37 lines
984 B
C#
37 lines
984 B
C#
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using System.Collections;
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using System.Collections.Generic;
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using NUnit.Framework;
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using UnityEngine;
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using UnityEngine.TestTools;
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namespace MindPowerSdk.Tests
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{
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public class lwModelObjTests
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{
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public const string dir = @"D:\项目\海盗王\138原版一键端\海盗王Online";
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[SetUp]
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public void Init()
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{
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GlobalDefine.ClientDir = dir;
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}
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// A Test behaves as an ordinary method
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[Test]
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public void TestLoad()
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{
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lwModelObjInfo objInfo = new();
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objInfo.Load("model/scene/bl-bd008-01.lmo");
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}
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// A UnityTest behaves like a coroutine in Play Mode. In Edit Mode you can use
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// `yield return null;` to skip a frame.
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[UnityTest]
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public IEnumerator TestWithEnumeratorPasses()
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{
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// Use the Assert class to test conditions.
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// Use yield to skip a frame.
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yield return null;
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}
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}
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}
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