%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8310590949660952931
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
  m_Name: ColorAdjustments
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  postExposure:
    m_OverrideState: 1
    m_Value: 1
  contrast:
    m_OverrideState: 1
    m_Value: 15
    min: -100
    max: 100
  colorFilter:
    m_OverrideState: 1
    m_Value: {r: 1, g: 1, b: 1, a: 1}
    hdr: 1
    showAlpha: 0
    showEyeDropper: 1
  hueShift:
    m_OverrideState: 0
    m_Value: 0
    min: -180
    max: 180
  saturation:
    m_OverrideState: 1
    m_Value: -10
    min: -100
    max: 100
--- !u!114 &-5221787038267892341
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3}
  m_Name: ShadowsMidtonesHighlights
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  shadows:
    m_OverrideState: 1
    m_Value: {x: 0.97960055, y: 0.8830227, z: 1, w: 0}
  midtones:
    m_OverrideState: 1
    m_Value: {x: 1, y: 0.9594203, z: 0.8665121, w: 0}
  highlights:
    m_OverrideState: 1
    m_Value: {x: 1, y: 0.95008636, z: 0.95348513, w: 0}
  shadowsStart:
    m_OverrideState: 1
    m_Value: 0
    min: 0
  shadowsEnd:
    m_OverrideState: 1
    m_Value: 0.3
    min: 0
  highlightsStart:
    m_OverrideState: 1
    m_Value: 0.55
    min: 0
  highlightsEnd:
    m_OverrideState: 1
    m_Value: 1
    min: 0
--- !u!114 &-4974139404779669619
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 221518ef91623a7438a71fef23660601, type: 3}
  m_Name: WhiteBalance
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  temperature:
    m_OverrideState: 1
    m_Value: -10
    min: -100
    max: 100
  tint:
    m_OverrideState: 1
    m_Value: 0
    min: -100
    max: 100
--- !u!114 &11400000
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
  m_Name: Demo_Postprocessing
  m_EditorClassIdentifier: 
  components:
  - {fileID: 6549711806299125720}
  - {fileID: -8310590949660952931}
  - {fileID: 6149905686403651905}
  - {fileID: 2003774679049931004}
  - {fileID: -5221787038267892341}
  - {fileID: 2740993814837652062}
  - {fileID: -4974139404779669619}
--- !u!114 &2003774679049931004
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
  m_Name: Vignette
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  color:
    m_OverrideState: 1
    m_Value: {r: 0, g: 0, b: 0, a: 1}
    hdr: 0
    showAlpha: 0
    showEyeDropper: 1
  center:
    m_OverrideState: 1
    m_Value: {x: 0.5, y: 0.5}
  intensity:
    m_OverrideState: 1
    m_Value: 0.3
    min: 0
    max: 1
  smoothness:
    m_OverrideState: 1
    m_Value: 0.5
    min: 0.01
    max: 1
  rounded:
    m_OverrideState: 1
    m_Value: 0
--- !u!114 &2740993814837652062
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: ccf1aba9553839d41ae37dd52e9ebcce, type: 3}
  m_Name: MotionBlur
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  mode:
    m_OverrideState: 1
    m_Value: 0
  quality:
    m_OverrideState: 1
    m_Value: 0
  intensity:
    m_OverrideState: 1
    m_Value: 0.2
    min: 0
    max: 1
  clamp:
    m_OverrideState: 1
    m_Value: 0.05
    min: 0
    max: 0.2
--- !u!114 &6149905686403651905
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
  m_Name: Tonemapping
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  mode:
    m_OverrideState: 1
    m_Value: 2
--- !u!114 &6549711806299125720
MonoBehaviour:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 0}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
  m_Name: Bloom
  m_EditorClassIdentifier: 
  active: 1
  m_AdvancedMode: 0
  threshold:
    m_OverrideState: 1
    m_Value: 0.9
    min: 0
  intensity:
    m_OverrideState: 1
    m_Value: 1
    min: 0
  scatter:
    m_OverrideState: 1
    m_Value: 0.7
    min: 0
    max: 1
  clamp:
    m_OverrideState: 1
    m_Value: 65472
    min: 0
  tint:
    m_OverrideState: 1
    m_Value: {r: 1, g: 1, b: 1, a: 1}
    hdr: 0
    showAlpha: 0
    showEyeDropper: 1
  highQualityFiltering:
    m_OverrideState: 0
    m_Value: 0
  skipIterations:
    m_OverrideState: 0
    m_Value: 0
    min: 0
    max: 16
  dirtTexture:
    m_OverrideState: 1
    m_Value: {fileID: 2800000, guid: 4b144d14ae991fc4fbedbad6d9ce21d5, type: 3}
  dirtIntensity:
    m_OverrideState: 1
    m_Value: 5
    min: 0