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// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEditor;
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namespace AmplifyShaderEditor
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{
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[Serializable]
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public sealed class TemplateDepthModule : TemplateModuleParent
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{
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private const string ZWriteFormatter = "ZWrite {0}\n";
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private const string ZTestFormatter = "ZTest {0}\n";
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[SerializeField]
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private bool m_validZTest = false;
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[SerializeField]
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private InlineProperty m_zTestMode = new InlineProperty( 0 );
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[SerializeField]
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private bool m_validZWrite = false;
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[SerializeField]
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private InlineProperty m_zWriteMode = new InlineProperty( 0 );
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[SerializeField]
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private InlineProperty m_offsetFactor = new InlineProperty( 0 );
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[SerializeField]
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private InlineProperty m_offsetUnits = new InlineProperty( 0 );
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[SerializeField]
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private bool m_offsetEnabled = false;
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[SerializeField]
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private bool m_validOffset = false;
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public TemplateDepthModule() : base( "Depth" ) { }
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public void CopyFrom( TemplateDepthModule other, bool allData )
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{
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if( allData )
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{
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m_independentModule = other.IndependentModule;
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m_validZTest = other.ValidZTest;
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m_validZWrite = other.ValidZWrite;
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m_validOffset = other.ValidOffset;
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}
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m_zTestMode.CopyFrom( other.ZTestMode );
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m_zWriteMode.CopyFrom( other.ZWriteMode );
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m_offsetFactor.CopyFrom( other.OffsetFactor );
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m_offsetUnits.CopyFrom( other.OffsetUnits );
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m_offsetEnabled = other.OffsetEnabled;
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}
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public void ConfigureFromTemplateData( TemplateDepthData depthData )
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{
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m_independentModule = depthData.IndependentModule;
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if( depthData.ValidZTest && m_validZTest != depthData.ValidZTest )
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{
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if( string.IsNullOrEmpty( depthData.ZTestInlineValue ) )
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{
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m_zTestMode.IntValue = ZBufferOpHelper.ZTestModeDict[ depthData.ZTestModeValue ];
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m_zTestMode.ResetProperty();
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}
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else
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{
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m_zTestMode.SetInlineByName( depthData.ZTestInlineValue );
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}
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}
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if( depthData.ValidZWrite && m_validZWrite != depthData.ValidZWrite )
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{
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if( string.IsNullOrEmpty( depthData.ZWriteInlineValue ) )
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{
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m_zWriteMode.IntValue = ZBufferOpHelper.ZWriteModeDict[ depthData.ZWriteModeValue ];
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m_zWriteMode.ResetProperty();
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}
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else
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{
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m_zWriteMode.SetInlineByName( depthData.ZWriteInlineValue );
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}
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}
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if( depthData.ValidOffset && m_validOffset != depthData.ValidOffset )
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{
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if( string.IsNullOrEmpty( depthData.OffsetFactorInlineValue ) )
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{
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m_offsetFactor.FloatValue = depthData.OffsetFactor;
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m_offsetFactor.ResetProperty();
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}
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else
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{
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m_offsetFactor.SetInlineByName( depthData.OffsetFactorInlineValue );
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}
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if( string.IsNullOrEmpty( depthData.OffsetUnitsInlineValue ) )
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{
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m_offsetUnits.FloatValue = depthData.OffsetUnits;
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m_offsetUnits.ResetProperty();
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}
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else
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{
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m_offsetUnits.SetInlineByName( depthData.OffsetUnitsInlineValue );
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}
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m_offsetEnabled = depthData.ValidOffset;
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}
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m_validZTest = depthData.ValidZTest;
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m_validZWrite = depthData.ValidZWrite;
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m_validOffset = depthData.ValidOffset;
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m_validData = m_validZTest || m_validZWrite || m_validOffset;
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}
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public override void ShowUnreadableDataMessage( ParentNode owner )
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{
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bool foldoutValue = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth;
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NodeUtils.DrawPropertyGroup( ref foldoutValue, ZBufferOpHelper.DepthParametersStr, base.ShowUnreadableDataMessage );
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owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldoutValue;
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}
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public override void Draw( UndoParentNode owner, bool style = true )
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{
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bool foldout = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth;
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if( style )
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{
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NodeUtils.DrawPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () =>
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{
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EditorGUI.indentLevel++;
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DrawBlock( owner );
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EditorGUI.indentLevel--;
