Files
JJBB/Assets/Project3D/Resources/Model/Weapon/tianji/weapon_tianji-yuandan.prefab
2024-08-23 15:49:34 +08:00

254 lines
7.3 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &100100000
Prefab:
m_ObjectHideFlags: 1
serializedVersion: 2
m_Modification:
m_TransformParent: {fileID: 0}
m_Modifications: []
m_RemovedComponents: []
m_ParentPrefab: {fileID: 0}
m_RootGameObject: {fileID: 1712595149211166}
m_IsPrefabParent: 1
--- !u!1 &1189817554383602
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4452264755967174}
- component: {fileID: 137915379202365858}
m_Layer: 0
m_Name: SDWQ_tianj_jian
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1471130581228550
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4226948653827218}
m_Layer: 0
m_Name: weapon_L
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1579123410519814
GameObject:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4127286736554812}
- component: {fileID: 137293450730910998}
m_Layer: 0
m_Name: SDWQ_tianji_dun
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1657356401905276
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4637175438269808}
m_Layer: 0
m_Name: weapon_R
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!1 &1712595149211166
GameObject:
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
serializedVersion: 5
m_Component:
- component: {fileID: 4069217515650800}
m_Layer: 0
m_Name: weapon_tianji-yuandan
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &4069217515650800
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1712595149211166}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4637175438269808}
- {fileID: 4226948653827218}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!4 &4127286736554812
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1579123410519814}
m_LocalRotation: {x: 0.29111245, y: -0.81293756, z: 0.49885342, w: -0.07437333}
m_LocalPosition: {x: -0.35056454, y: -0.18003544, z: -0.5314544}
m_LocalScale: {x: 0.8823003, y: 0.8823003, z: 0.88230044}
m_Children: []
m_Father: {fileID: 4226948653827218}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -18.845001, y: 105.789, z: -80.26401}
--- !u!4 &4226948653827218
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1471130581228550}
m_LocalRotation: {x: -0.07528704, y: 0.08443226, z: -0.5799526, w: -0.80675775}
m_LocalPosition: {x: 1.3031743, y: 0.122035965, z: 0.6460964}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4127286736554812}
m_Father: {fileID: 4069217515650800}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 12.674001, y: -2.8730001, z: 431.103}
--- !u!4 &4452264755967174
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189817554383602}
m_LocalRotation: {x: 0.35576406, y: -0.6189351, z: -0.46951246, w: 0.519528}
m_LocalPosition: {x: -0.79825723, y: 0.18958277, z: 0.14174908}
m_LocalScale: {x: 1.2341344, y: 1.2341344, z: 1.2341344}
m_Children: []
m_Father: {fileID: 4637175438269808}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: -13.534, y: -87.533005, z: 85.577}
--- !u!4 &4637175438269808
Transform:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1657356401905276}
m_LocalRotation: {x: -0.9715188, y: 0.22859867, z: 0.021151667, w: 0.058707073}
m_LocalPosition: {x: 1.9, y: -0.281, z: 0.52}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 4452264755967174}
m_Father: {fileID: 4069217515650800}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 187.108, y: 0.82299805, z: -333.569}
--- !u!137 &137293450730910998
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1579123410519814}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: add81d2d516862d4c9bfd2199f5fdd66, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: d2325370ddd14324b8f9688af03e7fe7, type: 3}
m_Bones:
- {fileID: 4226948653827218}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4226948653827218}
m_AABB:
m_Center: {x: 0, y: 0, z: 0.07404841}
m_Extent: {x: 0.5170156, y: 0.41294876, z: 0.07404847}
m_DirtyAABB: 0
--- !u!137 &137915379202365858
SkinnedMeshRenderer:
m_ObjectHideFlags: 1
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 100100000}
m_GameObject: {fileID: 1189817554383602}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_Materials:
- {fileID: 2100000, guid: d41f24c8314ce6c4fb9f642b039616fd, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 0
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300000, guid: 439efe6d995eee543932d8a30291b2b4, type: 3}
m_Bones:
- {fileID: 4637175438269808}
m_BlendShapeWeights: []
m_RootBone: {fileID: 4637175438269808}
m_AABB:
m_Center: {x: -0.61627257, y: 0.00005272031, z: -0.000000044703484}
m_Extent: {x: 0.9255694, y: 0.30342203, z: 0.18641466}
m_DirtyAABB: 0