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JJBB/Assets/Project/Script/LuaScripts/NetWork/Lua/Distributes/LuaDistributesOpenHappyGoldenReq.txt
2024-08-23 15:49:34 +08:00

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LuaDistributesOpenHappyGoldenReq = {}
LuaDistributesOpenHappyGoldenReq.sysID = 56
LuaDistributesOpenHappyGoldenReq.cmdID = 1
function LuaDistributesOpenHappyGoldenReq.ExtraPacket(memStream)
-- print('ExtraPacket:'..memStream.Length)
local binaryReader = CS.BinaryMessageHandle.GetLuaPacketReader(memStream)
local sysID = binaryReader:ReadByte()
local cmdID = binaryReader:ReadByte()
packet = LuaDistributesOpenHappyGoldenReq.ReadPacket(binaryReader)
return packet
end
function LuaDistributesOpenHappyGoldenReq.SendPacket(packet)
local message = CS.BinaryMessageHandle.CreateMessage(LuaDistributesOpenHappyGoldenReq.sysID, LuaDistributesOpenHappyGoldenReq.cmdID)
if(packet['activityId'] == nil) then
packet['activityId'] = 0
end
message:WriteInt(packet['activityId'])
if(packet['orderIndex'] == nil) then
packet['orderIndex'] = 0
end
message:WriteInt(packet['orderIndex'])
message:Send()
end
function LuaDistributesOpenHappyGoldenReq.ReadPacket(binaryReader)
local packet = {}
packet['activityId'] = binaryReader:ReadInt32()
packet['orderIndex'] = binaryReader:ReadInt32()
return packet
end