25 lines
642 B
C#
25 lines
642 B
C#
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using UnityEngine;
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using UnityEngine.UI;
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using System.Collections;
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using System.Collections.Generic;
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using Games.GlobeDefine;
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using GCGame.Table;
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using GCGame;
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using System;
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// 活动请求接口,接收某个活动下的所有子活动
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// 包括子活动id,子活动状态,是否还在活动期间
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public interface IMarketingActRetDel
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{
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// 活动列表
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void MarketingActRetDel(MarketingActsRet marketActsRet);
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void MarketingActRetDel_temp(System.Object marketActsRet);
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// 页面信息
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void MarketingActPageAwardRetDel(object packet);
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// 领奖更新
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void MarketingActPageGetAwardRet(object packet);
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} |