Init
This commit is contained in:
@ -0,0 +1,69 @@
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
namespace AmplifyShaderEditor
|
||||
{
|
||||
[Serializable]
|
||||
public class TemplateOptionsDefinesContainer
|
||||
{
|
||||
[SerializeField]
|
||||
private List<PropertyDataCollector> m_directivesList = new List<PropertyDataCollector>();
|
||||
|
||||
[NonSerialized]
|
||||
private Dictionary<string, PropertyDataCollector> m_directivesDict = new Dictionary<string, PropertyDataCollector>();
|
||||
|
||||
void Refresh()
|
||||
{
|
||||
if( m_directivesDict.Count != m_directivesList.Count )
|
||||
{
|
||||
m_directivesDict.Clear();
|
||||
for( int i = 0; i < m_directivesList.Count; i++ )
|
||||
{
|
||||
m_directivesDict.Add( m_directivesList[ i ].PropertyName, m_directivesList[ i ] );
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveTemporaries()
|
||||
{
|
||||
List<PropertyDataCollector> temporaries = m_directivesList.FindAll( ( x ) => ( x.NodeId == 1 ) );
|
||||
for( int i = 0; i < temporaries.Count; i++ )
|
||||
{
|
||||
m_directivesList.Remove( temporaries[ i ] );
|
||||
m_directivesDict.Remove( temporaries[ i ].PropertyName );
|
||||
}
|
||||
}
|
||||
|
||||
public void AddDirective( string directive , bool temporary , bool isPragma = false )
|
||||
{
|
||||
Refresh();
|
||||
if( !m_directivesDict.ContainsKey( directive ) )
|
||||
{
|
||||
int nodeId = temporary ? 1 : 0;
|
||||
PropertyDataCollector data = new PropertyDataCollector( nodeId, directive,-1, isPragma );
|
||||
m_directivesDict.Add( directive, data );
|
||||
m_directivesList.Add( data );
|
||||
}
|
||||
}
|
||||
|
||||
public void RemoveDirective( string directive )
|
||||
{
|
||||
Refresh();
|
||||
if( m_directivesDict.ContainsKey( directive ) )
|
||||
{
|
||||
m_directivesList.Remove( m_directivesDict[directive] );
|
||||
m_directivesDict.Remove( directive );
|
||||
}
|
||||
}
|
||||
|
||||
public void Destroy()
|
||||
{
|
||||
m_directivesDict.Clear();
|
||||
m_directivesDict = null;
|
||||
m_directivesList.Clear();
|
||||
m_directivesList = null;
|
||||
}
|
||||
public List<PropertyDataCollector> DefinesList { get { return m_directivesList; } }
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user