Files
KopMap/Assets/NatureManufacture Assets/WorldStreamer/Scritps/LocalAreaUpdater/LocalAreaSettings.cs
2025-09-02 18:55:19 +08:00

47 lines
1.1 KiB
C#

using UnityEngine;
using System.Collections;
using System.Collections.Generic;
namespace WorldStreamer2
{
public class LocalAreaSettings : ScriptableObject
{
/// <summary>
/// The collections collapsed.
/// </summary>
public bool collectionsCollapsed = true;
/// <summary>
/// The list size collections.
/// </summary>
public int listSizeCollections = 0;
/// <summary>
/// The current collections.
/// </summary>
public List<SceneCollectionManager> currentCollections = new List<SceneCollectionManager>();
/// <summary>
/// The show loading point.
/// </summary>
public bool showLoadingPoint = true;
/// <summary>
/// The distance from center for scene loading.
/// </summary>
public int distanceFromCenter;
/// <summary>
/// Is distance meassured in tiles
/// </summary>
public bool tiles;
/// <summary>
/// The center point for scene loading.
/// </summary>
public Vector3 CenterPoint;
}
}