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KopMap/Assets/NatureManufacture Assets/WorldStreamer/Ground Layers/Terrain_Layer_Grass_Toon.terrainlayer
2025-09-02 18:55:19 +08:00

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803 B
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%YAML 1.1
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--- !u!1953259897 &8574412962073106934
TerrainLayer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Terrain_Layer_Grass_Toon
m_DiffuseTexture: {fileID: 2800000, guid: d51bf47ba2e70b846bd10002170df1f9, type: 3}
m_NormalMapTexture: {fileID: 2800000, guid: ebf2ac646b1a2ac4dbdd2c851001f40c, type: 3}
m_MaskMapTexture: {fileID: 0}
m_TileSize: {x: 10, y: 10}
m_TileOffset: {x: 0, y: 0}
m_Specular: {r: 0, g: 0, b: 0, a: 0}
m_Metallic: 0.2
m_Smoothness: 1
m_NormalScale: 1
m_DiffuseRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_DiffuseRemapMax: {x: 1, y: 1, z: 1, w: 1}
m_MaskMapRemapMin: {x: 0, y: 0, z: 0, w: 0}
m_MaskMapRemapMax: {x: 1, y: 1, z: 0.02, w: 1}