using System.Collections; using System.Collections.Generic; using NUnit.Framework; using UnityEngine; using UnityEngine.TestTools; namespace MindPowerSdk.Tests { public class lwModelObjTests { public const string dir = @"D:\项目\海盗王\138原版一键端\海盗王Online"; [SetUp] public void Init() { GlobalDefine.ClientDir = dir; } // A Test behaves as an ordinary method [Test] public void TestLoad() { lwModelObjInfo objInfo = new(); objInfo.Load("model/scene/bl-bd008-01.lmo"); } // A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use // `yield return null;` to skip a frame. [UnityTest] public IEnumerator TestWithEnumeratorPasses() { // Use the Assert class to test conditions. // Use yield to skip a frame. yield return null; } } }