KopMap/Assets/MindPowerSdk/Model/lwAnimDataInfo.cs
2025-04-03 02:30:16 +08:00

398 lines
11 KiB
C#

using System.IO;
using System.Runtime.InteropServices;
using UnityEngine;
namespace MindPowerSdk
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwAnimDataInfo
{
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0x4 */
public lwAnimDataBone anim_bone;
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0x8 */
public lwAnimDataMatrix anim_mat;
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0xc */
public lwAnimDataMtlOpacitySet anim_mtlopac;
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0x4c */
public lwAnimDataTexUVSet anim_tex;
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0x14c */
public lwAnimDataTexImgSet anim_img;
}
public enum lwBoneKeyInfoType
{
BONE_KEY_TYPE_MAT43 = 1,
BONE_KEY_TYPE_MAT44 = 2,
BONE_KEY_TYPE_QUAT = 3,
BONE_KEY_TYPE_INVALID = -1
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwBoneBaseInfo
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
/* this+0x0 */
public char[] name;
/* this+0x40 */
public uint id;
/* this+0x44 */
public uint parent_id;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwBoneDummyInfo
{
/* this+0x0 */
public uint id;
/* this+0x4 */
public uint parent_bone_id;
/* this+0x8 */
public Matrix4x4 mat;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwMatrix43
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 12)]
/* this+0x0 */
public float[] m;
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwBoneKeyInfo
{
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x0 */
public lwMatrix43[] mat43_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x4 */
public Matrix4x4[] mat44_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x8 */
public Vector3[] pos_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0xc */
public Quaternion[] quat_seq;
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwAnimDataMatrix
{
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x4 */
public lwMatrix43[] _mat_seq;
/* this+0x8 */
public uint _frame_num;
public int Load(BinaryReader fp, uint version)
{
this._frame_num = fp.ReadUInt32();
this._mat_seq = StructReader.ReadStructArray<lwMatrix43>(fp, this._frame_num);
return 0;
}
public int Load(BinaryReader fp, uint version, uint frames)
{
this._frame_num = fp.ReadUInt32();
if (frames < _frame_num)
_frame_num = frames;
this._mat_seq = StructReader.ReadStructArray<lwMatrix43>(fp, this._frame_num);
return 0;
}
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwAnimDataBone
{
[StructLayout(LayoutKind.Sequential, Pack = 1)]
/* this+0x4 */
public struct lwBoneInfoHeader
{
/* this+0x0 */
public uint bone_num;
/* this+0x4 */
public uint frame_num;
/* this+0x8 */
public uint dummy_num;
/* this+0xc */
public lwBoneKeyInfoType key_type; // MindPower::lwBoneKeyInfoType
};
/* this+0x4 */
public lwBoneInfoHeader _header;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x14 */
public lwBoneBaseInfo[] _base_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x18 */
public lwBoneDummyInfo[] _dummy_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x1c */
public lwBoneKeyInfo[] _key_seq;
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x20 */
public Matrix4x4[] _invmat_seq;
public int Load(BinaryReader fp, uint version)
{
if (version == 0)
{
uint old_version = fp.ReadUInt32();
int x = 0;
}
if (this._base_seq != null)
{
return -1;
}
this._header = StructReader.ReadStruct<lwAnimDataBone.lwBoneInfoHeader>(fp);
this._base_seq = StructReader.ReadStructArray<lwBoneBaseInfo>(fp, this._header.bone_num);
this._key_seq = new lwBoneKeyInfo[this._header.bone_num];
this._invmat_seq = StructReader.ReadStructArray<Matrix4x4>(fp, this._header.bone_num);
this._dummy_seq = StructReader.ReadStructArray<lwBoneDummyInfo>(fp, this._header.dummy_num);
if (this._header.key_type == lwBoneKeyInfoType.BONE_KEY_TYPE_MAT43)
{
for (uint i = 0; i < this._header.bone_num; i++)
{
this._key_seq[i] = new lwBoneKeyInfo();
lwBoneKeyInfo key = this._key_seq[i];
key.mat43_seq = StructReader.ReadStructArray<lwMatrix43>(fp, this._header.frame_num);
}
}
else if (this._header.key_type == lwBoneKeyInfoType.BONE_KEY_TYPE_MAT44)
