%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1340825849482040} m_IsPrefabParent: 1 --- !u!1 &1207882695965296 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4414415379881108} - component: {fileID: 33411166860047634} - component: {fileID: 23026177140604342} m_Layer: 16 m_Name: nml_bd022_0_0_0 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &1260061972223800 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4130887125132168} - component: {fileID: 33925870314553394} - component: {fileID: 23400817898227978} m_Layer: 16 m_Name: nml_bd022_0_0_1 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!1 &1340825849482040 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4183087365483084} - component: {fileID: 95321772281853008} m_Layer: 16 m_Name: nml-bd022 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 4294967295 m_IsActive: 1 --- !u!4 &4130887125132168 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1260061972223800} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00042004994, y: -0.00023379995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4183087365483084} m_RootOrder: 1 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!4 &4183087365483084 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1340825849482040} m_LocalRotation: {x: -0.6984919, y: -0.11004169, z: -0.11004166, w: 0.6984919} m_LocalPosition: {x: 28.3, y: 15.491668, z: 1716.87} m_LocalScale: {x: 1000, y: 1000.0006, z: 1000.0005} m_Children: - {fileID: 4414415379881108} - {fileID: 4130887125132168} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: -90.00001, y: 0, z: -17.906} --- !u!4 &4414415379881108 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1207882695965296} m_LocalRotation: {x: 0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0.00042004994, y: -0.00023379995, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4183087365483084} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!23 &23026177140604342 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1207882695965296} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: bc07dd1f906600946820c30c25821721, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!23 &23400817898227978 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1260061972223800} m_Enabled: 1 m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 60fdfdc67d6d489428e42a02f54fb028, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33411166860047634 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1207882695965296} m_Mesh: {fileID: 4300002, guid: 625c7d855c259a848af7d6ae6a1c9830, type: 3} --- !u!33 &33925870314553394 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1260061972223800} m_Mesh: {fileID: 4300000, guid: 625c7d855c259a848af7d6ae6a1c9830, type: 3} --- !u!95 &95321772281853008 Animator: serializedVersion: 3 m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1340825849482040} m_Enabled: 1 m_Avatar: {fileID: 9000000, guid: 625c7d855c259a848af7d6ae6a1c9830, type: 3} m_Controller: {fileID: 0} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1