Files
JJBB/Assets/Project/Script/Scene/SceneLogic/EffectDelayRecovery.cs
2024-08-23 15:49:34 +08:00

9 lines
243 B
C#

using UnityEngine;
/// <summary>
/// 用于标记需要延迟回收的组件
/// </summary>
public class EffectDelayRecovery : MonoBehaviour
{
private const float defaultDelayTime = 0.5f;
public float delayTime = defaultDelayTime;
}