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// Amplify Shader Editor - Visual Shader Editing Tool
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// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
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using UnityEngine;
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using UnityEditor;
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using System;
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namespace AmplifyShaderEditor
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{
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public class RemapSlidersFull : MaterialPropertyDrawer
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{
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public override void OnGUI( Rect position, MaterialProperty prop, String label, MaterialEditor editor )
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{
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EditorGUI.BeginChangeCheck();
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Vector4 value = prop.vectorValue;
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EditorGUI.showMixedValue = prop.hasMixedValue;
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var cacheLabel = EditorGUIUtility.labelWidth;
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var cacheField = EditorGUIUtility.fieldWidth;
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if ( cacheField <= 64 )
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{
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float total = position.width;
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EditorGUIUtility.labelWidth = Mathf.Ceil( 0.45f * total ) - 30;
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EditorGUIUtility.fieldWidth = Mathf.Ceil( 0.55f * total ) + 30;
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}
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EditorGUI.MinMaxSlider( position, label, ref value.x, ref value.y, value.z, value.w );
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EditorGUIUtility.labelWidth = cacheLabel;
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EditorGUIUtility.fieldWidth = cacheField;
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EditorGUI.showMixedValue = false;
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if ( EditorGUI.EndChangeCheck() )
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{
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prop.vectorValue = value;
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}
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}
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}
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}
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