BEFORE YOU START: - you need Unity 2021.3+ - you need URP SRP pipline 12.1 Be patient URP RP tech is still fluid and fresh... Step 1 - Setup Shadows and other render setups. Find File "UniversalRP-HighQuality" - Change shadow distance to 1300 or higer - Turn on "Opaque Texture" this will fix water translucency and distortion - Turn on "Depth Texture" this will fix water visibility at playmode - Optionaly use 1k or 2k shadow resolution. We used 2k. - Turn on HDR if its turned off Step 2 Go to project settings: - Player and set: Color Space to Linear - Quality settings: Go to quality settings and: * use ultra level * turn turn off vsync * lod bias should be around 1.5-2 and 1 for low end devices. Step 3 Find "Game Streamer Scene" and open it. Step 4 - Add scenes from world streamer into build settings Step 5 - HIT PLAY!:)