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34
Assets/MindPowerSdk/Map/SNewFileTile.cs
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34
Assets/MindPowerSdk/Map/SNewFileTile.cs
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using System;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace MindPowerSdk
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{
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[StructLayout(LayoutKind.Sequential, Pack = 1)]
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public unsafe struct SNewFileTile
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{
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// DWORD dwTileInfo; // 保存3个layer的tex no和alpha no
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// BYTE btTileInfo; // 最下层的tex no
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// short sColor; // 32bit的颜色保存为565
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// char cHeight; // 每10cm为一级来保存高度
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// short sRegion;
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// BYTE btIsland;
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// BYTE btBlock[4];
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public uint dwTileInfo;
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public byte btTileInfo;
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public short Color;
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public sbyte Height;
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public short Region;
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public byte IsLand;
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public fixed byte Block[4];
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public static SNewFileTile Load(BinaryReader reader)
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{
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SNewFileTile s = new SNewFileTile();
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Span<byte> bytes = new Span<byte>(&s, sizeof(SNewFileTile));
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reader.Read(bytes);
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return s;
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}
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}
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}
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