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} );
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}
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else
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{
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NodeUtils.DrawNestedPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () =>
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{
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DrawBlock( owner );
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} );
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}
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owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldout;
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}
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void DrawBlock( UndoParentNode owner )
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{
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EditorGUI.BeginChangeCheck();
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var cache = EditorGUIUtility.labelWidth;
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EditorGUIUtility.labelWidth = EditorGUIUtility.labelWidth - 20;
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Color cachedColor = GUI.color;
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GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) );
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//EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle );
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GUI.color = cachedColor;
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EditorGUILayout.Separator();
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if( m_validZWrite )
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m_zWriteMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZWriteModeStr, ZBufferOpHelper.ZWriteModeValues );
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if( m_validZTest )
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m_zTestMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZTestModeStr, ZBufferOpHelper.ZTestModeLabels );
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if( m_validOffset )
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{
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m_offsetEnabled = owner.EditorGUILayoutToggle( ZBufferOpHelper.OffsetStr, m_offsetEnabled );
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if( m_offsetEnabled )
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{
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EditorGUI.indentLevel++;
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m_offsetFactor.FloatField( ref owner, ZBufferOpHelper.OffsetFactorStr );
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m_offsetUnits.FloatField( ref owner, ZBufferOpHelper.OffsetUnitsStr );
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EditorGUI.indentLevel--;
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}
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}
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EditorGUILayout.Separator();
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EditorGUIUtility.labelWidth = cache;
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//EditorGUILayout.EndVertical();
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if( EditorGUI.EndChangeCheck() )
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{
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m_isDirty = true;
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CustomEdited = true;
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}
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}
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public void ReadZWriteFromString( ref uint index, ref string[] nodeParams )
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{
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bool validDataOnMeta = m_validZWrite;
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if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
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{
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validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
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}
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if( validDataOnMeta )
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{
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if( UIUtils.CurrentShaderVersion() < 15304 )
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{
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m_zWriteMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] );
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}
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else
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{
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m_zWriteMode.ReadFromString( ref index, ref nodeParams );
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}
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}
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}
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public void ReadZTestFromString( ref uint index, ref string[] nodeParams )
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{
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bool validDataOnMeta = m_validZTest;
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if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
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{
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validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
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}
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if( validDataOnMeta )
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{
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if( UIUtils.CurrentShaderVersion() < 15304 )
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{
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m_zTestMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] );
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}
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else
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{
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m_zTestMode.ReadFromString( ref index, ref nodeParams );
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}
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}
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}
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public void ReadOffsetFromString( ref uint index, ref string[] nodeParams )
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{
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bool validDataOnMeta = m_validOffset;
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if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
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{
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validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
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}
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if( validDataOnMeta )
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{
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m_offsetEnabled = Convert.ToBoolean( nodeParams[ index++ ] );
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if( UIUtils.CurrentShaderVersion() < 15304 )
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{
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m_offsetFactor.FloatValue = Convert.ToSingle( nodeParams[ index++ ] );
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m_offsetUnits.FloatValue = Convert.ToSingle( nodeParams[ index++ ] );
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}
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else
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{
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m_offsetFactor.ReadFromString( ref index, ref nodeParams, false );
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m_offsetUnits.ReadFromString( ref index, ref nodeParams, false );
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}
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}
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}
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public override void ReadFromString( ref uint index, ref string[] nodeParams )
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{
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base.ReadFromString( ref index, ref nodeParams );
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ReadZWriteFromString( ref index, ref nodeParams );
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ReadZTestFromString( ref index, ref nodeParams );
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ReadOffsetFromString( ref index, ref nodeParams );
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}
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public void WriteZWriteToString( ref string nodeInfo )
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{
