%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1912863040560166} m_IsPrefabParent: 1 --- !u!1 &1912863040560166 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4679745334317184} - component: {fileID: 33885143888911160} - component: {fileID: 23954781431912518} - component: {fileID: 205724294141703724} m_Layer: 19 m_Name: lt-bd018-03_2 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 18 m_IsActive: 1 --- !u!4 &4679745334317184 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1912863040560166} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 163.8, y: -3.2469978, z: 295.54} m_LocalScale: {x: 0.3937, y: 0.3937, z: 0.3937} m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0} --- !u!23 &23954781431912518 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1912863040560166} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 7c5dd6054b437fc4a807a57f0b4aeaa4, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33885143888911160 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1912863040560166} m_Mesh: {fileID: 4300000, guid: d65cf1723844ee64dbde0d1c132d0f1e, type: 3} --- !u!205 &205724294141703724 LODGroup: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1912863040560166} serializedVersion: 2 m_LocalReferencePoint: {x: -0.13472128, y: 8.768436, z: 0} m_Size: 17.584026 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.14732471 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23954781431912518} - screenRelativeHeight: 0.10137861 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 0} m_Enabled: 1