34 lines
919 B
C#
34 lines
919 B
C#
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using ProtoBuf;
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using Thousandto.Plugins.Common;
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using Thousandto.Code.Center;
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namespace Thousandto.Code.Logic.Network
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{
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/// <summary>
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/// 实现消息的回调方法
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/// </summary>
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public partial class HandleMsgResult : IHandleMsgResult
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{
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public void GS2U_ResSyncPrayInfo(MSG_Pray.ResSyncPrayInfo result)
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{
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//GameCenter.RicherPraySystem.GS2U_ResSyncPrayInfo(result);
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}
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public void GS2U_ResPraySuccess(MSG_Pray.ResPraySuccess result)
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{
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//GameCenter.RicherPraySystem.GS2U_ResPraySuccess(result);
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}
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public void GS2U_ResPrayFailed(MSG_Pray.ResPrayFailed result)
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{
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//GameCenter.RicherPraySystem.GS2U_ResPrayFailed(result);
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}
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public void GS2U_ResPrayTick(MSG_Pray.ResPrayTick result)
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{
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// GameCenter.RicherPraySystem.GS2U_ResPrayTick(result);
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}
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}
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}
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