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JJBB/Assets/Project/Script/LuaScripts/NetWork/Lua/Distributes/LuaDistributesRetStartLuckyDraw.txt
2024-08-23 15:49:34 +08:00

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LuaDistributesRetStartLuckyDraw = {}
LuaDistributesRetStartLuckyDraw.sysID = 47
LuaDistributesRetStartLuckyDraw.cmdID = 5
function LuaDistributesRetStartLuckyDraw.ExtraPacket(memStream)
-- print('ExtraPacket:'..memStream.Length)
local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream)
local sysID = binaryReader:ReadByte()
local cmdID = binaryReader:ReadByte()
packet = LuaDistributesRetStartLuckyDraw.ReadPacket(binaryReader)
return packet
end
function LuaDistributesRetStartLuckyDraw.SendPacket(packet)
local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesRetStartLuckyDraw.sysID, LuaDistributesRetStartLuckyDraw.cmdID)
if(packet['flag'] == nil) then
packet['flag'] = 0
end
message:WriteInt(packet['flag'])
message:Send()
end
function LuaDistributesRetStartLuckyDraw.ReadPacket(binaryReader)
local packet = {}
packet['flag'] = binaryReader:ReadInt32()
return packet
end