Files
JJBB/Assets/Project/Script/LuaScripts/UI/MarketingBuyPacketPage.cs
2024-08-23 15:49:34 +08:00

31 lines
885 B
C#

using UnityEngine;
using System.Collections;
using UnityEngine.UI;
public class MarketingBuyPacketPage : MarketingPacketPageRoot
{
public Image banner;
public override void InitSubTagPage(int tagId)
{
for (int index = 0; index < SubTags.Count; index++)
{
if (SubTags[index].tagId == tagId)
{
_SubTagContainer.InitContentItem(SubTags[index].awardTags);
//当前页面是否需要显示模型
ShowCharModel(SubTags[index].modleID);
if(banner != null)
{
LoadAssetBundle.Instance.SetImageSprite(banner, SubTags[index].btnIconPath[1]);
//LoadAssetBundle.Instance.SetImageSprite(banner, "gift001Banner");
banner.gameObject.SetActive(true);
}
}
}
}
}