Init
This commit is contained in:
134
Assets/Resources/Material/Scene/nml_bd216_m_01.mat
generated
Normal file
134
Assets/Resources/Material/Scene/nml_bd216_m_01.mat
generated
Normal file
@ -0,0 +1,134 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 6
|
||||
m_ObjectHideFlags: 0
|
||||
m_PrefabParentObject: {fileID: 0}
|
||||
m_PrefabInternal: {fileID: 0}
|
||||
m_Name: nml_bd216_m_01
|
||||
m_Shader: {fileID: 4800000, guid: 1894204a7e68bff41957dee0484904bf, type: 3}
|
||||
m_ShaderKeywords: _ALPHA_BLEND
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 1
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs:
|
||||
- _BumpMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DecalTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailAlbedoMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailMask:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _DetailNormalMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _EmissionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _FlowTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MainTex:
|
||||
m_Texture: {fileID: 2800000, guid: b7495349f941e464ca7533ef20f65997, type: 3}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MaskControlTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _MetallicGlossMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _NormalTex:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _OcclusionMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _ParallaxMap:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
- _UVNoise:
|
||||
m_Texture: {fileID: 0}
|
||||
m_Scale: {x: 1, y: 1}
|
||||
m_Offset: {x: 0, y: 0}
|
||||
m_Floats:
|
||||
- _ALPHA_BLEND: 1
|
||||
- _ALPHA_PREMULTIPLY: 0
|
||||
- _ALPHA_TEST: 1
|
||||
- _Alpha: 0
|
||||
- _AlphaFactor: 1
|
||||
- _BumpScale: 1
|
||||
- _ColorMask: 15
|
||||
- _CullMode: 2
|
||||
- _Cutoff: 0.5
|
||||
- _DetailNormalMapScale: 1
|
||||
- _DstBlend: 10
|
||||
- _GlossMapScale: 1
|
||||
- _Glossiness: 0
|
||||
- _GlossyReflections: 1
|
||||
- _Metallic: 0
|
||||
- _Mode: 0
|
||||
- _OccludePower: 1
|
||||
- _OcclusionStrength: 1
|
||||
- _OffsetFactor: 0
|
||||
- _OffsetUnits: 0
|
||||
- _Parallax: 0.02
|
||||
- _ReflectionFresnel: 1
|
||||
- _ReflectionIntensity: 1
|
||||
- _ReflectionMetallic: 0
|
||||
- _ReflectionOpacity: 1
|
||||
- _RenderingMode: 1
|
||||
- _RimFresnel: 1
|
||||
- _RimIntensity: 1
|
||||
- _RimLightFresnel: 1
|
||||
- _RimLightIntensity: 1
|
||||
- _SmoothnessTextureChannel: 0
|
||||
- _SpecularHighlights: 1
|
||||
- _SpecularIntensity: 1
|
||||
- _SpecularPower: 1
|
||||
- _SrcBlend: 5
|
||||
- _Stencil: 0
|
||||
- _StencilComp: 8
|
||||
- _StencilOp: 0
|
||||
- _StencilReadMask: 255
|
||||
- _StencilWriteMask: 255
|
||||
- _UVNoiseBias: 0.6
|
||||
- _UVNoiseIntensity: 0.5
|
||||
- _UVSec: 0
|
||||
- _UseUIAlphaClip: 0
|
||||
- _ZWrite: 1
|
||||
m_Colors:
|
||||
- _Color: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
|
||||
- _FlowColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _FlowSpeed: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _MainColor: {r: 0.5023789, g: 0.63328356, b: 0.74264705, a: 1}
|
||||
- _OccludeColor: {r: 0, g: 0, b: 1, a: 1}
|
||||
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _RimLightColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _SpecularColor: {r: 1, g: 1, b: 1, a: 1}
|
||||
- _TintColor: {r: 0.17463236, g: 0.20945741, b: 0.25, a: 1}
|
||||
- _UVNoiseSpeed: {r: 0, g: 0, b: 0, a: 0}
|
Reference in New Issue
Block a user