Files
KopMap/Assets/Resources/Material/Scene/lt-bd034.prefab
2025-04-03 02:30:16 +08:00

108 lines
3.2 KiB
Plaintext
Generated

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1827999262062236}
m_IsPrefabParent: 1
--- !u!1 &1827999262062236
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4203844815630318}
- component: {fileID: 33937982911142144}
- component: {fileID: 23498779704389524}
- component: {fileID: 95772168722418718}
m_Layer: 18
m_Name: lt-bd034
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 4294967295
m_IsActive: 1
--- !u!4 &4203844815630318
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827999262062236}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 16.055, y: 13.51, z: -32.04}
m_LocalScale: {x: -0.3937008, y: 0.39370078, z: 0.39370078}
m_Children: []
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!23 &23498779704389524
MeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827999262062236}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
- {fileID: 2100000, guid: b6ffe078ffa954a49b20df9b05f6998c, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
--- !u!33 &33937982911142144
MeshFilter:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827999262062236}
m_Mesh: {fileID: 4300000, guid: 5e04abcc2e6c46e4aa00dfb6fded195f, type: 3}
--- !u!95 &95772168722418718
Animator:
serializedVersion: 3
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1827999262062236}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: 5e04abcc2e6c46e4aa00dfb6fded195f, type: 3}
m_Controller: {fileID: 0}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1