%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1994980374825800} m_IsPrefabParent: 1 --- !u!1 &1994980374825800 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4050031065241578} - component: {fileID: 33463963046212426} - component: {fileID: 23301140677869382} - component: {fileID: 95088589435415594} - component: {fileID: 64415642411457962} m_Layer: 18 m_Name: lt-bd036-01 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4050031065241578 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1994980374825800} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 74.925, y: 14.26, z: -35.07} m_LocalScale: {x: -0.3937008, y: 0.39370078, z: 0.39370078} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23301140677869382 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1994980374825800} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} - {fileID: 2100000, guid: cf31b5049986dd245bf6958dd2655267, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33463963046212426 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1994980374825800} m_Mesh: {fileID: 4300000, guid: e2c2f2a19cb2b13479884d4f757cd4ef, type: 3} --- !u!64 &64415642411457962 MeshCollider: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1994980374825800} m_Material: {fileID: 0} m_IsTrigger: 0 m_Enabled: 1 serializedVersion: 3 m_Convex: 0 m_CookingOptions: 14 m_SkinWidth: 0.01 m_Mesh: {fileID: 4300000, guid: e2c2f2a19cb2b13479884d4f757cd4ef, type: 3} --- !u!95 &95088589435415594 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1994980374825800} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: e2c2f2a19cb2b13479884d4f757cd4ef, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1