%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!1001 &100100000 Prefab: m_ObjectHideFlags: 1 serializedVersion: 2 m_Modification: m_TransformParent: {fileID: 0} m_Modifications: [] m_RemovedComponents: [] m_ParentPrefab: {fileID: 0} m_RootGameObject: {fileID: 1316977213215336} m_IsPrefabParent: 1 --- !u!1 &1104586569399812 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4642185486087026} - component: {fileID: 33985740416700040} - component: {fileID: 23424021368003450} m_Layer: 0 m_Name: by-bd016 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2 m_IsActive: 1 --- !u!1 &1316977213215336 GameObject: m_ObjectHideFlags: 0 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} serializedVersion: 5 m_Component: - component: {fileID: 4027130689751710} - component: {fileID: 205775047995843938} m_Layer: 0 m_Name: by-bd016 m_TagString: Untagged m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 2 m_IsActive: 1 --- !u!4 &4027130689751710 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1316977213215336} m_LocalRotation: {x: 0.70710677, y: 0.000000029802326, z: 0.000000029802326, w: 0.70710677} m_LocalPosition: {x: 266.42, y: 15.4, z: 145.04} m_LocalScale: {x: -127.00027, y: -127.00082, z: -127} m_Children: - {fileID: 4642185486087026} m_Father: {fileID: 0} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 0, y: -90, z: -90.00001} --- !u!4 &4642185486087026 Transform: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1104586569399812} m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 4027130689751710} m_RootOrder: 0 m_LocalEulerAnglesHint: {x: 90.00001, y: 0, z: 0} --- !u!23 &23424021368003450 MeshRenderer: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1104586569399812} m_Enabled: 1 m_CastShadows: 1 m_ReceiveShadows: 1 m_DynamicOccludee: 1 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 m_Materials: - {fileID: 2100000, guid: 318392f110f7a844396235c265c6d9dd, type: 2} m_StaticBatchInfo: firstSubMesh: 0 subMeshCount: 0 m_StaticBatchRoot: {fileID: 0} m_ProbeAnchor: {fileID: 0} m_LightProbeVolumeOverride: {fileID: 0} m_ScaleInLightmap: 1 m_PreserveUVs: 0 m_IgnoreNormalsForChartDetection: 0 m_ImportantGI: 0 m_StitchLightmapSeams: 0 m_SelectedEditorRenderState: 3 m_MinimumChartSize: 4 m_AutoUVMaxDistance: 0.5 m_AutoUVMaxAngle: 89 m_LightmapParameters: {fileID: 0} m_SortingLayerID: 0 m_SortingLayer: 0 m_SortingOrder: 0 --- !u!33 &33985740416700040 MeshFilter: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1104586569399812} m_Mesh: {fileID: 4300000, guid: e34d9f039f45935478ede1730333bbdd, type: 3} --- !u!205 &205775047995843938 LODGroup: m_ObjectHideFlags: 1 m_PrefabParentObject: {fileID: 0} m_PrefabInternal: {fileID: 100100000} m_GameObject: {fileID: 1316977213215336} serializedVersion: 2 m_LocalReferencePoint: {x: 0.000000007450581, y: -0.0033983178, z: 0.027746515} m_Size: 0.075046055 m_FadeMode: 0 m_AnimateCrossFading: 0 m_LODs: - screenRelativeHeight: 0.14857721 fadeTransitionWidth: 0 renderers: - renderer: {fileID: 23424021368003450} m_Enabled: 1