KopMap/Assets/Scripts/JiuJie/XmlReaderEx.cs
2025-04-03 02:30:16 +08:00

30 lines
928 B
C#

using System.Xml;
using UnityEngine;
namespace DefaultNamespace
{
public static class XmlReaderEx
{
public static Vector3 ReadVector3(this XmlNode vNode)
{
float x = float.Parse(vNode.Attributes["x"].Value);
float y = float.Parse(vNode.Attributes["y"].Value);
float z = float.Parse(vNode.Attributes["z"].Value);
return new Vector3(x, y, z);
}
public static Vector3 ReadVector2(this XmlNode vNode)
{
float x = float.Parse(vNode.Attributes["x"].Value);
float y = float.Parse(vNode.Attributes["y"].Value);
return new Vector2(x, y);
}
public static Vector3 ReadUV2(this XmlNode vNode)
{
float x = float.Parse(vNode.Attributes["u"].Value);
float y = float.Parse(vNode.Attributes["v"].Value);
return new Vector2(x, y);
}
}
}