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base.WriteToString( ref nodeInfo );
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IOUtils.AddFieldValueToString( ref nodeInfo, m_validZWrite );
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if( m_validZWrite )
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m_zWriteMode.WriteToString( ref nodeInfo );
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}
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public void WriteZTestToString( ref string nodeInfo )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_validZTest );
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if( m_validZTest )
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m_zTestMode.WriteToString( ref nodeInfo );
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}
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public void WriteOffsetToString( ref string nodeInfo )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_validOffset );
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if( m_validOffset )
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{
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IOUtils.AddFieldValueToString( ref nodeInfo, m_offsetEnabled );
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m_offsetFactor.WriteToString( ref nodeInfo );
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m_offsetUnits.WriteToString( ref nodeInfo );
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}
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}
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public override void WriteToString( ref string nodeInfo )
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{
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WriteZWriteToString( ref nodeInfo );
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WriteZTestToString( ref nodeInfo );
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WriteOffsetToString( ref nodeInfo );
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}
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public bool IsActive { get { return ( m_zTestMode.IsValid || m_zTestMode.IntValue != 0 ) || ( m_zWriteMode.IsValid || m_zWriteMode.IntValue != 0 ) || m_offsetEnabled; } }
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public string CurrentZWriteMode
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{
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get
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{
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if( m_zWriteMode.IsValid )
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{
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return string.Format( ZWriteFormatter, m_zWriteMode.GetValueOrProperty() ); ;
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}
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int finalZWrite = ( m_zWriteMode.IntValue == 0 ) ? 1 : m_zWriteMode.IntValue;
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return string.Format( ZWriteFormatter, ZBufferOpHelper.ZWriteModeValues[ finalZWrite ] ); ;
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}
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}
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public string CurrentZTestMode
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{
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get
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{
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if( m_zTestMode.IsValid )
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return string.Format( ZTestFormatter, m_zTestMode.GetValueOrProperty() );
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int finalZTestMode = ( m_zTestMode.IntValue == 0 ) ? 3 : m_zTestMode.IntValue;
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return string.Format( ZTestFormatter, ZBufferOpHelper.ZTestModeValues[ finalZTestMode ] );
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}
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}
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public string CurrentOffset
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{
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get
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{
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if( m_offsetEnabled )
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return "Offset " + m_offsetFactor.GetValueOrProperty() + " , " + m_offsetUnits.GetValueOrProperty() + "\n";
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else
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return "Offset 0,0\n";
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}
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}
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public bool ValidZTest { get { return m_validZTest; } }
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public bool ValidZWrite { get { return m_validZWrite; } }
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public bool ValidOffset { get { return m_validOffset; } }
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public InlineProperty ZTestMode { get { return m_zTestMode; } }
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public InlineProperty ZWriteMode { get { return m_zWriteMode; } }
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public InlineProperty OffsetFactor { get { return m_offsetFactor; } }
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public InlineProperty OffsetUnits { get { return m_offsetUnits; } }
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public bool OffsetEnabled { get { return m_offsetEnabled; } }
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public ZTestMode ZTestModeValue
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{
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set
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{
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m_zTestMode.IntValue = ZBufferOpHelper.ZTestModeDict[ value ];
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m_zTestMode.Active = false;
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}
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get
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{
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return (ZTestMode)( m_zTestMode.IntValue - 1 );
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}
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}
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public ZWriteMode ZWriteModeValue
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{
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set
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{
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m_zWriteMode.IntValue = ZBufferOpHelper.ZWriteModeDict[ value ];
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m_zWriteMode.Active = false;
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}
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get
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{
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return (ZWriteMode)( m_zWriteMode.IntValue - 1 );
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}
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}
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public float OffsetFactorValue
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{
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set
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{
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m_offsetEnabled = true;
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m_offsetFactor.FloatValue = value;
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m_offsetFactor.Active = false;
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}
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get
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{
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return m_offsetFactor.FloatValue;
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}
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}
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public float OffsetUnitsValue
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{
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set
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{
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m_offsetEnabled = true;
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m_offsetUnits.FloatValue = value;
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m_offsetUnits.Active = false;
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}
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get
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{
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return m_offsetUnits.FloatValue;
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}
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}
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}
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}
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