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Main/Assets/Code/Logic/_NetMessage/Handlers/IHandleMsgResult_MSG_StateVip.cs

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2025-01-25 04:38:09 +08:00
using ProtoBuf;
using Thousandto.Plugins.Common;
namespace Thousandto.Code.Logic.Network
{
/// <summary>
/// 定义消息的回调方法,便于实现
/// </summary>
public partial interface IHandleMsgResult
{
void GS2U_ResGetReward(MSG_StateVip.ResGetReward result);
void GS2U_ResStateVip(MSG_StateVip.ResStateVip result);
void GS2U_ResStateVipBroadcast(MSG_StateVip.ResStateVipBroadcast result);
void GS2U_ResStateVipProgress(MSG_StateVip.ResStateVipProgress result);
void GS2U_ResStateVipGiftList(MSG_StateVip.ResStateVipGiftList result);
void GS2U_ResDelStateVipGift(MSG_StateVip.ResDelStateVipGift result);
void GS2U_ResCurrStateVipGift(MSG_StateVip.ResCurrStateVipGift result);
void GS2U_ResPurStateVipGift(MSG_StateVip.ResPurStateVipGift result);
void GS2U_ResExpData(MSG_StateVip.ResExpData result);
}
}