
||
|
public void Send(){}
|
||
|
public void ReadMessage(byte[] bytes)
|
||
|
{
|
||
|
lock (ProtoBufUtils.ReadLocker)
|
||
|
{
|
||
|
Clear();
|
||
|
int endIndex = bytes.Length - 1;
|
||
|
int readPos = 0;
|
||
|
int totalCount = 0;
|
||
|
ProtoBufUtils.InitReadData(bytes, ref readPos);
|
||
|
while (readPos <= endIndex)
|
||
|
{
|
||
|
int curType = bytes[readPos] & 7;
|
||
|
int fieldNumber = ProtoBufUtils.ReadFieldNumber(ref readPos);
|
||
|
switch (fieldNumber)
|
||
|
{
|
||
|
case 1:
|
||
|
if(history == null)
|
||
|
{
|
||
|
history = new GuildGiftHistory();
|
||
|
}
|
||
|
totalCount = ProtoBufUtils.ReadInt32(ref readPos);
|
||
|
history.ReadMessage(ref readPos, totalCount);
|
||
|
break;
|
||
|
default:
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
public void Clear()
|
||
|
{
|
||
|
if(history != null)
|
||
|
{
|
||
|
history.Clear();
|
||
|
}
|
||
|
}
|
||
|
public GuildGiftHistory history;
|
||
|
}
|
||
|
}
|
||
|
|