{
for (uint i = 0; i < this._header.bone_num; i++)
{
this._key_seq[i] = new lwBoneKeyInfo();
lwBoneKeyInfo key = this._key_seq[i];
key.mat44_seq = StructReader.ReadStructArray<Matrix4x4>(fp, this._header.frame_num);
}
}
else if (this._header.key_type == lwBoneKeyInfoType.BONE_KEY_TYPE_QUAT)
{
if (version >= 0x1003)
{
for (uint i = 0; i < this._header.bone_num; i++)
{
this._key_seq[i] = new lwBoneKeyInfo();
lwBoneKeyInfo key = this._key_seq[i];
key.pos_seq = StructReader.ReadStructArray<Vector3>(fp, this._header.frame_num);
key.quat_seq = StructReader.ReadStructArray<Quaternion>(fp, this._header.frame_num);
}
}
else
{
for (uint i = 0; i < this._header.bone_num; i++)
{
this._key_seq[i] = new lwBoneKeyInfo();
lwBoneKeyInfo key = this._key_seq[i];
uint pos_num = this._base_seq[i].parent_id == 0xffffffff ? this._header.frame_num : 1;
key.pos_seq = StructReader.ReadStructArray<Vector3>(fp, pos_num);
if (pos_num == 1)
{
for (uint j = 1; j < this._header.frame_num; j++)
{
key.pos_seq[i] = key.pos_seq[0];
}
}
key.quat_seq = StructReader.ReadStructArray<Quaternion>(fp, this._header.frame_num);
}
}
}
return 0;
}
public int Load(string file)
{
int ret = -1;
if (!File.Exists(file))
return -1;
FileStream fs = File.Open(file, FileMode.Open, FileAccess.Read);
BinaryReader fp = new BinaryReader(fs);
uint version = fp.ReadUInt32();
if (version < 0x1000)
{
version = 0;
Debug.LogError("old animation file: " + file + ", need re-export it");
fp.Close();
fs.Close();
return ret;
}
if (this.Load(fp, version) >= 0)
{
// Overloaded version
ret = 0;
}
fp.Close();
fs.Close();
return ret;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwKeyFloat
{
/* this+0x0 */
public uint key;
/* this+0x4 */
public uint slerp_type;
/* this+0x8 */
public float data;
};
public interface lwIAnimKeySetFloat
{
uint SetKeySequence(lwKeyFloat[] seq, uint num);
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwAnimKeySetFloat : lwIAnimKeySetFloat
{
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x4 */
public lwKeyFloat[] _data_seq;
/* this+0x8 */
public uint _data_num;
/* this+0xc */
public uint _data_capacity;
public uint SetKeySequence(lwKeyFloat[] seq, uint num)
{
_data_seq = seq;
_data_num = num;
_data_capacity = num;
return 0;
}
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwAnimDataMtlOpacity
{
[MarshalAs(UnmanagedType.LPStruct)]
/* this+0x4 */
public lwIAnimKeySetFloat _aks_ctrl;
public int Load(BinaryReader fp, uint version)
{
int ret = -1;
uint num = fp.ReadUInt32();
lwKeyFloat[] seq = StructReader.ReadStructArray<lwKeyFloat>(fp, num);
this._aks_ctrl = new lwAnimKeySetFloat();
if (this._aks_ctrl.SetKeySequence(seq, num) >= 0)
{
ret = 0;
}
return ret;
}
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwAnimDataTexUV
{
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x4 */
public Matrix4x4[] _mat_seq;
/* this+0x8 */
public uint _frame_num;
public int Load(BinaryReader fp, uint version)
{
this._frame_num = fp.ReadUInt32();
this._mat_seq = StructReader.ReadStructArray<Matrix4x4>(fp, this._frame_num);
return 0;
}
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwAnimDataTexUVSet
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public lwAnimDataTexUV[] mtl;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public class lwAnimDataTexImg
{
[MarshalAs(UnmanagedType.LPArray)]
/* this+0x4 */
public lwTexInfo[] _data_seq;
/* this+0x8 */
public uint _data_num;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 260)]
/* this+0xc */
public char[] _tex_path;
public int Load(BinaryReader fp, uint version)
{
int ret = 0;
if (version == 0)
{
Debug.LogError("old version file, need re-export it");
ret = -1;
}
else
{
this._data_num = fp.ReadUInt32();
this._data_seq = StructReader.ReadStructArray<lwTexInfo>(fp, this._data_num);
}
;
return ret;
}
};
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwAnimDataMtlOpacitySet
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 16)]
public lwAnimDataMtlOpacity[] mtl;
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
public struct lwAnimDataTexImgSet
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 64)]
public lwAnimDataTexImg[] mtl;
}
}