Files
KopMap/Assets/NatureManufacture Assets/WorldStreamer/Scritps/Editor/TerrainManagerSerialize.cs
2025-09-02 18:55:19 +08:00

14 lines
215 B
C#

using UnityEngine;
using System.Collections;
using System;
namespace WorldStreamer2
{
[Serializable]
public class TerrainScaleSerialize : MonoBehaviour
{
Terrain[] terrainsToChange;
}
}